Player Matchup

Kukulkan
Kukulkan
LOUDxXSavagexX1
Kukulkan
Level 126
God Stats
8W - 2L
1,570 SR
Queue Stats
253W - 269L
1,392 Elo+
Solo
Da Ji
Da Ji
Mad Dog LF1557
Da Ji
Level 156
God Stats
6W - 5L
1,564 SR
Queue Stats
250W - 261L
1,469 Elo+
Solo
Ares
Ares
chaz2501
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,424 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,428 Elo+

VS

Team Averages
Level 45
1,559 SR
1,780 Elo+
Ymir
Ymir
DirtyDeacons
Ymir
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 199L
1,855 Elo+
Solo
Tiamat
Tiamat
MandoFettQc
Tiamat
Level 15
God Stats
0W - 1L
1,678 SR
Queue Stats
7W - 11L
1,750 Elo+
Solo
Fenrir
Fenrir
VknwsNthing14
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 1 / 1
8,093
809
5,396
4,638
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 3 / 4
6,920
692
4,170
7,486
3,487
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
1 / 3 / 3
6,632
663
802
4,086
2,203
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,629
763
3,960
5,925
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
12
3 / 3 / 3
7,332
733
2,736
6,452
3,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

4
0 / 2 / 2
5,484
548
744
1,537
441
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
6
7
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Kukulkan
4
1
1
4.5
W
2
3
4
1.33
L
Tiamat
3
3
3
1.5
L
0
2
2
0.5
W
Ares
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,368
Damage
7,440
16,210
Taken
13,914
7,443
Mitigated
8,173
1,786
Healing
2,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,960
1,073
0
1,661
5,925
4,549
0
3,485
2,440
12,987
0
W
Kukulkan
5,396
331
0
812
4,638
1,753
470
2,293
2,345
42,648
0
W
4,170
735
0
969
7,486
3,487
0
2,890
4,596
0
13,323
L
Tiamat
2,736
703
146
816
6,452
3,183
0
2,567
3,885
13,333
0
L
744
449
0
86
1,537
441
0
543
994
0
1,284
W
Ares
802
198
0
5
4,086
2,203
0
2,082
2,004
1,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,645
Gold Earned
20,445
104
Minions Killed
44
6
Camps Cleared
3
500,992
Distance Traveled
361,337
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,629
763
24
2
2
165,097
5
W
Kukulkan
8,093
809
92
9
5
182,412
0
W
Da Ji
6,920
692
11
1
1
172,255
0
L
Tiamat
7,332
733
19
2
1
155,176
3
L
Fenrir
5,484
548
1
0
0
41,064
0
W
Ares
6,632
663
1
0
0
146,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role