Player Matchup

Charybdis
Charybdis
Jch1851
Charybdis
Level 8
God Stats
7W - 6L
1,990 SR
Queue Stats
44W - 27L
1,721 Elo+
Party 2
Sol
Sol
Ns Wreks
Sol
Level 20
God Stats
8W - 6L
1,752 SR
Queue Stats
47W - 54L
1,695 Elo+
Solo
Anhur
Anhur
Sway-trys
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,897 Elo+
Party 2
Hachiman
Hachiman
YungD_14
Hachiman
Level 153
God Stats
1W - 5L
1,441 SR
Queue Stats
184W - 187L
1,580 Elo+
Party 2
Apollo
Apollo
maxandrubyy
Apollo
Level 115
God Stats
4W - 1L
1,823 SR
Queue Stats
136W - 125L
1,580 Elo+
Party 2
Team Averages
Level 62
1,701 SR
1,695 Elo+

VS

Team Averages
Level 21
1,646 SR
1,555 Elo+
Ymir
Ymir
HURTNYOU9095
Ymir
Level 24
God Stats
45W - 36L
1,634 SR
Queue Stats
99W - 125L
1,529 Elo+
Party 1
Hades
Hades
ReapSmurf1138
Hades
Level 18
God Stats
18W - 11L
1,631 SR
Queue Stats
25W - 16L
1,582 Elo+
Solo
Loki
Loki
TheDuckMaster
Loki
Level 22
God Stats
14W - 8L
1,739 SR
Queue Stats
35W - 28L
1,641 Elo+
Solo
Apollo
Apollo
Thill-x
Apollo
Level 29
God Stats
36W - 24L
1,775 SR
Queue Stats
173W - 187L
1,562 Elo+
Party 1
Vulcan
Vulcan
yimby101
Vulcan
Level 14
God Stats
183W - 224L
1,453 SR
Queue Stats
183W - 225L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jch1851
Charybdis
10
3 / 1 / 4
6,573
657
3,641
5,681
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,430
543
604
3,056
803
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Sway-trys
Anhur
9
2 / 2 / 5
5,980
598
2,771
6,561
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
YungD_14
Hachiman
11
3 / 2 / 2
6,418
642
4,192
5,162
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
12
3 / 0 / 0
6,383
638
3,226
5,273
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
4,052
405
627
3,618
1,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 2 / 0
5,889
589
4,234
6,985
4,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 1
5,929
593
3,082
6,413
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Thill-x
Apollo
5
2 / 5 / 0
4,614
461
2,218
4,496
638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
yimby101
Vulcan
8
1 / 0 / 0
5,217
522
1,672
1,788
1,068
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
6
6
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Charybdis
Jch1851
Charybdis
3
1
4
5
W
0
1
0
0
L
2
2
0
1
W
Anhur
Sway-trys
Anhur
2
2
5
2.25
L
1
1
1
1.5
L
Apollo
Thill-x
Apollo
2
5
0
0.4
W
Hachiman
YungD_14
Hachiman
3
2
2
2
W
Apollo
3
0
0
3
L
Vulcan
yimby101
Vulcan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,434
Damage
11,833
25,733
Taken
23,300
9,047
Mitigated
9,248
5,739
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
627
485
0
624
3,618
1,110
0
0
3,618
6,515
0
W
Charybdis
Jch1851
Charybdis
3,641
2,451
0
2,294
5,681
1,366
2,127
286
5,395
0
32,351
W
604
148
0
631
3,056
803
1,593
1,372
1,684
23,837
0
L
4,234
194
0
3,524
6,985
4,550
0
0
6,985
29,419
0
W
Anhur
Sway-trys
Anhur
2,771
913
284
1,104
6,561
3,270
612
1,080
5,481
0
19,092
L
3,082
735
0
2,744
6,413
1,882
0
230
6,183
0
31,274
L
Apollo
Thill-x
Apollo
2,218
1,373
0
681
4,496
638
306
0
4,496
0
12,570
W
Hachiman
YungD_14
Hachiman
4,192
2,853
0
229
5,162
1,669
1,067
1,848
3,314
0
39,068
W
Apollo
3,226
1,317
0
1,197
5,273
1,939
32
1,947
3,326
0
36,576
L
Vulcan
yimby101
Vulcan
1,672
527
0
576
1,788
1,068
653
374
1,414
23,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
25,701
303
Minions Killed
225
0
Camps Cleared
0
959,004
Distance Traveled
898,729
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,052
405
12
1
0
192,003
0
W
Charybdis
6,573
657
59
6
0
179,050
5
W
Sol
5,430
543
66
7
0
200,448
4
L
Hades
5,889
589
70
7
0
182,442
2
W
Anhur
5,980
598
23
2
0
189,503
2
L
Loki
5,929
593
70
7
0
236,505
3
L
Apollo
4,614
461
26
3
0
143,131
0
W
Hachiman
6,418
642
82
8
0
181,600
5
W
Apollo
6,383
638
73
7
0
208,403
2
L
Vulcan
5,217
522
47
5
0
144,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role