Player Matchup

Merlin
Merlin
Afindlater28
Merlin
Level 17
God Stats
6W - 12L
1,317 SR
Queue Stats
30W - 31L
1,490 Elo+
Solo
Tiamat
Tiamat
Metio
Tiamat
Level 11
God Stats
4W - 5L
1,781 SR
Queue Stats
72W - 82L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NaivaMortis
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,330 SR
Queue Stats
150W - 197L
1,467 Elo+
Solo
Artemis
Artemis
ReeDMarlei
Artemis
Level 18
God Stats
3W - 1L
1,700 SR
Queue Stats
3W - 1L
1,693 Elo+
Solo
Charybdis
Charybdis
RinsableCape20
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,526 SR
1,515 Elo+

VS

Team Averages
Level 16
1,603 SR
1,499 Elo+
Yemoja
Yemoja
ItzBlanco-_
Yemoja
Level 15
God Stats
4W - 3L
1,557 SR
Queue Stats
10W - 8L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Rooyyaaltyy
Kukulkan
Level 17
God Stats
8W - 9L
1,551 SR
Queue Stats
8W - 13L
1,387 Elo+
Party 1
Odin
Odin
SgtVader
Odin
Level 21
God Stats
1W - 0L
1,598 SR
Queue Stats
8W - 9L
1,479 Elo+
Solo
Chernobog
Chernobog
upriver_glass5
Chernobog
Level 17
God Stats
3W - 2L
1,711 SR
Queue Stats
12W - 11L
1,532 Elo+
Solo
Neith
Neith
yosoyyjay
Neith
Level 8
God Stats
2W - 2L
1,596 SR
Queue Stats
11W - 6L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 2 / 0
9,511
476
9,445
5,465
1,859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Metio
Tiamat
13
0 / 5 / 0
7,151
358
2,991
10,778
6,879
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
NaivaMortis
Morgan Le Fay
11
1 / 11 / 0
7,111
356
4,468
14,573
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ReeDMarlei
Artemis
11
0 / 10 / 1
6,564
328
5,682
13,304
4,240
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
RinsableCape20
Charybdis
9
0 / 15 / 0
6,066
303
2,557
14,245
8,552
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 1 / 14
9,359
468
4,479
12,689
10,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Rooyyaaltyy
Kukulkan
16
11 / 1 / 3
11,080
554
12,985
7,743
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
16
8 / 0 / 1
10,890
545
10,015
7,917
9,609
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
upriver_glass5
Chernobog
14
5 / 3 / 8
10,127
506
4,225
9,811
3,381
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
yosoyyjay
Neith
19
16 / 1 / 7
12,313
616
16,530
14,568
5,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
4
Kills
42
43
Deaths
6
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
2
0
1.5
W
Yemoja
2
1
14
9
L
Tiamat
Metio
Tiamat
0
5
0
0
L
Morgan Le Fay
NaivaMortis
Morgan Le Fay
1
11
0
0.09
L
Artemis
ReeDMarlei
Artemis
0
10
1
0.05
L
Charybdis
RinsableCape20
Charybdis
0
15
0
0
W
Kukulkan
Rooyyaaltyy
Kukulkan
11
1
3
12.5
W
Odin
8
0
1
8.5
W
Chernobog
upriver_glass5
Chernobog
5
3
8
3
W
Neith
yosoyyjay
Neith
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
48,234
58,365
Taken
52,728
26,378
Mitigated
31,957
4,826
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,445
113
0
782
5,465
1,859
0
1,642
3,708
45,696
0
W
Yemoja
4,479
750
502
2,682
12,689
10,110
2,499
4,464
7,967
16,662
0
L
Tiamat
Metio
Tiamat
2,991
649
0
1,956
10,778
6,879
0
2,002
8,734
27,062
0
L
Morgan Le Fay
NaivaMortis
Morgan Le Fay
4,468
403
0
454
14,573
4,848
0
2,857
11,504
37,059
0
L
Artemis
ReeDMarlei
Artemis
5,682
2,041
0
1,240
13,304
4,240
0
3,879
9,100
0
24,131
L
Charybdis
RinsableCape20
Charybdis
2,557
1,330
0
394
14,245
8,552
0
6,290
7,603
0
18,055
W
Kukulkan
Rooyyaaltyy
Kukulkan
12,985
1,096
337
1,474
7,743
2,897
2,949
3,712
3,905
71,527
0
W
Odin
10,015
1,884
0
1,236
7,917
9,609
267
1,021
6,896
0
48,331
W
Chernobog
upriver_glass5
Chernobog
4,225
2,431
0
0
9,811
3,381
4,651
2,672
7,035
0
38,282
W
Neith
yosoyyjay
Neith
16,530
7,508
446
7,366
14,568
5,960
6,435
4,315
9,961
0
100,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
53,769
263
Minions Killed
508
0
Camps Cleared
0
1,468,963
Distance Traveled
1,737,259
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,511
476
98
5
0
271,371
1
W
Yemoja
9,359
468
19
1
0
351,562
0
L
Tiamat
7,151
358
51
3
0
333,783
1
L
Morgan Le Fay
7,111
356
68
3
0
311,695
0
L
Artemis
6,564
328
33
2
0
289,188
1
L
Charybdis
6,066
303
13
1
0
262,926
4
W
Kukulkan
11,080
554
152
8
0
316,573
1
W
Odin
10,890
545
94
5
0
434,370
1
W
Chernobog
10,127
506
78
4
0
340,853
1
W
Neith
12,313
616
165
8
0
293,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role