Player Matchup

Hun Batz
Hun Batz
Downstreamer
Hun Batz
Level 101
God Stats
0W - 2L
1,302 SR
Queue Stats
737W - 696L
1,543 Elo+
Solo
Charybdis
Charybdis
GarfieldsOnlyFan
Charybdis
Level 93
God Stats
6W - 16L
1,308 SR
Queue Stats
660W - 731L
1,359 Elo+
Party 4
Chaac
Chaac
ShadyMasterVII
Chaac
Level 18
God Stats
1W - 2L
1,387 SR
Queue Stats
30W - 23L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
WARLORD720
Cthulhu
Level 72
God Stats
0W - 1L
1,716 SR
Queue Stats
9W - 12L
1,375 Elo+
Party 1
Zhong Kui
Zhong Kui
scented_milk
Zhong Kui
Level 13
God Stats
1W - 1L
1,698 SR
Queue Stats
15W - 19L
1,394 Elo+
Party 4
Team Averages
Level 59
1,482 SR
1,411 Elo+

VS

Team Averages
Level 88
1,514 SR
1,520 Elo+
Neith
Neith
EHC246
Neith
Level 17
God Stats
5W - 5L
1,449 SR
Queue Stats
7W - 8L
1,297 Elo+
Party 3
Amaterasu
Amaterasu
Kat9x
Amaterasu
Level 115
God Stats
4W - 1L
1,517 SR
Queue Stats
28W - 13L
1,647 Elo+
Party 2
Charybdis
Charybdis
Vivo06
Charybdis
Level 110
God Stats
9W - 10L
1,461 SR
Queue Stats
170W - 151L
1,515 Elo+
Solo
Bacchus
Bacchus
monkess
Bacchus
Level 99
God Stats
6W - 3L
1,524 SR
Queue Stats
101W - 66L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
oskarl
Nu Wa
Level 97
God Stats
5W - 0L
1,622 SR
Queue Stats
30W - 13L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Downstreamer
Hun Batz
17
4 / 4 / 1
9,861
580
6,685
12,862
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
15
2 / 5 / 1
9,067
533
6,006
11,822
3,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 2
8,021
472
7,207
15,565
12,289
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
WARLORD720
Cthulhu
11
1 / 4 / 3
6,977
410
4,989
12,163
10,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
scented_milk
Zhong Kui
12
2 / 6 / 2
7,816
460
7,010
13,519
7,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EHC246
Neith
13
1 / 4 / 4
7,899
465
3,681
8,695
2,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Kat9x
Amaterasu
17
8 / 0 / 7
10,454
615
10,823
13,523
8,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Vivo06
Charybdis
15
4 / 3 / 4
9,365
551
9,220
10,111
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
monkess
Bacchus
13
2 / 2 / 9
8,360
492
5,439
9,682
10,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
oskarl
Nu Wa
16
10 / 1 / 7
10,310
606
15,194
8,541
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
10
Kills
25
25
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Downstreamer
Hun Batz
4
4
1
1.13
W
Neith
EHC246
Neith
1
4
4
0.75
L
Charybdis
2
5
1
0.5
W
Amaterasu
Kat9x
Amaterasu
8
0
7
11.5
L
1
6
2
0.33
W
Charybdis
Vivo06
Charybdis
4
3
4
2
L
Cthulhu
WARLORD720
Cthulhu
1
4
3
0.63
W
Bacchus
monkess
Bacchus
2
2
9
3.25
W
Nu Wa
oskarl
Nu Wa
10
1
7
13.5
L
Zhong Kui
scented_milk
Zhong Kui
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,897
Damage
44,357
65,931
Taken
50,552
37,723
Mitigated
28,446
13,900
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Downstreamer
Hun Batz
6,685
2,422
0
712
12,862
4,015
0
4,641
8,221
0
93,875
W
Neith
EHC246
Neith
3,681
1,033
0
2,228
8,695
2,331
0
2,497
6,198
0
34,275
L
Charybdis
6,006
2,281
0
3,860
11,822
3,776
820
3,241
8,581
0
66,669
W
Amaterasu
Kat9x
Amaterasu
10,823
5,641
0
7,038
13,523
8,679
1
3,993
9,530
0
63,255
L
7,207
978
0
3,248
15,565
12,289
334
2,188
13,377
3,821
43,214
W
Charybdis
Vivo06
Charybdis
9,220
4,845
0
2,972
10,111
4,627
1,174
1,152
8,959
0
57,597
L
Cthulhu
WARLORD720
Cthulhu
4,989
387
522
769
12,163
10,127
346
4,102
8,061
21,405
0
W
Bacchus
monkess
Bacchus
5,439
676
446
1,391
9,682
10,120
55
3,514
6,168
19,029
0
W
Nu Wa
oskarl
Nu Wa
15,194
6,112
0
1,511
8,541
2,689
2
2,065
6,476
54,313
0
L
Zhong Kui
scented_milk
Zhong Kui
7,010
583
0
4,789
13,519
7,516
0
6,461
7,058
46,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,742
Gold Earned
46,388
502
Minions Killed
361
0
Camps Cleared
0
1,574,557
Distance Traveled
1,619,996
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,861
580
154
9
0
351,543
0
W
Neith
7,899
465
72
4
0
276,987
1
L
Charybdis
9,067
533
124
7
0
274,735
6
W
Amaterasu
10,454
615
97
6
0
388,800
4
L
Chaac
8,021
472
107
6
0
313,678
2
W
Charybdis
9,365
551
99
6
0
278,595
4
L
Cthulhu
6,977
410
30
2
0
329,098
3
W
Bacchus
8,360
492
23
1
0
342,013
1
W
Nu Wa
10,310
606
70
4
0
333,601
2
L
Zhong Kui
7,816
460
87
5
0
305,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role