Player Matchup

Ganesha
Ganesha
Silver V
BlackShadow1990
Ganesha
Silver V
Level 122
God Stats
2W - 0L
1,650 SR
Queue Stats
28W - 23L
1,208 MMR
Party 1
Anubis
Anubis
Bronze III
Cyborg1983
Anubis
Bronze III
Level 133
God Stats
4W - 0L
1,474 SR
Queue Stats
5W - 0L
1,557 MMR
Party 1
Medusa
Medusa
Bronze III
Ιtαchi
Medusa
Bronze III
Level 34
God Stats
6W - 3L
1,881 SR
Queue Stats
29W - 17L
1,465 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,669 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,617 SR
1,397 MMR
Scylla
Scylla
Gold III
AceOfSpadesITA
Scylla
Gold III
Level 103
God Stats
2W - 6L
1,494 SR
Queue Stats
18W - 31L
1,414 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Ak3d4
Ah Muzen Cab
Bronze III
Level 122
God Stats
1W - 3L
1,643 SR
Queue Stats
8W - 14L
1,421 MMR
Solo
Khepri
Khepri
Gold I
xSkillgamingx
Khepri
Gold I
Level 147
God Stats
20W - 20L
1,714 SR
Queue Stats
400W - 376L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 18
7,264
908
2,376
8,451
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Cyborg1983
Anubis
11
2 / 1 / 17
6,999
875
6,947
4,668
2,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Ιtαchi
Medusa
13
17 / 0 / 2
9,077
1,135
16,625
6,383
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Morgan Le FayAphroditeAthenaZeusThoth

VS

Bans
GilgameshAresGuan YuSobekJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 2
5,201
650
2,912
7,912
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Ak3d4
Ah Muzen Cab
9
2 / 5 / 0
5,765
721
4,792
8,487
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 2
5,663
708
2,526
12,299
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
19
Kills
2
2
Deaths
19
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Ah Muzen Cab
Ak3d4
Ah Muzen Cab
2
5
0
0.4
W
0
1
18
9
W
Anubis
Cyborg1983
Anubis
2
1
17
10.5
L
0
5
2
0.2
W
Medusa
Ιtαchi
Medusa
17
0
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
10,230
19,502
Taken
28,698
10,961
Mitigated
10,524
7,949
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,912
599
0
380
7,912
1,367
0
2,303
5,609
13,487
0
L
Ah Muzen Cab
Ak3d4
Ah Muzen Cab
4,792
1,938
0
1,765
8,487
1,590
0
3,707
4,780
0
18,778
W
2,376
261
0
3,197
8,451
5,622
147
2,315
6,136
9,587
0
W
Anubis
Cyborg1983
Anubis
6,947
109
146
2,236
4,668
2,531
481
951
3,717
21,461
0
L
2,526
52
0
794
12,299
7,567
0
3,585
8,714
10,234
0
W
Medusa
Ιtαchi
Medusa
16,625
8,144
0
2,370
6,383
2,808
2,231
2,308
4,075
0
44,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,340
Gold Earned
16,629
128
Minions Killed
73
5
Camps Cleared
3
475,746
Distance Traveled
408,766
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,201
650
24
3
1
120,052
2
L
Ah Muzen Cab
5,765
721
29
4
1
137,966
0
W
Ganesha
7,264
908
6
1
0
154,512
3
W
Anubis
6,999
875
32
4
2
149,963
2
L
Khepri
5,663
708
20
3
1
150,748
3
W
Medusa
9,077
1,135
90
11
3
171,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role