Player Matchup

Ra
Ra
DarkFeyy
Ra
Level 158
God Stats
0W - 2L
1,653 SR
Queue Stats
169W - 138L
1,675 Elo+
Party 2
Danzaburou
Danzaburou
Mendezg324
Danzaburou
Level 156
God Stats
3W - 3L
1,543 SR
Queue Stats
62W - 35L
1,707 Elo+
Party 2
Mercury
Mercury
RickiFort
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 59L
1,669 Elo+
Party 3
Bacchus
Bacchus
XNAIROX123
Bacchus
Level 95
God Stats
15W - 7L
1,755 SR
Queue Stats
99W - 78L
1,638 Elo+
Party 3
Osiris
Osiris
zHandyy
Osiris
Level 147
God Stats
18W - 16L
1,568 SR
Queue Stats
198W - 179L
1,616 Elo+
Party 3
Team Averages
Level 123
1,604 SR
1,661 Elo+

VS

Team Averages
Level 139
1,549 SR
1,571 Elo+
Sol
Sol
Anubis2Hunter
Sol
Level 124
God Stats
7W - 3L
1,794 SR
Queue Stats
714W - 677L
1,556 Elo+
Party 1
Athena
Athena
Arzeck
Athena
Level 160
God Stats
13W - 8L
1,490 SR
Queue Stats
413W - 420L
1,563 Elo+
Solo
Ne Zha
Ne Zha
Itzé
Ne Zha
Level 160
God Stats
2W - 1L
1,548 SR
Queue Stats
100W - 69L
1,633 Elo+
Solo
Apollo
Apollo
Mirche2000
Apollo
Level 111
God Stats
27W - 21L
1,621 SR
Queue Stats
525W - 504L
1,581 Elo+
Party 1
Anhur
Anhur
xJuanmax
Anhur
Level 142
God Stats
5W - 9L
1,293 SR
Queue Stats
228W - 224L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,139
481
10,542
15,422
6,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mendezg324
Danzaburou
15
3 / 6 / 0
9,860
519
8,548
11,651
2,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
RickiFort
Mercury
15
1 / 6 / 1
9,164
482
5,686
15,880
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
XNAIROX123
Bacchus
10
0 / 4 / 3
7,392
389
5,867
17,687
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
zHandyy
Osiris
15
3 / 2 / 0
9,277
488
11,855
13,832
10,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 7
11,862
624
16,207
12,706
6,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Arzeck
Athena
16
4 / 2 / 12
10,200
537
7,354
14,180
14,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Itzé
Ne Zha
19
4 / 1 / 11
11,768
619
13,431
16,177
8,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
Mirche2000
Apollo
18
3 / 2 / 3
11,499
605
9,394
14,232
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
xJuanmax
Anhur
18
5 / 2 / 4
11,522
606
7,275
13,253
5,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
7
Kills
22
22
Deaths
7
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Athena
Arzeck
Athena
4
2
12
5
L
0
4
1
0.13
W
Ne Zha
Itzé
Ne Zha
4
1
11
9.5
L
Danzaburou
Mendezg324
Danzaburou
3
6
0
0.5
W
Apollo
Mirche2000
Apollo
3
2
3
2.25
L
Mercury
RickiFort
Mercury
1
6
1
0.25
L
Bacchus
XNAIROX123
Bacchus
0
4
3
0.38
W
Anhur
xJuanmax
Anhur
5
2
4
3.5
L
Osiris
zHandyy
Osiris
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,498
Damage
53,661
74,472
Taken
70,548
45,299
Mitigated
40,888
24,357
Healing
33,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,207
8,307
0
8,696
12,706
6,320
2,966
5,597
7,109
92,598
0
W
Athena
Arzeck
Athena
7,354
2,048
240
1,682
14,180
14,787
295
3,647
10,533
27,156
0
L
10,542
819
739
7,346
15,422
6,959
37
7,831
7,591
76,229
0
W
Ne Zha
Itzé
Ne Zha
13,431
3,753
0
8,829
16,177
8,880
2,200
3,465
12,712
0
94,305
L
Danzaburou
Mendezg324
Danzaburou
8,548
3,163
0
2,550
11,651
2,712
920
2,721
8,930
0
64,806
W
Apollo
Mirche2000
Apollo
9,394
5,857
0
6,307
14,232
5,694
2,176
1,826
12,406
0
82,263
L
Mercury
RickiFort
Mercury
5,686
2,771
0
5,252
15,880
5,885
0
5,047
10,833
0
65,599
L
Bacchus
XNAIROX123
Bacchus
5,867
762
0
3,396
17,687
19,449
0
5,664
12,023
20,096
0
W
Anhur
xJuanmax
Anhur
7,275
4,427
0
7,948
13,253
5,207
2,320
2,012
11,241
0
92,506
L
Osiris
zHandyy
Osiris
11,855
2,983
0
5,074
13,832
10,294
0
2,446
11,386
0
59,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
56,851
533
Minions Killed
633
0
Camps Cleared
0
1,894,176
Distance Traveled
1,983,047
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,862
624
159
8
0
370,487
0
W
Athena
10,200
537
27
1
0
423,820
9
L
Ra
9,139
481
156
8
0
375,947
7
W
Ne Zha
11,768
619
147
8
0
450,298
5
L
Danzaburou
9,860
519
137
7
0
335,868
5
W
Apollo
11,499
605
139
7
0
383,842
4
L
Mercury
9,164
482
119
6
0
401,876
1
L
Bacchus
7,392
389
22
1
0
384,350
6
W
Anhur
11,522
606
161
8
0
354,600
9
L
Osiris
9,277
488
99
5
0
396,135
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role