Player Matchup

Thanatos
Thanatos
A dumb pie
Thanatos
Level 26
God Stats
3W - 6L
1,538 SR
Queue Stats
48W - 52L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
EurocadLives
Gilgamesh
Level 108
God Stats
8W - 5L
1,521 SR
Queue Stats
380W - 407L
1,472 Elo+
Party 1
Baba Yaga
Baba Yaga
Humplick85
Baba Yaga
Level 119
God Stats
27W - 23L
1,608 SR
Queue Stats
321W - 326L
1,485 Elo+
Party 1
Team Averages
Level 84
1,556 SR
1,456 Elo+

VS

Team Averages
Level 69
1,548 SR
1,485 Elo+
Bellona
Bellona
Hana31
Bellona
Level 5
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
MachineBoy10
Chang'e
Level 63
God Stats
12W - 5L
1,718 SR
Queue Stats
363W - 374L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
lBigBl
Cthulhu
Level 139
God Stats
2W - 1L
1,715 SR
Queue Stats
313W - 330L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A dumb pie
Thanatos
13
8 / 3 / 8
8,620
862
7,418
7,687
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
EurocadLives
Gilgamesh
12
6 / 1 / 9
8,553
855
7,529
8,223
5,415
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Humplick85
Baba Yaga
13
4 / 0 / 14
8,180
818
7,267
4,997
1,948
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hana31
Bellona
8
0 / 10 / 1
6,033
603
1,387
10,684
4,841
Chang'e
MachineBoy10
Chang'e
12
2 / 2 / 2
8,179
818
7,191
6,222
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
lBigBl
Cthulhu
10
2 / 6 / 1
7,276
728
7,263
11,595
7,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
4
4
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
A dumb pie
Thanatos
8
3
8
4
W
Gilgamesh
EurocadLives
Gilgamesh
6
1
9
10.5
L
Bellona
Hana31
Bellona
0
10
1
0.05
W
Baba Yaga
Humplick85
Baba Yaga
4
0
14
11
L
Chang'e
MachineBoy10
Chang'e
2
2
2
1.5
L
Cthulhu
lBigBl
Cthulhu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
15,841
20,907
Taken
28,501
10,364
Mitigated
15,511
11,244
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
A dumb pie
Thanatos
7,418
1,553
0
5,228
7,687
3,001
898
5,571
1,784
0
18,433
W
Gilgamesh
EurocadLives
Gilgamesh
7,529
1,705
0
3,070
8,223
5,415
376
4,864
3,095
3,069
15,956
L
Bellona
Hana31
Bellona
1,387
328
0
0
10,684
4,841
0
3,651
7,033
0
5,224
W
Baba Yaga
Humplick85
Baba Yaga
7,267
998
387
2,559
4,997
1,948
773
3,694
1,169
29,109
0
L
Chang'e
MachineBoy10
Chang'e
7,191
290
890
2,874
6,222
3,563
0
2,381
3,841
22,284
0
L
Cthulhu
lBigBl
Cthulhu
7,263
80
92
955
11,595
7,107
21
3,101
8,494
20,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
21,488
99
Minions Killed
79
5
Camps Cleared
4
639,224
Distance Traveled
503,858
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,620
862
30
3
3
214,094
3
W
Gilgamesh
8,553
855
26
3
1
210,367
2
L
Bellona
6,033
603
14
1
1
130,781
0
W
Baba Yaga
8,180
818
43
4
1
214,763
2
L
Chang'e
8,179
818
32
3
0
195,078
3
L
Cthulhu
7,276
728
33
3
3
177,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role