Player Matchup

Nu Wa
Nu Wa
BigBoiiBigBrain
Nu Wa
Level 99
God Stats
5W - 5L
1,859 SR
Queue Stats
449W - 337L
1,535 Elo+
Party 1
Terra
Terra
BlazeUnicron
Terra
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
240W - 155L
1,536 Elo+
Party 1
King Arthur
King Arthur
CringeGamer
King Arthur
Level 24
God Stats
22W - 10L
1,643 SR
Queue Stats
85W - 66L
1,536 Elo+
Solo
Nemesis
Nemesis
PlainMyth
Nemesis
Level 10
God Stats
7W - 2L
1,763 SR
Queue Stats
17W - 9L
1,448 Elo+
Party 1
Apollo
Apollo
xXSkyWalker420Xx
Apollo
Level 30
God Stats
28W - 20L
1,609 SR
Queue Stats
121W - 114L
1,484 Elo+
Solo
Team Averages
Level 38
1,675 SR
1,508 Elo+

VS

Team Averages
Level 25
1,674 SR
1,458 Elo+
Sylvanus
Sylvanus
FeatJmoney_654
Sylvanus
Level 28
God Stats
3W - 1L
1,857 SR
Queue Stats
21W - 18L
1,436 Elo+
Solo
Charybdis
Charybdis
LittleRapterSD
Charybdis
Level 28
God Stats
0W - 2L
1,576 SR
Queue Stats
73W - 61L
1,494 Elo+
Solo
Bakasura
Bakasura
YourAverageSwede
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hxmble
Morgan Le Fay
Level 26
God Stats
2W - 2L
1,832 SR
Queue Stats
312W - 257L
1,523 Elo+
Solo
Fafnir
Fafnir
monkeymaster47
Fafnir
Level 16
God Stats
3W - 2L
1,607 SR
Queue Stats
87W - 75L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 9
12,364
589
14,733
7,639
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 16
10,101
481
3,068
15,619
17,997
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
CringeGamer
King Arthur
19
3 / 1 / 5
12,171
580
7,741
11,537
9,123
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
PlainMyth
Nemesis
19
4 / 0 / 7
11,450
545
6,878
12,212
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 3 / 6
12,031
573
17,365
13,905
6,149
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 6 / 1
9,355
445
4,456
14,893
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LittleRapterSD
Charybdis
15
4 / 8 / 0
10,130
482
6,416
13,428
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 5 / 2
11,217
534
13,284
18,419
7,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
hxmble
Morgan Le Fay
15
1 / 5 / 2
9,413
448
6,669
13,404
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 6 / 2
9,014
429
3,986
12,262
13,058
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
30
Kills
8
8
Deaths
30
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
W
1
3
16
3
W
King Arthur
CringeGamer
King Arthur
3
1
5
5.5
L
Sylvanus
0
6
1
0.08
L
Charybdis
LittleRapterSD
Charybdis
4
8
0
0.5
W
Nemesis
PlainMyth
Nemesis
4
0
7
7.5
L
2
5
2
0.6
L
Morgan Le Fay
hxmble
Morgan Le Fay
1
5
2
0.4
L
1
6
2
0.33
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,785
Damage
34,811
60,912
Taken
72,406
43,495
Mitigated
38,653
15,490
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,733
3,872
0
3,123
7,639
3,123
1,487
3,497
4,002
73,321
0
W
3,068
550
1,467
2,194
15,619
17,997
233
3,939
11,290
12,287
0
W
King Arthur
CringeGamer
King Arthur
7,741
1,282
0
1,358
11,537
9,123
120
2,628
7,965
0
77,435
L
Sylvanus
4,456
1,589
0
1,376
14,893
9,254
953
1,941
12,952
35,808
8,355
L
Charybdis
LittleRapterSD
Charybdis
6,416
2,175
0
1,601
13,428
3,741
3,365
3,667
9,761
0
53,834
W
Nemesis
PlainMyth
Nemesis
6,878
4,117
0
3,899
12,212
7,103
71
1,989
10,223
0
107,816
L
13,284
9,189
0
3,222
18,419
7,319
0
4,186
14,233
0
96,859
L
Morgan Le Fay
hxmble
Morgan Le Fay
6,669
360
0
2,805
13,404
5,281
0
4,382
9,022
67,813
0
L
3,986
914
0
2,064
12,262
13,058
75
4,196
8,066
15,094
0
W
17,365
10,814
0
3,449
13,905
6,149
6,225
2,571
10,856
0
92,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,117
Gold Earned
49,129
611
Minions Killed
474
0
Camps Cleared
0
2,098,202
Distance Traveled
1,842,720
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,364
589
122
6
0
439,351
3
W
Terra
10,101
481
9
0
0
400,528
7
W
King Arthur
12,171
580
171
8
0
411,907
6
L
Sylvanus
9,355
445
84
4
0
276,103
0
L
Charybdis
10,130
482
109
5
0
370,578
0
W
Nemesis
11,450
545
149
7
0
491,722
5
L
Bakasura
11,217
534
158
8
0
446,591
4
L
Morgan Le Fay
9,413
448
107
5
0
372,966
3
L
Fafnir
9,014
429
16
1
0
376,482
3
W
Apollo
12,031
573
160
8
0
354,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role