Player Matchup

Odin
Odin
DarthBrock
Odin
Level 70
God Stats
0W - 3L
1,145 SR
Queue Stats
29W - 58L
1,244 Elo+
Party 2
Cthulhu
Cthulhu
ReaginicVenus
Cthulhu
Level 14
God Stats
4W - 9L
1,365 SR
Queue Stats
39W - 64L
1,062 Elo+
Solo
He Bo
He Bo
fediman
He Bo
Level 104
God Stats
2W - 2L
1,682 SR
Queue Stats
199W - 259L
1,384 Elo+
Party 2
Team Averages
Level 63
1,397 SR
1,230 Elo+

VS

Team Averages
Level 60
1,446 SR
1,343 Elo+
Danzaburou
Danzaburou
LALO HALO 12
Danzaburou
Level 8
God Stats
18W - 13L
1,424 SR
Queue Stats
40W - 57L
1,297 Elo+
Party 1
Vulcan
Vulcan
VaporishSergio
Vulcan
Level 112
God Stats
1W - 5L
1,344 SR
Queue Stats
42W - 45L
1,348 Elo+
Party 1
Arachne
Arachne
xXKevinXx7280
Arachne
Level 59
God Stats
8W - 9L
1,571 SR
Queue Stats
58W - 66L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
8,508
567
7,299
16,299
10,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
0 / 8 / 4
8,743
583
5,592
19,234
14,701
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
fediman
He Bo
14
6 / 8 / 0
11,070
738
9,949
15,927
5,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LALO HALO 12
Danzaburou
14
2 / 1 / 13
10,666
711
6,062
7,694
3,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
11 / 1 / 8
12,331
822
28,532
9,238
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
15
8 / 4 / 9
11,530
769
13,104
16,994
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
21
21
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Danzaburou
LALO HALO 12
Danzaburou
2
1
13
8.5
L
Cthulhu
0
8
4
0.25
W
11
1
8
15
L
He Bo
fediman
He Bo
6
8
0
0.75
W
Arachne
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,840
Damage
47,698
51,460
Taken
33,926
30,808
Mitigated
14,019
5,612
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,299
466
0
0
16,299
10,881
0
6,577
9,452
0
18,621
W
Danzaburou
LALO HALO 12
Danzaburou
6,062
1,723
0
1,389
7,694
3,137
1,627
2,851
4,843
0
16,141
L
Cthulhu
5,592
637
178
597
19,234
14,701
0
11,833
6,892
21,159
0
W
28,532
6,652
0
914
9,238
3,833
70
4,045
5,193
64,560
0
L
He Bo
fediman
He Bo
9,949
443
1,212
3,625
15,927
5,226
0
9,199
6,376
37,723
0
W
Arachne
13,104
9,706
0
6,316
16,994
7,049
240
9,458
7,536
0
50,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,321
Gold Earned
34,527
132
Minions Killed
173
2
Camps Cleared
10
812,199
Distance Traveled
930,631
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,508
567
28
2
0
317,061
1
W
Danzaburou
10,666
711
29
2
0
300,459
4
L
Cthulhu
8,743
583
42
3
0
253,007
0
W
Vulcan
12,331
822
92
6
3
316,632
5
L
He Bo
11,070
738
62
4
2
242,131
3
W
Arachne
11,530
769
52
3
7
313,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role