Player Matchup

Fenrir
Fenrir
D0NKEY--K0NG--95
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
NauticFoxx
Danzaburou
Level 27
God Stats
0W - 2L
1,427 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jnbvnvb54644
Cthulhu
Level 107
God Stats
22W - 19L
1,497 SR
Queue Stats
186W - 252L
1,448 Elo+
Party 1
Team Averages
Level 46
1,475 SR
1,435 Elo+

VS

Team Averages
Level 15
1,383 SR
1,483 Elo+
Serqet
Serqet
 
Serqet
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BallCreator
Janus
Level 23
God Stats
6W - 2L
1,265 SR
Queue Stats
109W - 92L
1,518 Elo+
Solo
Medusa
Medusa
Soriwailo333
Medusa
Level 18
God Stats
2W - 4L
1,385 SR
Queue Stats
41W - 42L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
8,107
579
934
9,413
2,391
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
NauticFoxx
Danzaburou
11
1 / 11 / 2
8,622
616
7,136
14,708
4,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
jnbvnvb54644
Cthulhu
12
2 / 9 / 1
8,424
602
10,451
22,751
16,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
9 / 1 / 16
11,137
796
15,284
11,747
8,825
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
12 / 1 / 15
11,361
812
17,393
8,878
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
14
6 / 3 / 13
10,146
725
9,230
9,481
3,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
4
Kills
27
27
Deaths
5
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
1
16
17
W
12
1
15
19.5
L
1
7
2
0.29
L
Danzaburou
NauticFoxx
Danzaburou
1
11
2
0.18
W
Medusa
6
3
13
4.17
L
Cthulhu
jnbvnvb54644
Cthulhu
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,521
Damage
41,907
46,872
Taken
30,106
23,366
Mitigated
15,183
4,198
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
15,284
4,548
0
1,331
11,747
8,825
573
3,057
8,015
0
28,333
W
17,393
1,658
0
784
8,878
2,984
697
3,091
5,611
58,549
0
L
934
296
0
170
9,413
2,391
0
4,160
4,883
0
3,386
L
Danzaburou
NauticFoxx
Danzaburou
7,136
2,040
0
668
14,708
4,059
0
5,713
8,731
0
26,090
W
Medusa
9,230
3,524
313
3,584
9,481
3,374
606
3,271
5,692
0
35,307
L
Cthulhu
jnbvnvb54644
Cthulhu
10,451
1,230
74
3,286
22,751
16,916
31
8,433
13,452
25,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
32,644
89
Minions Killed
171
2
Camps Cleared
10
554,326
Distance Traveled
800,128
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,137
796
18
1
1
295,291
4
W
Janus
11,361
812
100
7
7
259,485
0
L
Fenrir
8,107
579
9
1
1
153,016
0
L
Danzaburou
8,622
616
48
3
0
183,195
5
W
Medusa
10,146
725
53
4
2
245,352
3
L
Cthulhu
8,424
602
32
2
1
218,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role