Player Matchup

Chernobog
Chernobog
Akuma Shinku
Chernobog
Level 23
God Stats
1W - 2L
1,170 SR
Queue Stats
51W - 73L
1,266 Elo+
Party 3
Sol
Sol
Komet-Truth
Sol
Level 28
God Stats
6W - 3L
1,695 SR
Queue Stats
13W - 13L
1,255 Elo+
Party 1
Ares
Ares
PerfectEvil
Ares
Level 14
God Stats
6W - 11L
1,347 SR
Queue Stats
15W - 36L
1,007 Elo+
Party 3
Bellona
Bellona
Thefishronn
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,381 Elo+
Party 1
Da Ji
Da Ji
nehuere
Da Ji
Level 29
God Stats
4W - 4L
1,371 SR
Queue Stats
181W - 227L
1,386 Elo+
Solo
Team Averages
Level 24
1,417 SR
1,259 Elo+

VS

Team Averages
Level 22
1,247 SR
1,256 Elo+
Ratatoskr
Ratatoskr
Gnomezz
Ratatoskr
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 5L
1,239 Elo+
Solo
Cerberus
Cerberus
Kapastar
Cerberus
Level 25
God Stats
0W - 1L
1,043 SR
Queue Stats
11W - 22L
1,290 Elo+
Party 2
Bellona
Bellona
ideacratti
Bellona
Level 17
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 12L
1,170 Elo+
Solo
Hera
Hera
mediobestia13
Hera
Level 25
God Stats
1W - 2L
1,301 SR
Queue Stats
8W - 17L
1,251 Elo+
Party 2
Neith
Neith
nahuelAANG17
Neith
Level 16
God Stats
20W - 25L
1,329 SR
Queue Stats
25W - 44L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akuma Shinku
Chernobog
17
1 / 1 / 11
11,219
432
11,641
11,242
4,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 5 / 6
12,848
494
12,363
15,932
5,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 2 / 6
11,106
427
5,436
16,872
13,253
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Thefishronn
Bellona
18
13 / 3 / 7
13,121
505
15,766
18,768
18,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
nehuere
Da Ji
20
7 / 4 / 5
13,936
536
16,607
21,863
9,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gnomezz
Ratatoskr
19
10 / 4 / 1
12,710
489
17,014
16,167
6,636
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Kapastar
Cerberus
15
1 / 5 / 3
10,117
389
8,241
25,371
19,326
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
ideacratti
Bellona
13
0 / 7 / 3
8,888
342
2,519
13,130
6,540
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 3 / 4
12,566
483
15,213
7,947
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 10 / 3
9,365
360
4,577
18,911
6,752
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
29
Kills
14
15
Deaths
29
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Akuma Shinku
Chernobog
1
1
11
6.5
L
Ratatoskr
Gnomezz
Ratatoskr
10
4
1
2.63
L
Cerberus
Kapastar
Cerberus
1
5
3
0.5
W
5
5
6
1.6
W
3
2
6
3
W
Bellona
Thefishronn
Bellona
13
3
7
5.5
L
Bellona
ideacratti
Bellona
0
7
3
0.21
L
3
3
4
1.67
L
0
10
3
0.15
W
Da Ji
nehuere
Da Ji
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,813
Damage
47,564
84,677
Taken
81,526
51,550
Mitigated
41,488
19,143
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Akuma Shinku
Chernobog
11,641
6,298
0
4,672
11,242
4,286
1,112
3,813
7,429
0
78,765
L
Ratatoskr
Gnomezz
Ratatoskr
17,014
3,417
0
1,200
16,167
6,636
0
4,698
11,332
0
84,333
L
Cerberus
Kapastar
Cerberus
8,241
698
0
7,817
25,371
19,326
380
4,344
20,266
45,721
0
W
12,363
3,202
0
6,329
15,932
5,841
4,650
1,742
14,190
86,261
0
W
5,436
57
0
666
16,872
13,253
415
7,662
9,210
41,104
0
W
Bellona
Thefishronn
Bellona
15,766
4,167
0
6,063
18,768
18,381
1,972
4,271
14,497
6,066
52,794
L
Bellona
ideacratti
Bellona
2,519
531
0
182
13,130
6,540
574
1,449
11,631
893
16,560
L
15,213
4,990
0
0
7,947
2,234
1,806
856
7,051
80,850
0
L
4,577
677
733
5,051
18,911
6,752
456
7,228
11,590
0
29,487
W
Da Ji
nehuere
Da Ji
16,607
3,658
0
1,413
21,863
9,789
46
6,346
15,517
0
136,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,230
Gold Earned
53,646
549
Minions Killed
400
0
Camps Cleared
0
2,512,234
Distance Traveled
2,214,038
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,219
432
116
4
0
508,991
1
L
Ratatoskr
12,710
489
112
4
0
521,886
5
L
Cerberus
10,117
389
76
3
0
438,245
0
W
Sol
12,848
494
129
5
0
475,919
0
W
Ares
11,106
427
46
2
0
488,729
0
W
Bellona
13,121
505
101
4
0
502,003
1
L
Bellona
8,888
342
34
1
0
398,106
2
L
Hera
12,566
483
137
5
0
446,522
3
L
Neith
9,365
360
41
2
0
409,279
1
W
Da Ji
13,936
536
157
6
0
536,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role