Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GreySeeker
Hercules
Level 120
God Stats
24W - 18L
1,545 SR
Queue Stats
268W - 289L
1,539 Elo+
Party 2
Scylla
Scylla
Misssdragoon
Scylla
Level 148
God Stats
32W - 27L
1,605 SR
Queue Stats
196W - 214L
1,512 Elo+
Party 2
Ymir
Ymir
RipleyLives
Ymir
Level 91
God Stats
38W - 34L
1,477 SR
Queue Stats
342W - 378L
1,518 Elo+
Party 2
Susano
Susano
TheAdviceDog
Susano
Level 90
God Stats
30W - 30L
1,588 SR
Queue Stats
161W - 152L
1,549 Elo+
Party 2
Team Averages
Level 114
1,543 SR
1,523 Elo+

VS

Team Averages
Level 70
1,666 SR
1,541 Elo+
Heimdallr
Heimdallr
Alezhorn
Heimdallr
Level 45
God Stats
1W - 2L
1,761 SR
Queue Stats
5W - 8L
1,457 Elo+
Solo
Hades
Hades
FeralOpticz
Hades
Level 26
God Stats
2W - 1L
1,890 SR
Queue Stats
5W - 6L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
QQiQQ
Jormungandr
Level 100
God Stats
0W - 1L
1,724 SR
Queue Stats
78W - 65L
1,543 Elo+
Party 3
Charybdis
Charybdis
SIRTURAN
Charybdis
Level 142
God Stats
1W - 3L
1,456 SR
Queue Stats
225W - 212L
1,517 Elo+
Party 3
Mercury
Mercury
maxm
Mercury
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 117L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
8 / 2 / 0
6,945
695
4,608
5,412
1,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
GreySeeker
Hercules
10
2 / 1 / 2
6,113
611
4,992
7,719
3,660
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
10
2 / 1 / 0
5,797
580
2,792
3,422
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 7
5,251
525
1,413
6,411
2,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
10
3 / 0 / 2
5,844
584
2,202
3,983
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alezhorn
Heimdallr
8
2 / 4 / 1
5,094
509
4,109
4,846
1,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 0
4,999
500
3,889
6,796
3,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
QQiQQ
Jormungandr
6
1 / 3 / 0
4,811
481
2,587
4,866
1,653
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SIRTURAN
Charybdis
9
0 / 3 / 2
5,156
516
1,298
4,562
1,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
maxm
Mercury
9
2 / 3 / 0
5,525
553
3,731
6,954
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
5
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
2
0
4
L
Heimdallr
Alezhorn
Heimdallr
2
4
1
0.63
L
0
2
0
0
W
Hercules
GreySeeker
Hercules
2
1
2
3
W
Scylla
2
1
0
2
L
Jormungandr
QQiQQ
Jormungandr
1
3
0
0.33
W
0
1
7
3.5
L
Charybdis
SIRTURAN
Charybdis
0
3
2
0.33
W
Susano
3
0
2
4
L
Mercury
maxm
Mercury
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,007
Damage
15,614
26,947
Taken
28,024
9,830
Mitigated
9,486
8,377
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,608
2,410
0
1,718
5,412
1,458
2,077
1,257
4,155
0
34,037
L
Heimdallr
Alezhorn
Heimdallr
4,109
1,915
0
517
4,846
1,213
0
181
4,665
0
14,935
L
3,889
921
37
3,187
6,796
3,294
0
0
6,796
23,844
0
W
Hercules
GreySeeker
Hercules
4,992
1,413
0
3,623
7,719
3,660
0
3,652
4,067
0
30,864
W
Scylla
2,792
322
0
794
3,422
922
372
922
2,500
30,614
0
L
Jormungandr
QQiQQ
Jormungandr
2,587
774
0
0
4,866
1,653
0
1,677
3,143
15,691
0
W
1,413
475
0
1,622
6,411
2,589
2
456
5,955
13,241
0
L
Charybdis
SIRTURAN
Charybdis
1,298
534
0
935
4,562
1,220
0
1,465
2,929
0
24,486
W
Susano
2,202
511
0
620
3,983
1,201
0
237
3,746
0
30,724
L
Mercury
maxm
Mercury
3,731
1,675
0
3,143
6,954
2,106
0
644
6,286
0
27,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
25,585
293
Minions Killed
221
0
Camps Cleared
0
1,046,039
Distance Traveled
868,415
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,945
695
70
7
0
176,075
3
L
Heimdallr
5,094
509
32
3
0
193,923
0
L
Hades
4,999
500
52
5
0
166,301
1
W
Hercules
6,113
611
75
8
0
195,012
4
W
Scylla
5,797
580
64
6
0
192,419
4
L
Jormungandr
4,811
481
28
3
0
132,078
3
W
Ymir
5,251
525
23
2
0
214,633
4
L
Charybdis
5,156
516
55
6
0
172,940
2
W
Susano
5,844
584
61
6
0
267,900
2
L
Mercury
5,525
553
54
5
0
203,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role