Player Matchup

Yemoja
Yemoja
Bucefalos
Yemoja
Level 29
God Stats
2W - 5L
1,514 SR
Queue Stats
237W - 185L
1,571 Elo+
Party 1
Cabrakan
Cabrakan
Jacare2077
Cabrakan
Level 27
God Stats
1W - 1L
1,702 SR
Queue Stats
89W - 52L
1,610 Elo+
Party 1
Loki
Loki
Kashe13
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 131L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LightLinkk
Morgan Le Fay
Level 25
God Stats
11W - 7L
1,691 SR
Queue Stats
132W - 110L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
islanio2
Heimdallr
Level 26
God Stats
1W - 2L
1,749 SR
Queue Stats
66W - 30L
1,626 Elo+
Party 1
Team Averages
Level 39
1,631 SR
1,576 Elo+

VS

Team Averages
Level 39
1,559 SR
1,554 Elo+
Amaterasu
Amaterasu
Awayaax
Amaterasu
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 63L
1,553 Elo+
Party 2
Fenrir
Fenrir
Bromito
Fenrir
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 80L
1,539 Elo+
Party 2
Chang'e
Chang'e
Fatomgm
Chang'e
Level 26
God Stats
6W - 3L
1,744 SR
Queue Stats
52W - 34L
1,560 Elo+
Party 2
Rama
Rama
InsaneLord1
Rama
Level 44
God Stats
7W - 2L
1,514 SR
Queue Stats
47W - 30L
1,617 Elo+
Solo
Izanami
Izanami
Salvorok
Izanami
Level 48
God Stats
5W - 6L
1,535 SR
Queue Stats
76W - 69L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bucefalos
Yemoja
9
1 / 1 / 3
5,589
466
4,037
9,372
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
Jacare2077
Cabrakan
10
5 / 4 / 3
6,661
555
7,326
7,705
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Kashe13
Loki
11
2 / 5 / 0
6,394
533
6,297
7,245
4,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
LightLinkk
Morgan Le Fay
11
2 / 3 / 1
6,598
550
2,551
7,952
3,875
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
islanio2
Heimdallr
9
1 / 3 / 3
5,641
470
3,558
8,025
2,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Awayaax
Amaterasu
12
4 / 2 / 1
7,097
591
4,859
8,893
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Bromito
Fenrir
13
3 / 2 / 5
7,436
620
5,546
8,321
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Fatomgm
Chang'e
10
1 / 2 / 4
5,780
482
7,165
6,207
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 3
6,875
573
7,379
7,198
2,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Salvorok
Izanami
13
4 / 3 / 2
7,688
641
4,557
6,990
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
16
16
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Awayaax
Amaterasu
4
2
1
2.25
W
Fenrir
Bromito
Fenrir
3
2
5
2.75
L
Yemoja
Bucefalos
Yemoja
1
1
3
2.5
W
Chang'e
Fatomgm
Chang'e
1
2
4
1.5
W
4
2
3
2.75
L
Cabrakan
Jacare2077
Cabrakan
5
4
3
1.63
L
Loki
Kashe13
Loki
2
5
0
0.4
L
Morgan Le Fay
LightLinkk
Morgan Le Fay
2
3
1
0.83
W
Izanami
Salvorok
Izanami
4
3
2
1.67
L
Heimdallr
islanio2
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
29,506
40,299
Taken
37,609
20,214
Mitigated
15,735
10,237
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Awayaax
Amaterasu
4,859
1,897
0
3,859
8,893
6,347
0
0
8,893
0
33,022
W
Fenrir
Bromito
Fenrir
5,546
1,979
0
3,070
8,321
3,938
0
2,611
5,710
0
41,536
L
Yemoja
Bucefalos
Yemoja
4,037
1,176
924
3,300
9,372
5,238
0
3,326
6,046
14,787
0
W
Chang'e
Fatomgm
Chang'e
7,165
664
726
2,863
6,207
1,501
0
2,513
3,694
24,622
0
W
7,379
5,609
0
2,397
7,198
2,001
747
3,374
3,824
0
43,013
L
Cabrakan
Jacare2077
Cabrakan
7,326
1,451
0
1,871
7,705
4,615
0
600
7,105
26,722
4,798
L
Loki
Kashe13
Loki
6,297
1,974
0
750
7,245
4,021
0
0
7,245
0
30,925
L
Morgan Le Fay
LightLinkk
Morgan Le Fay
2,551
506
0
2,222
7,952
3,875
0
0
7,952
33,395
0
W
Izanami
Salvorok
Izanami
4,557
2,444
0
820
6,990
1,948
1,132
4,968
2,022
0
54,299
L
Heimdallr
islanio2
Heimdallr
3,558
1,868
0
1,170
8,025
2,465
0
3,239
4,786
0
28,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
34,876
267
Minions Killed
376
0
Camps Cleared
0
1,118,922
Distance Traveled
1,139,254
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,097
591
68
6
0
219,897
1
W
Fenrir
7,436
620
74
6
0
282,220
2
L
Yemoja
5,589
466
21
2
0
211,769
4
W
Chang'e
5,780
482
39
3
0
206,729
1
W
Rama
6,875
573
89
7
0
206,103
5
L
Cabrakan
6,661
555
52
4
0
231,773
3
L
Loki
6,394
533
59
5
0
235,221
3
L
Morgan Le Fay
6,598
550
71
6
0
208,854
1
W
Izanami
7,688
641
106
9
0
224,305
4
L
Heimdallr
5,641
470
64
5
0
231,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role