Player Matchup

Mulan
Mulan
HypnO Modz
Mulan
Level 46
God Stats
1W - 1L
1,404 SR
Queue Stats
5W - 10L
1,426 Elo+
Party 1
Charybdis
Charybdis
Infntekawerb
Charybdis
Level 28
God Stats
4W - 3L
1,608 SR
Queue Stats
37W - 43L
1,505 Elo+
Solo
Sobek
Sobek
SlinJib
Sobek
Level 139
God Stats
1W - 1L
1,526 SR
Queue Stats
14W - 13L
1,503 Elo+
Party 1
Zeus
Zeus
wapah07
Zeus
Level 7
God Stats
0W - 1L
1,361 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 1
Vulcan
Vulcan
xFIores
Vulcan
Level 16
God Stats
0W - 2L
1,574 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Team Averages
Level 47
1,495 SR
1,395 Elo+

VS

Team Averages
Level 20
1,561 SR
1,425 Elo+
Izanami
Izanami
D-dogg07
Izanami
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 117L
1,428 Elo+
Solo
Heimdallr
Heimdallr
DemiYolt45
Heimdallr
Level 20
God Stats
16W - 12L
1,633 SR
Queue Stats
54W - 56L
1,442 Elo+
Solo
Guan Yu
Guan Yu
Lilniko5
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,436 Elo+
Solo
Hercules
Hercules
Rutifer132
Hercules
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 22L
1,459 Elo+
Solo
Ymir
Ymir
Sinloid
Ymir
Level 17
God Stats
2W - 0L
1,674 SR
Queue Stats
21W - 21L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
7
0 / 3 / 0
4,685
426
2,026
6,200
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Infntekawerb
Charybdis
4
1 / 1 / 0
4,335
394
1,534
2,717
468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
SlinJib
Sobek
10
2 / 1 / 0
5,962
542
4,021
8,250
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
wapah07
Zeus
9
0 / 7 / 0
5,048
459
1,934
6,970
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
xFIores
Vulcan
5
0 / 4 / 1
4,344
395
1,835
3,490
595
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D-dogg07
Izanami
12
5 / 1 / 2
7,800
709
7,648
5,295
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
DemiYolt45
Heimdallr
10
2 / 1 / 5
6,153
559
3,384
3,754
975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Lilniko5
Guan Yu
10
1 / 1 / 0
6,315
574
1,489
5,199
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Rutifer132
Hercules
9
2 / 0 / 3
5,993
545
1,627
7,236
2,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Sinloid
Ymir
11
6 / 0 / 0
7,017
638
4,292
5,676
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
16
16
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
D-dogg07
Izanami
5
1
2
6
W
Heimdallr
DemiYolt45
Heimdallr
2
1
5
4.5
L
Mulan
0
3
0
0
L
Charybdis
Infntekawerb
Charybdis
1
1
0
1
W
Guan Yu
Lilniko5
Guan Yu
1
1
0
1
W
Hercules
Rutifer132
Hercules
2
0
3
3.5
W
Ymir
Sinloid
Ymir
6
0
0
6
L
Sobek
SlinJib
Sobek
2
1
0
2
L
Zeus
wapah07
Zeus
0
7
0
0
L
Vulcan
xFIores
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,350
Damage
18,440
27,627
Taken
27,160
10,067
Mitigated
11,682
6,452
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
D-dogg07
Izanami
7,648
5,518
0
1,545
5,295
1,772
2,602
2,118
2,806
0
46,639
W
Heimdallr
DemiYolt45
Heimdallr
3,384
1,062
0
1,235
3,754
975
1,799
1,387
2,327
0
16,558
L
Mulan
2,026
235
0
1,066
6,200
2,457
0
1,266
4,934
0
18,496
L
Charybdis
Infntekawerb
Charybdis
1,534
1,177
0
909
2,717
468
159
177
2,540
0
8,964
W
Guan Yu
Lilniko5
Guan Yu
1,489
363
110
2,822
5,199
3,791
0
1,479
3,335
0
18,872
W
Hercules
Rutifer132
Hercules
1,627
435
316
2,317
7,236
2,425
1,101
781
6,455
0
18,673
W
Ymir
Sinloid
Ymir
4,292
1,726
0
1,956
5,676
2,719
0
1,025
4,447
27,517
4,401
L
Sobek
SlinJib
Sobek
4,021
391
0
4,241
8,250
4,791
0
1,332
6,918
17,970
0
L
Zeus
wapah07
Zeus
1,934
416
0
0
6,970
1,756
428
1,227
5,743
20,871
0
L
Vulcan
xFIores
Vulcan
1,835
333
77
159
3,490
595
0
0
3,490
8,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,374
Gold Earned
33,278
153
Minions Killed
280
0
Camps Cleared
0
790,235
Distance Traveled
965,336
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,800
709
104
9
0
168,642
1
W
Heimdallr
6,153
559
30
3
0
196,771
0
L
Mulan
4,685
426
40
4
0
239,504
0
L
Charybdis
4,335
394
12
1
0
88,438
2
W
Guan Yu
6,315
574
52
5
0
188,419
0
W
Hercules
5,993
545
30
3
0
215,565
5
W
Ymir
7,017
638
64
6
0
195,939
2
L
Sobek
5,962
542
39
4
0
189,082
1
L
Zeus
5,048
459
47
4
0
146,420
0
L
Vulcan
4,344
395
15
1
0
126,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role