Player Matchup

Heimdallr
Heimdallr
Jemelle
Heimdallr
Level 28
God Stats
22W - 7L
1,951 SR
Queue Stats
201W - 178L
1,691 Elo+
Solo
Chaac
Chaac
JerkSocky
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,743 Elo+
Party 2
Persephone
Persephone
Meatysoup
Persephone
Level 26
God Stats
7W - 3L
1,644 SR
Queue Stats
37W - 30L
1,652 Elo+
Party 1
Ares
Ares
Ord Zyonz
Ares
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 35L
1,767 Elo+
Party 2
Loki
Loki
thirstytoes
Loki
Level 28
God Stats
3W - 2L
1,606 SR
Queue Stats
68W - 49L
1,679 Elo+
Party 1
Team Averages
Level 21
1,640 SR
1,706 Elo+

VS

Team Averages
Level 23
1,779 SR
1,682 Elo+
Sobek
Sobek
Huesos996xx
Sobek
Level 28
God Stats
8W - 5L
1,802 SR
Queue Stats
374W - 291L
1,676 Elo+
Solo
Chronos
Chronos
ImThrok
Chronos
Level 25
God Stats
16W - 4L
1,919 SR
Queue Stats
71W - 36L
1,749 Elo+
Party 3
Osiris
Osiris
KuangerBangerr
Osiris
Level 17
God Stats
3W - 2L
1,853 SR
Queue Stats
54W - 30L
1,709 Elo+
Party 3
Sol
Sol
TheTommee
Sol
Level 28
God Stats
12W - 8L
1,774 SR
Queue Stats
197W - 177L
1,685 Elo+
Solo
Charybdis
Charybdis
Zimmuu
Charybdis
Level 17
God Stats
2W - 3L
1,548 SR
Queue Stats
28W - 15L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jemelle
Heimdallr
14
4 / 2 / 4
8,653
618
7,687
7,372
2,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
JerkSocky
Chaac
14
0 / 0 / 3
8,434
602
10,598
10,559
8,286
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Meatysoup
Persephone
12
2 / 3 / 3
7,947
568
5,709
6,186
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
5 / 4 / 3
7,755
554
10,045
14,283
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 3
7,473
534
5,318
9,579
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,605
543
7,346
13,895
11,716
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
ImThrok
Chronos
13
4 / 2 / 2
7,645
546
4,795
10,300
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 3 / 1
6,452
461
4,160
12,586
8,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 5
8,023
573
6,160
9,589
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Zimmuu
Charybdis
10
1 / 5 / 4
6,085
435
5,238
7,479
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
13
Kills
12
12
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Chronos
ImThrok
Chronos
4
2
2
2.5
W
Heimdallr
Jemelle
Heimdallr
4
2
4
3
W
Chaac
JerkSocky
Chaac
0
0
3
1.5
L
4
3
1
1.5
W
Persephone
Meatysoup
Persephone
2
3
3
1.17
W
Ares
5
4
3
1.63
L
1
2
5
1.75
L
Charybdis
Zimmuu
Charybdis
1
5
4
0.6
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,357
Damage
27,699
47,979
Taken
53,849
27,483
Mitigated
29,888
16,707
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,346
410
0
7,849
13,895
11,716
0
2,019
11,876
52,188
0
L
Chronos
ImThrok
Chronos
4,795
1,918
0
512
10,300
3,593
0
3,113
7,187
46,691
0
W
Heimdallr
Jemelle
Heimdallr
7,687
4,138
0
2,524
7,372
2,720
0
793
6,579
0
61,062
W
Chaac
JerkSocky
Chaac
10,598
1,963
0
5,544
10,559
8,286
0
4,684
5,165
0
57,607
L
4,160
917
52
2,985
12,586
8,959
0
4,457
8,129
0
21,461
W
Persephone
Meatysoup
Persephone
5,709
299
89
1,676
6,186
1,861
0
3,045
3,006
41,478
0
W
Ares
10,045
566
0
3,606
14,283
11,707
0
5,266
8,751
30,085
0
L
6,160
2,452
0
5,657
9,589
3,263
0
4,637
4,952
56,268
0
L
Charybdis
Zimmuu
Charybdis
5,238
2,357
0
415
7,479
2,357
0
1,528
5,951
0
26,850
W
5,318
1,304
0
3,268
9,579
2,909
0
3,553
5,868
0
43,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,262
Gold Earned
35,810
422
Minions Killed
412
0
Camps Cleared
0
1,387,790
Distance Traveled
1,414,095
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,605
543
116
8
0
290,837
4
L
Chronos
7,645
546
89
6
0
284,469
0
W
Heimdallr
8,653
618
109
8
0
254,612
2
W
Chaac
8,434
602
119
9
0
284,495
0
L
Osiris
6,452
461
24
2
0
338,568
2
W
Persephone
7,947
568
83
6
0
287,186
2
W
Ares
7,755
554
25
2
0
262,431
1
L
Sol
8,023
573
121
9
0
269,840
5
L
Charybdis
6,085
435
62
4
0
230,381
1
W
Loki
7,473
534
86
6
0
299,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role