Player Matchup

Fenrir
Fenrir
Cernunnuss
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,307 Elo+
Party 1
Bellona
Bellona
MiDeViLnItE34
Bellona
Level 19
God Stats
0W - 2L
1,271 SR
Queue Stats
139W - 142L
1,338 Elo+
Solo
Olorun
Olorun
RAINBOWxSWAG
Olorun
Level 12
God Stats
4W - 1L
1,545 SR
Queue Stats
26W - 19L
1,470 Elo+
Party 3
Xing Tian
Xing Tian
SmoggyNebula841
Xing Tian
Level 22
God Stats
2W - 3L
1,406 SR
Queue Stats
6W - 20L
1,180 Elo+
Party 1
Sol
Sol
gbake108
Sol
Level 8
God Stats
3W - 3L
1,384 SR
Queue Stats
73W - 58L
1,458 Elo+
Party 3
Team Averages
Level 15
1,421 SR
1,351 Elo+

VS

Team Averages
Level 36
1,504 SR
1,380 Elo+
Bacchus
Bacchus
DerpySquidMan_
Bacchus
Level 107
God Stats
12W - 8L
1,510 SR
Queue Stats
1,082W - 1,003L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
SlayProphet
Nu Wa
Level 18
God Stats
7W - 11L
1,594 SR
Queue Stats
102W - 100L
1,305 Elo+
Party 2
Ne Zha
Ne Zha
TGcringe
Ne Zha
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
239W - 201L
1,489 Elo+
Party 2
Cerberus
Cerberus
hopeless-author6
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,191 Elo+
Solo
Gilgamesh
Gilgamesh
pop_guy8
Gilgamesh
Level 28
God Stats
17W - 33L
1,414 SR
Queue Stats
137W - 154L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cernunnuss
Fenrir
8
0 / 13 / 0
7,222
289
2,322
13,681
3,969
Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
20
5 / 8 / 1
13,576
543
8,703
24,313
16,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
17
7 / 12 / 0
11,779
471
12,779
21,101
7,639
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
SmoggyNebula841
Xing Tian
16
2 / 9 / 3
10,563
423
12,167
21,665
9,777
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 9 / 1
11,554
462
9,904
22,695
7,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 5
14,743
590
20,656
28,240
40,860
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 16
13,362
534
17,787
16,269
7,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
TGcringe
Ne Zha
20
17 / 3 / 7
15,488
620
22,104
17,699
10,147
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 3
7,732
309
773
4,849
1,640
Gilgamesh
pop_guy8
Gilgamesh
20
9 / 4 / 1
14,722
589
14,386
15,755
12,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
17
Kills
49
51
Deaths
18
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cernunnuss
Fenrir
0
13
0
0
W
16
1
5
18.5
L
Bellona
5
8
1
0.69
L
Olorun
7
12
0
0.58
W
7
4
16
3.75
L
Xing Tian
SmoggyNebula841
Xing Tian
2
9
3
0.39
W
Ne Zha
TGcringe
Ne Zha
17
3
7
6.83
L
3
9
1
0.39
W
0
6
3
0.25
W
Gilgamesh
pop_guy8
Gilgamesh
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,875
Damage
75,706
103,455
Taken
82,812
45,068
Mitigated
73,327
15,722
Healing
27,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cernunnuss
Fenrir
2,322
512
0
504
13,681
3,969
0
6,878
6,693
0
14,467
W
20,656
2,891
0
12,343
28,240
40,860
1,083
12,609
15,556
102,211
0
L
Bellona
8,703
2,178
0
2,790
24,313
16,651
1,028
3,821
20,300
0
64,844
L
Olorun
12,779
5,742
0
5,304
21,101
7,639
3,012
8,418
12,205
71,794
0
W
17,787
6,388
271
5,432
16,269
7,691
2,952
12,120
3,589
65,054
0
L
Xing Tian
SmoggyNebula841
Xing Tian
12,167
860
0
0
21,665
9,777
182
7,530
13,887
66,758
0
W
Ne Zha
TGcringe
Ne Zha
22,104
9,428
0
7,289
17,699
10,147
889
3,976
13,616
0
135,444
L
9,904
2,646
0
7,124
22,695
7,032
0
11,295
11,154
66,533
0
W
773
134
0
40
4,849
1,640
17
2,658
2,121
2,855
0
W
Gilgamesh
pop_guy8
Gilgamesh
14,386
2,986
0
2,168
15,755
12,989
1,805
2,671
13,080
0
88,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,694
Gold Earned
66,047
488
Minions Killed
613
0
Camps Cleared
0
1,878,197
Distance Traveled
1,913,108
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,222
289
21
1
0
297,298
0
W
Bacchus
14,743
590
147
6
0
395,100
3
L
Bellona
13,576
543
123
5
0
478,706
2
L
Olorun
11,779
471
143
6
0
324,160
3
W
Nu Wa
13,362
534
113
5
0
366,036
3
L
Xing Tian
10,563
423
105
4
0
431,145
1
W
Ne Zha
15,488
620
175
7
0
521,336
0
L
Sol
11,554
462
96
4
0
346,888
1
W
Cerberus
7,732
309
6
0
0
117,797
0
W
Gilgamesh
14,722
589
172
7
0
512,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role