Player Matchup

Zeus
Zeus
B1GWORM96
Zeus
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 5L
1,473 Elo+
Solo
Ares
Ares
HazelWolf020848
Ares
Level 18
God Stats
34W - 40L
1,397 SR
Queue Stats
35W - 46L
1,340 Elo+
Party 1
Artemis
Artemis
Phillboss55
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
ProJunior12341
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,135 Elo+
Solo
Sobek
Sobek
aR Trailman
Sobek
Level 2
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 3L
1,196 Elo+
Party 1
Team Averages
Level 7
1,388 SR
1,329 Elo+

VS

Team Averages
Level 23
1,395 SR
1,406 Elo+
Nemesis
Nemesis
 
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GodlyShoty
Charybdis
Level 18
God Stats
8W - 6L
1,215 SR
Queue Stats
42W - 54L
1,308 Elo+
Solo
Zhong Kui
Zhong Kui
PrussianPotato
Zhong Kui
Level 29
God Stats
4W - 6L
1,264 SR
Queue Stats
87W - 87L
1,519 Elo+
Solo
Jormungandr
Jormungandr
Yaboyknives
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,300 Elo+
Solo
Ganesha
Ganesha
fuiu
Ganesha
Level 27
God Stats
11W - 6L
1,496 SR
Queue Stats
34W - 26L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 12 / 1
8,549
950
11,231
15,045
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 0
8,050
894
2,959
10,165
5,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Phillboss55
Artemis
13
0 / 3 / 0
7,501
833
3,744
4,866
1,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
13
0 / 10 / 0
7,308
812
1,470
13,014
4,577
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 12 / 2
8,148
905
8,424
25,545
32,184
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
12 / 2 / 14
10,275
1,142
7,916
8,272
3,217
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
GodlyShoty
Charybdis
17
12 / 1 / 13
10,387
1,154
18,303
4,872
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
PrussianPotato
Zhong Kui
18
13 / 0 / 16
11,536
1,282
18,573
6,462
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Yaboyknives
Jormungandr
16
4 / 0 / 24
10,197
1,133
7,821
5,314
4,614
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
fuiu
Ganesha
17
0 / 0 / 31
10,331
1,148
8,820
7,392
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
139
3
Kills
41
42
Deaths
3
3
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
12
2
14
9.5
L
Zeus
2
12
1
0.21
W
Charybdis
GodlyShoty
Charybdis
12
1
13
18.5
L
1
5
0
0.2
L
Artemis
Phillboss55
Artemis
0
3
0
0
L
Bakasura
0
10
0
0
W
Zhong Kui
PrussianPotato
Zhong Kui
13
0
16
21
W
Jormungandr
Yaboyknives
Jormungandr
4
0
24
16
L
0
12
2
0.08
W
Ganesha
fuiu
Ganesha
0
0
31
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
61,433
68,635
Taken
32,312
49,078
Mitigated
18,570
2,876
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,916
5,398
0
749
8,272
3,217
0
6,503
1,769
0
13,288
L
Zeus
11,231
1,123
0
0
15,045
4,860
0
7,797
7,248
21,489
0
W
Charybdis
GodlyShoty
Charybdis
18,303
15,169
0
0
4,872
1,834
0
3,084
1,788
0
30,999
L
2,959
424
135
139
10,165
5,923
0
6,239
3,926
12,206
0
L
Artemis
Phillboss55
Artemis
3,744
1,212
0
275
4,866
1,534
0
2,981
1,885
0
9,910
L
Bakasura
1,470
1,140
0
822
13,014
4,577
0
7,087
5,927
0
2,472
W
Zhong Kui
PrussianPotato
Zhong Kui
18,573
3,224
0
3,701
6,462
4,673
0
3,812
2,540
49,047
0
W
Jormungandr
Yaboyknives
Jormungandr
7,821
3,268
60
15
5,314
4,614
0
3,569
1,695
16,207
0
L
8,424
1,057
0
1,505
25,545
32,184
0
11,110
14,435
20,325
0
W
Ganesha
fuiu
Ganesha
8,820
1,437
0
1,416
7,392
4,232
0
5,646
1,576
13,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,556
Gold Earned
52,726
67
Minions Killed
167
3
Camps Cleared
3
528,656
Distance Traveled
757,841
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,275
1,142
13
1
2
165,319
0
L
Zeus
8,549
950
14
2
1
126,050
0
W
Charybdis
10,387
1,154
40
4
0
109,508
0
L
Ares
8,050
894
14
2
1
82,416
1
L
Artemis
7,501
833
13
1
0
81,108
0
L
Bakasura
7,308
812
8
1
0
99,517
1
W
Zhong Kui
11,536
1,282
95
11
1
160,570
3
W
Jormungandr
10,197
1,133
19
2
0
140,538
1
L
Sobek
8,148
905
18
2
1
139,565
0
W
Ganesha
10,331
1,148
0
0
0
181,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role