Player Matchup

Neith
Neith
SamAxe73
Neith
Level 13
God Stats
42W - 38L
1,409 SR
Queue Stats
225W - 256L
1,310 Elo+
Solo
Scylla
Scylla
SinisterVarients
Scylla
Level 16
God Stats
12W - 14L
1,369 SR
Queue Stats
30W - 28L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
SrAxipvp777
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
TwoTorres7
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
tinterma
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,289 Elo+
Solo
Team Averages
Level 10
1,456 SR
1,384 Elo+

VS

Team Averages
Level 19
1,488 SR
1,290 Elo+
Jormungandr
Jormungandr
JBlazing0911
Jormungandr
Level 14
God Stats
8W - 12L
1,366 SR
Queue Stats
84W - 105L
1,283 Elo+
Solo
Fenrir
Fenrir
PapaDeltaThree
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 135L
1,213 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RedMayo
Morgan Le Fay
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 10L
1,164 Elo+
Solo
Hel
Hel
SlateComa8853
Hel
Level 26
God Stats
24W - 9L
1,661 SR
Queue Stats
51W - 30L
1,444 Elo+
Solo
Heimdallr
Heimdallr
YOGURLLEGS36
Heimdallr
Level 15
God Stats
29W - 36L
1,410 SR
Queue Stats
53W - 62L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SamAxe73
Neith
20
18 / 5 / 10
17,876
993
47,424
22,737
8,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 3 / 15
17,296
961
32,999
25,830
24,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
SrAxipvp777
Sun Wukong
20
3 / 7 / 13
15,175
843
17,203
35,571
25,556
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
TwoTorres7
Yemoja
20
1 / 2 / 23
16,135
896
13,290
21,039
28,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
tinterma
Cthulhu
20
0 / 4 / 12
14,668
815
17,610
27,503
44,060
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JBlazing0911
Jormungandr
20
0 / 7 / 7
14,698
817
5,016
22,762
13,497
20
0 / 15 / 9
14,519
807
13,666
42,057
28,019
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
RedMayo
Morgan Le Fay
20
9 / 3 / 7
17,979
999
45,818
25,391
13,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 1 / 13
15,712
873
14,017
14,754
11,458
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
YOGURLLEGS36
Heimdallr
20
10 / 6 / 9
18,531
1,030
45,392
34,427
17,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
66
32
Kills
21
21
Deaths
32
73
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JBlazing0911
Jormungandr
0
7
7
0.5
W
0
15
9
0.3
W
Morgan Le Fay
RedMayo
Morgan Le Fay
9
3
7
4.17
L
Neith
SamAxe73
Neith
18
5
10
4.6
L
10
3
15
5.83
W
2
1
13
8.5
L
Sun Wukong
SrAxipvp777
Sun Wukong
3
7
13
1.36
L
Yemoja
TwoTorres7
Yemoja
1
2
23
6.25
W
Heimdallr
YOGURLLEGS36
Heimdallr
10
6
9
2.42
L
Cthulhu
tinterma
Cthulhu
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,526
Damage
123,909
132,680
Taken
139,391
131,635
Mitigated
83,120
17,802
Healing
40,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JBlazing0911
Jormungandr
5,016
1,893
0
0
22,762
13,497
0
11,564
11,198
36,717
0
W
13,666
4,653
0
954
42,057
28,019
0
12,721
29,011
0
31,711
W
Morgan Le Fay
RedMayo
Morgan Le Fay
45,818
3,265
361
5,078
25,391
13,099
0
15,558
9,833
76,469
0
L
Neith
SamAxe73
Neith
47,424
27,965
0
5,902
22,737
8,854
0
10,390
12,347
0
89,226
L
32,999
4,662
154
5,307
25,830
24,222
0
14,311
11,519
56,014
0
W
14,017
932
20,064
10,611
14,754
11,458
0
10,553
4,201
32,334
0
L
Sun Wukong
SrAxipvp777
Sun Wukong
17,203
4,109
0
1,186
35,571
25,556
0
19,705
15,866
176
31,683
L
Yemoja
TwoTorres7
Yemoja
13,290
2,335
4,321
932
21,039
28,943
0
8,148
12,891
37,029
0
W
Heimdallr
YOGURLLEGS36
Heimdallr
45,392
23,041
58
3,020
34,427
17,047
0
13,490
20,748
0
107,457
L
Cthulhu
tinterma
Cthulhu
17,610
1,821
0
0
27,503
44,060
0
12,297
15,118
43,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,150
Gold Earned
81,439
306
Minions Killed
364
5
Camps Cleared
5
1,647,003
Distance Traveled
1,637,435
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,698
817
69
4
0
262,630
1
W
Fenrir
14,519
807
45
3
0
358,658
0
W
Morgan Le Fay
17,979
999
62
3
2
361,778
0
L
Neith
17,876
993
99
6
0
312,308
0
L
Scylla
17,296
961
64
4
2
294,229
0
W
Hel
15,712
873
54
3
0
373,633
0
L
Sun Wukong
15,175
843
28
2
1
371,081
0
L
Yemoja
16,135
896
51
3
1
344,055
0
W
Heimdallr
18,531
1,030
134
7
3
280,736
1
L
Cthulhu
14,668
815
64
4
1
325,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role