Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlankFerno
Ares
Level 108
God Stats
8W - 8L
1,384 SR
Queue Stats
526W - 560L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
HarasCZECH
Sun Wukong
Level 64
God Stats
6W - 3L
1,569 SR
Queue Stats
155W - 208L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aitortxu805
Morgan Le Fay
Level 62
God Stats
18W - 25L
1,398 SR
Queue Stats
76W - 85L
1,435 Elo+
Party 2
Charybdis
Charybdis
freask12345
Charybdis
Level 109
God Stats
8W - 5L
1,356 SR
Queue Stats
343W - 351L
1,441 Elo+
Party 2
Team Averages
Level 98
1,442 SR
1,459 Elo+

VS

Team Averages
Level 110
1,537 SR
1,488 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Norly
Ares
Level 75
God Stats
4W - 2L
1,684 SR
Queue Stats
153W - 165L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 0 / 5
7,102
546
5,237
9,134
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
4 / 1 / 3
6,791
522
5,335
7,618
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
HarasCZECH
Sun Wukong
12
2 / 1 / 5
6,990
538
7,381
7,365
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
aitortxu805
Morgan Le Fay
12
4 / 3 / 3
7,247
557
5,762
7,231
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
freask12345
Charybdis
10
1 / 3 / 3
5,976
460
4,876
7,118
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 1 / 1
7,252
558
3,808
4,069
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
 
Charybdis
11
2 / 4 / 1
6,475
498
6,382
11,430
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
 
Hercules
11
2 / 3 / 2
6,442
496
5,379
11,490
4,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
 
Thanatos
9
0 / 4 / 1
5,717
440
1,698
6,259
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Norly
Ares
10
1 / 3 / 3
6,059
466
4,261
11,319
8,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
8
8
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
5
5.5
L
Merlin
 
Merlin
3
1
1
3.5
L
Charybdis
 
Charybdis
2
4
1
0.63
L
Hercules
 
Hercules
2
3
2
1
L
Thanatos
 
Thanatos
0
4
1
0.13
W
4
1
3
5.5
W
Sun Wukong
HarasCZECH
Sun Wukong
2
1
5
4.5
L
Ares
Norly
Ares
1
3
3
0.83
W
Morgan Le Fay
aitortxu805
Morgan Le Fay
4
3
3
1.83
W
Charybdis
freask12345
Charybdis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,591
Damage
21,528
38,466
Taken
44,567
15,522
Mitigated
19,825
20,403
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,237
1,437
0
9,622
9,134
2,800
0
1,344
7,790
0
41,501
L
Merlin
 
Merlin
3,808
83
0
529
4,069
1,380
0
1,187
2,836
42,428
0
L
Charybdis
 
Charybdis
6,382
4,058
0
5,006
11,430
3,499
206
4,147
7,236
0
44,998
L
Hercules
 
Hercules
5,379
1,795
0
3,976
11,490
4,043
0
1,576
9,293
0
22,107
L
Thanatos
 
Thanatos
1,698
392
0
4,215
6,259
2,327
158
989
5,181
0
32,667
W
5,335
175
0
2,491
7,618
4,035
0
1,753
5,865
12,099
0
W
Sun Wukong
HarasCZECH
Sun Wukong
7,381
1,992
0
3,348
7,365
4,534
0
412
6,953
0
34,214
L
Ares
Norly
Ares
4,261
129
0
2,399
11,319
8,576
49
3,198
8,074
18,218
0
W
Morgan Le Fay
aitortxu805
Morgan Le Fay
5,762
715
0
2,223
7,231
2,413
538
2,405
4,826
44,574
0
W
Charybdis
freask12345
Charybdis
4,876
2,889
0
2,719
7,118
1,740
0
2,155
4,963
0
31,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
31,945
302
Minions Killed
300
0
Camps Cleared
0
1,234,274
Distance Traveled
1,088,701
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,102
546
86
7
0
272,216
3
L
Merlin
7,252
558
76
6
0
231,562
3
L
Charybdis
6,475
498
92
7
0
213,071
4
L
Hercules
6,442
496
48
4
0
252,379
3
L
Thanatos
5,717
440
53
4
0
173,350
0
W
Ares
6,791
522
12
1
0
256,146
3
W
Sun Wukong
6,990
538
72
6
0
258,743
0
L
Ares
6,059
466
31
2
0
218,339
2
W
Morgan Le Fay
7,247
557
73
6
0
240,841
0
W
Charybdis
5,976
460
59
5
0
206,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role