Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DixionButts
Gilgamesh
Level 27
God Stats
1W - 1L
1,610 SR
Queue Stats
4W - 4L
1,618 Elo+
Party 2
Team Averages
Level 43
1,537 SR
1,539 Elo+

VS

Team Averages
Level 42
1,727 SR
1,561 Elo+
Charybdis
Charybdis
Elvura
Charybdis
Level 98
God Stats
51W - 31L
1,927 SR
Queue Stats
463W - 254L
1,845 Elo+
Party 1
Zhong Kui
Zhong Kui
StonedDaze0539
Zhong Kui
Level 14
God Stats
21W - 11L
1,755 SR
Queue Stats
40W - 23L
1,693 Elo+
Party 1
Chang'e
Chang'e
takemyguts
Chang'e
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 6 / 2
7,586
632
9,091
8,900
3,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
 
Kumbhakarna
11
2 / 0 / 2
7,327
611
2,186
10,233
8,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
DixionButts
Gilgamesh
9
0 / 5 / 3
6,704
559
4,481
10,583
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elvura
Charybdis
14
7 / 0 / 3
9,228
769
9,122
7,424
2,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
StonedDaze0539
Zhong Kui
13
4 / 1 / 5
8,196
683
11,415
6,309
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
takemyguts
Chang'e
10
0 / 3 / 8
7,297
608
4,350
8,518
2,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
11
11
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
6
2
0.5
L
Kumbhakarna
 
Kumbhakarna
2
0
2
3
L
Gilgamesh
DixionButts
Gilgamesh
0
5
3
0.3
W
Charybdis
Elvura
Charybdis
7
0
3
8.5
W
Zhong Kui
StonedDaze0539
Zhong Kui
4
1
5
6.5
W
Chang'e
takemyguts
Chang'e
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,758
Damage
24,887
29,716
Taken
22,251
18,162
Mitigated
9,576
3,352
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,091
315
0
402
8,900
3,311
0
4,074
4,657
34,257
351
L
Kumbhakarna
 
Kumbhakarna
2,186
153
0
2,452
10,233
8,678
0
4,799
5,038
10,781
0
L
Gilgamesh
DixionButts
Gilgamesh
4,481
811
0
498
10,583
6,173
0
6,333
3,956
0
15,168
W
Charybdis
Elvura
Charybdis
9,122
5,261
0
2,185
7,424
2,366
1,081
3,839
3,585
0
49,147
W
Zhong Kui
StonedDaze0539
Zhong Kui
11,415
240
0
1,323
6,309
4,688
371
3,123
3,186
25,130
0
W
Chang'e
takemyguts
Chang'e
4,350
344
1,371
2,258
8,518
2,522
0
4,417
4,101
12,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,617
Gold Earned
24,721
99
Minions Killed
147
4
Camps Cleared
7
632,518
Distance Traveled
619,686
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,586
632
60
5
2
196,800
5
L
Kumbhakarna
7,327
611
12
1
1
231,236
3
L
Gilgamesh
6,704
559
27
2
1
204,482
6
W
Charybdis
9,228
769
92
8
5
217,973
2
W
Zhong Kui
8,196
683
42
4
2
230,932
4
W
Chang'e
7,297
608
13
1
0
170,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role