Player Matchup

Sylvanus
Sylvanus
Alextl2228
Sylvanus
Level 28
God Stats
1W - 2L
1,196 SR
Queue Stats
89W - 93L
1,483 Elo+
Solo
Awilix
Awilix
Chrono-Logix
Awilix
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 28L
1,557 Elo+
Party 1
Ra
Ra
IP Ste1n
Ra
Level 17
God Stats
36W - 30L
1,583 SR
Queue Stats
437W - 512L
1,488 Elo+
Solo
Rama
Rama
MauiOwie
Rama
Level 17
God Stats
5W - 2L
1,645 SR
Queue Stats
22W - 19L
1,516 Elo+
Party 1
Sol
Sol
NyceFromThe9
Sol
Level 25
God Stats
20W - 10L
1,581 SR
Queue Stats
62W - 58L
1,493 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,507 Elo+

VS

Team Averages
Level 15
1,515 SR
1,516 Elo+
Janus
Janus
RLSmurf01
Janus
Level 6
God Stats
8W - 6L
1,738 SR
Queue Stats
30W - 17L
1,539 Elo+
Party 2
Thanatos
Thanatos
SSG_Giraffe
Thanatos
Level 29
God Stats
14W - 25L
1,500 SR
Queue Stats
86W - 82L
1,546 Elo+
Party 2
Cerberus
Cerberus
SwollenGoat9
Cerberus
Level 4
God Stats
0W - 3L
1,323 SR
Queue Stats
4W - 7L
1,452 Elo+
Solo
Hercules
Hercules
cisco6ixx
Hercules
Level 29
God Stats
0W - 2L
1,358 SR
Queue Stats
58W - 56L
1,512 Elo+
Solo
Merlin
Merlin
fpa1981
Merlin
Level 5
God Stats
10W - 8L
1,656 SR
Queue Stats
68W - 105L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alextl2228
Sylvanus
12
0 / 0 / 7
7,444
496
2,302
6,058
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
13
9 / 2 / 4
8,519
568
5,451
8,446
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 7
9,285
619
7,153
5,266
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
8 / 0 / 7
8,518
568
10,226
9,010
2,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 0
9,269
618
7,334
7,748
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RLSmurf01
Janus
13
1 / 5 / 1
7,183
479
5,064
6,749
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SSG_Giraffe
Thanatos
9
2 / 4 / 1
6,387
426
3,571
8,959
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SwollenGoat9
Cerberus
9
0 / 5 / 0
5,575
372
2,026
10,340
5,391
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
cisco6ixx
Hercules
12
0 / 2 / 3
6,814
454
2,764
7,841
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
fpa1981
Merlin
11
0 / 8 / 0
6,131
409
2,758
8,584
2,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
24
Kills
3
3
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alextl2228
Sylvanus
0
0
7
3.5
W
Awilix
9
2
4
5.5
W
3
0
7
6.5
W
Rama
8
0
7
11.5
W
4
1
0
4
L
Janus
RLSmurf01
Janus
1
5
1
0.3
L
Thanatos
SSG_Giraffe
Thanatos
2
4
1
0.63
L
Cerberus
SwollenGoat9
Cerberus
0
5
0
0
L
Hercules
cisco6ixx
Hercules
0
2
3
0.75
L
Merlin
fpa1981
Merlin
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,466
Damage
16,183
36,528
Taken
42,473
13,557
Mitigated
17,015
16,443
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alextl2228
Sylvanus
2,302
1,031
844
2,309
6,058
3,094
230
1,688
4,370
22,150
0
W
Awilix
5,451
2,889
0
551
8,446
2,952
0
2,533
5,783
0
41,855
W
7,153
451
1,039
3,422
5,266
1,900
0
1,712
3,428
68,688
0
W
Rama
10,226
7,883
0
3,956
9,010
2,590
256
3,060
5,940
0
67,002
W
7,334
2,884
0
4,322
7,748
3,021
1,874
882
6,782
52,728
6,720
L
Janus
RLSmurf01
Janus
5,064
345
0
1,036
6,749
1,968
0
2,825
3,924
54,594
0
L
Thanatos
SSG_Giraffe
Thanatos
3,571
979
0
3,933
8,959
3,098
0
5,829
3,130
0
18,016
L
Cerberus
SwollenGoat9
Cerberus
2,026
214
0
2,260
10,340
5,391
21
3,567
6,773
10,569
0
L
Hercules
cisco6ixx
Hercules
2,764
508
0
1,921
7,841
4,059
0
3,113
4,728
0
28,273
L
Merlin
fpa1981
Merlin
2,758
243
0
253
8,584
2,499
204
723
7,861
35,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,035
Gold Earned
32,090
460
Minions Killed
294
0
Camps Cleared
0
1,439,526
Distance Traveled
1,383,161
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,444
496
32
2
0
236,908
2
W
Awilix
8,519
568
71
5
0
331,351
2
W
Ra
9,285
619
137
9
0
280,062
0
W
Rama
8,518
568
104
7
0
291,609
3
W
Sol
9,269
618
116
8
0
299,596
0
L
Janus
7,183
479
96
6
0
265,599
1
L
Thanatos
6,387
426
33
2
0
289,962
1
L
Cerberus
5,575
372
38
3
0
256,378
1
L
Hercules
6,814
454
60
4
0
322,061
4
L
Merlin
6,131
409
67
4
0
249,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role