Player Matchup

Skadi
Skadi
BLACKDEMON-MTL-
Skadi
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
32W - 32L
1,413 Elo+
Party 3
Zhong Kui
Zhong Kui
JA1JAN
Zhong Kui
Level 20
God Stats
2W - 0L
1,488 SR
Queue Stats
76W - 88L
1,347 Elo+
Party 3
Fenrir
Fenrir
MDLR_uk_bob
Fenrir
Level 18
God Stats
7W - 5L
1,369 SR
Queue Stats
28W - 25L
1,420 Elo+
Party 3
Ymir
Ymir
OliverMiSi_RDCS
Ymir
Level 18
God Stats
2W - 0L
1,727 SR
Queue Stats
24W - 25L
1,376 Elo+
Party 3
Bellona
Bellona
Twitch_Juviga99
Bellona
Level 23
God Stats
26W - 22L
1,506 SR
Queue Stats
66W - 59L
1,371 Elo+
Party 3
Team Averages
Level 19
1,518 SR
1,385 Elo+

VS

Team Averages
Level 20
1,528 SR
1,371 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Andragos_
Erlang Shen
Level 16
God Stats
1W - 2L
1,566 SR
Queue Stats
23W - 23L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
Roi_Ivar_54
Jormungandr
Level 17
God Stats
1W - 5L
1,252 SR
Queue Stats
6W - 15L
1,238 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Themraddict
Morgan Le Fay
Level 18
God Stats
4W - 2L
1,824 SR
Queue Stats
34W - 37L
1,375 Elo+
Party 2
Arachne
Arachne
esrim0409
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,461
529
5,317
3,722
1,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
JA1JAN
Zhong Kui
14
2 / 0 / 12
8,673
542
10,138
10,981
9,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
14
9 / 1 / 4
9,043
565
9,098
11,479
4,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 7
8,261
516
4,779
5,411
3,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
13 / 2 / 1
10,187
637
14,103
11,335
10,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 5 / 0
6,613
413
3,500
12,084
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Andragos_
Erlang Shen
12
1 / 6 / 0
7,730
483
5,952
14,664
10,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
Roi_Ivar_54
Jormungandr
11
0 / 6 / 1
7,109
444
4,466
14,935
12,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Themraddict
Morgan Le Fay
11
0 / 7 / 0
6,621
414
5,318
11,741
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
esrim0409
Arachne
12
2 / 9 / 0
7,819
489
5,936
12,712
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
32
Kills
3
3
Deaths
33
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
5
0
0
L
Erlang Shen
Andragos_
Erlang Shen
1
6
0
0.17
W
6
0
3
7.5
W
Zhong Kui
JA1JAN
Zhong Kui
2
0
12
8
W
Fenrir
9
1
4
11
W
2
0
7
5.5
L
Jormungandr
Roi_Ivar_54
Jormungandr
0
6
1
0.08
L
Morgan Le Fay
Themraddict
Morgan Le Fay
0
7
0
0
W
13
2
1
6.75
L
Arachne
esrim0409
Arachne
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,435
Damage
25,172
42,928
Taken
66,136
28,726
Mitigated
36,658
13,072
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,500
891
0
2,970
12,084
3,843
0
1,324
10,760
0
31,782
L
Erlang Shen
Andragos_
Erlang Shen
5,952
2,425
0
2,441
14,664
10,837
349
2,044
12,620
11,917
21,133
W
5,317
1,568
0
250
3,722
1,223
1,728
735
2,987
0
41,147
W
Zhong Kui
JA1JAN
Zhong Kui
10,138
1,307
0
4,899
10,981
9,043
1,074
3,530
7,077
49,304
0
W
Fenrir
9,098
3,072
0
5,540
11,479
4,754
0
2,408
8,861
0
56,101
W
4,779
911
0
0
5,411
3,110
551
1,876
3,535
36,932
0
L
Jormungandr
Roi_Ivar_54
Jormungandr
4,466
774
0
250
14,935
12,446
179
4,507
10,428
25,084
0
L
Morgan Le Fay
Themraddict
Morgan Le Fay
5,318
925
0
2,331
11,741
4,161
827
5,434
6,307
28,036
0
W
14,103
9,935
0
2,383
11,335
10,596
304
2,545
8,770
0
54,792
L
Arachne
esrim0409
Arachne
5,936
4,110
0
1,975
12,712
5,371
0
1,608
11,104
0
39,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,625
Gold Earned
35,892
403
Minions Killed
266
0
Camps Cleared
0
1,556,030
Distance Traveled
1,345,621
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,613
413
60
4
0
270,201
0
L
Erlang Shen
7,730
483
65
4
0
259,154
0
W
Skadi
8,461
529
69
4
0
296,728
1
W
Zhong Kui
8,673
542
77
5
0
302,334
1
W
Fenrir
9,043
565
83
5
0
337,649
0
W
Ymir
8,261
516
75
5
0
305,412
5
L
Jormungandr
7,109
444
35
2
0
266,802
2
L
Morgan Le Fay
6,621
414
46
3
0
233,912
3
W
Bellona
10,187
637
99
6
0
313,907
1
L
Arachne
7,819
489
60
4
0
315,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role