Player Matchup

Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GouDy1
Danzaburou
Level 27
God Stats
4W - 2L
1,791 SR
Queue Stats
135W - 69L
1,656 Elo+
Party 2
Persephone
Persephone
MMello
Persephone
Level 48
God Stats
4W - 9L
1,660 SR
Queue Stats
347W - 396L
1,511 Elo+
Solo
Geb
Geb
iTzLeooZiN
Geb
Level 43
God Stats
3W - 3L
1,621 SR
Queue Stats
187W - 98L
1,608 Elo+
Party 2
Janus
Janus
juba_almeida
Janus
Level 108
God Stats
1W - 3L
1,460 SR
Queue Stats
215W - 196L
1,536 Elo+
Solo
Team Averages
Level 66
1,606 SR
1,562 Elo+

VS

Team Averages
Level 77
1,530 SR
1,463 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Darkond
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 203L
1,506 Elo+
Party 1
Pele
Pele
XxSolsticexX
Pele
Level 140
God Stats
7W - 6L
1,650 SR
Queue Stats
395W - 335L
1,493 Elo+
Party 1
Ymir
Ymir
verom12
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,543 Elo+
Party 3
Izanami
Izanami
zolomun111
Izanami
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 5 / 2
9,312
931
6,106
11,177
3,900
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
GouDy1
Danzaburou
15
6 / 7 / 0
10,460
1,046
12,095
15,928
6,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
MMello
Persephone
15
0 / 3 / 4
9,605
961
7,246
11,310
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 7
10,009
1,001
8,986
21,647
21,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 8 / 3
9,196
920
5,710
13,764
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

131

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
13 / 2 / 10
12,156
1,216
22,747
6,565
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Darkond
Hachiman
17
1 / 1 / 16
9,984
998
10,967
6,278
2,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 2 / 15
11,082
1,108
16,418
9,610
4,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
verom12
Ymir
16
2 / 2 / 13
9,287
929
4,110
9,781
11,634
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
zolomun111
Izanami
16
4 / 1 / 11
10,059
1,006
15,856
10,440
4,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
8
Kills
28
28
Deaths
8
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
2
0.4
W
Zeus
 
Zeus
13
2
10
9
W
Hachiman
Darkond
Hachiman
1
1
16
9
L
Danzaburou
GouDy1
Danzaburou
6
7
0
0.86
L
Persephone
MMello
Persephone
0
3
4
0.67
W
8
2
15
7.75
L
0
5
7
0.7
L
1
8
3
0.31
W
Ymir
verom12
Ymir
2
2
13
4.25
W
Izanami
zolomun111
Izanami
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,143
Damage
70,098
73,826
Taken
42,674
41,735
Mitigated
25,658
2,613
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,106
2,020
0
0
11,177
3,900
0
2,872
8,305
347
19,689
W
Zeus
 
Zeus
22,747
1,107
0
326
6,565
2,604
0
4,472
2,093
36,190
0
W
Hachiman
Darkond
Hachiman
10,967
5,171
0
0
6,278
2,494
0
2,591
3,687
0
29,292
L
Danzaburou
GouDy1
Danzaburou
12,095
8,277
0
1,356
15,928
6,297
0
6,483
9,445
0
22,970
L
Persephone
MMello
Persephone
7,246
240
0
299
11,310
3,649
0
5,111
6,196
33,265
0
W
16,418
2,527
0
2,073
9,610
4,630
0
4,047
5,563
0
33,709
L
8,986
1,250
0
768
21,647
21,305
0
8,267
13,380
12,605
0
L
5,710
28
0
190
13,764
6,584
0
4,123
9,641
32,374
0
W
Ymir
verom12
Ymir
4,110
384
0
0
9,781
11,634
0
4,692
5,089
7,312
0
W
Izanami
zolomun111
Izanami
15,856
12,816
0
1,120
10,440
4,296
0
6,487
3,953
0
37,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
52,568
190
Minions Killed
181
8
Camps Cleared
9
1,009,972
Distance Traveled
928,147
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,312
931
34
3
3
264,281
4
W
Zeus
12,156
1,216
29
3
1
183,781
0
W
Hachiman
9,984
998
53
5
6
176,177
1
L
Danzaburou
10,460
1,046
27
3
2
169,957
0
L
Persephone
9,605
961
59
6
1
190,583
1
W
Pele
11,082
1,108
32
3
1
199,364
0
L
Geb
10,009
1,001
3
0
1
216,497
0
L
Janus
9,196
920
67
7
1
168,654
2
W
Ymir
9,287
929
4
0
0
166,731
0
W
Izanami
10,059
1,006
63
6
1
202,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role