Player Matchup

Morgan Le Fay
Morgan Le Fay
CainKO
Morgan Le Fay
Level 32
God Stats
5W - 3L
1,513 SR
Queue Stats
7W - 9L
1,724 Elo+
Party 3
Aphrodite
Aphrodite
PronkingAntelope
Aphrodite
Level 154
God Stats
9W - 12L
1,608 SR
Queue Stats
322W - 300L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
Rustykoth
Danzaburou
Level 37
God Stats
43W - 35L
1,608 SR
Queue Stats
143W - 117L
1,569 Elo+
Party 2
Charybdis
Charybdis
SmiteDozer
Charybdis
Level 69
God Stats
0W - 4L
1,122 SR
Queue Stats
22W - 20L
1,494 Elo+
Solo
Geb
Geb
sawblade19
Geb
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,680 Elo+
Party 3
Team Averages
Level 70
1,470 SR
1,604 Elo+

VS

Team Averages
Level 69
1,631 SR
1,574 Elo+
Cerberus
Cerberus
KrzyKorean
Cerberus
Level 65
God Stats
30W - 22L
1,500 SR
Queue Stats
45W - 42L
1,273 Elo+
Solo
Kukulkan
Kukulkan
LR711
Kukulkan
Level 88
God Stats
9W - 0L
2,062 SR
Queue Stats
51W - 31L
1,669 Elo+
Party 1
Izanami
Izanami
NicJinn
Izanami
Level 98
God Stats
4W - 3L
1,592 SR
Queue Stats
143W - 89L
1,644 Elo+
Party 1
Hun Batz
Hun Batz
Sincereamisu
Hun Batz
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,601 Elo+
Party 1
Horus
Horus
kuyaJL
Horus
Level 14
God Stats
7W - 1L
1,500 SR
Queue Stats
14W - 6L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CainKO
Morgan Le Fay
15
4 / 5 / 3
9,971
997
15,338
12,736
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
15
1 / 5 / 5
9,156
916
10,618
17,275
8,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Rustykoth
Danzaburou
15
2 / 6 / 2
9,095
910
9,685
14,062
4,837
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
SmiteDozer
Charybdis
15
1 / 10 / 6
9,054
905
12,354
17,722
5,998
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
1 / 5 / 6
9,155
916
5,195
20,253
20,095
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

96

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KrzyKorean
Cerberus
17
2 / 3 / 16
10,721
1,072
6,260
18,914
24,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
LR711
Kukulkan
17
3 / 3 / 18
10,846
1,085
18,351
9,506
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
NicJinn
Izanami
19
19 / 0 / 10
13,850
1,385
36,538
7,629
3,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
Sincereamisu
Hun Batz
17
6 / 2 / 13
10,513
1,051
13,588
11,191
4,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
kuyaJL
Horus
17
1 / 1 / 18
9,485
949
2,159
10,163
11,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
9
Kills
31
31
Deaths
9
22
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CainKO
Morgan Le Fay
4
5
3
1.1
W
Cerberus
KrzyKorean
Cerberus
2
3
16
3.33
W
Kukulkan
LR711
Kukulkan
3
3
18
4
W
Izanami
NicJinn
Izanami
19
0
10
24
L
Aphrodite
1
5
5
0.7
L
Danzaburou
Rustykoth
Danzaburou
2
6
2
0.5
W
Hun Batz
Sincereamisu
Hun Batz
6
2
13
6.25
L
Charybdis
SmiteDozer
Charybdis
1
10
6
0.4
W
Horus
kuyaJL
Horus
1
1
18
10
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,190
Damage
76,896
82,048
Taken
57,403
43,809
Mitigated
48,648
16,555
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CainKO
Morgan Le Fay
15,338
1,798
0
411
12,736
4,421
0
4,524
8,046
39,138
0
W
Cerberus
KrzyKorean
Cerberus
6,260
340
0
4,245
18,914
24,580
0
8,770
10,144
15,401
0
W
Kukulkan
LR711
Kukulkan
18,351
1,143
0
563
9,506
4,553
0
4,326
5,180
37,545
0
W
Izanami
NicJinn
Izanami
36,538
23,065
0
2,663
7,629
3,479
0
3,218
4,411
0
74,416
L
Aphrodite
10,618
1,204
5,554
8,043
17,275
8,458
0
5,447
11,570
31,295
0
L
Danzaburou
Rustykoth
Danzaburou
9,685
2,676
0
861
14,062
4,837
0
2,713
11,219
0
25,594
W
Hun Batz
Sincereamisu
Hun Batz
13,588
2,563
0
972
11,191
4,806
0
7,972
3,219
0
26,042
L
Charybdis
SmiteDozer
Charybdis
12,354
3,993
0
0
17,722
5,998
0
3,415
14,171
0
25,551
W
Horus
kuyaJL
Horus
2,159
1,479
4,429
3,842
10,163
11,230
0
6,865
3,298
0
3,743
L
5,195
563
0
1,686
20,253
20,095
0
7,532
12,431
9,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
55,415
163
Minions Killed
233
3
Camps Cleared
9
919,353
Distance Traveled
989,887
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,971
997
55
6
2
199,100
0
W
Cerberus
10,721
1,072
43
4
0
190,566
0
W
Kukulkan
10,846
1,085
54
5
1
201,209
0
W
Izanami
13,850
1,385
108
11
3
188,061
0
L
Aphrodite
9,156
916
50
5
0
189,001
1
L
Danzaburou
9,095
910
30
3
1
165,294
0
W
Hun Batz
10,513
1,051
26
3
5
204,226
2
L
Charybdis
9,054
905
19
2
0
163,431
0
W
Horus
9,485
949
2
0
0
205,825
0
L
Geb
9,155
916
9
1
0
202,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role