Player Matchup

Amaterasu
Amaterasu
BJF
Amaterasu
Level 28
God Stats
6W - 5L
1,882 SR
Queue Stats
43W - 53L
1,345 Elo+
Solo
Ymir
Ymir
CryzZx_
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,345 Elo+
Party 1
Medusa
Medusa
GOJO-EN-TWINGO
Medusa
Level 18
God Stats
22W - 43L
1,605 SR
Queue Stats
35W - 60L
1,424 Elo+
Party 1
Vulcan
Vulcan
ZORO-EN-TWINGO
Vulcan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 194L
1,363 Elo+
Party 1
Fenrir
Fenrir
panas-music
Fenrir
Level 15
God Stats
3W - 7L
1,280 SR
Queue Stats
69W - 91L
1,324 Elo+
Solo
Team Averages
Level 25
1,553 SR
1,360 Elo+

VS

Team Averages
Level 35
1,548 SR
1,456 Elo+
Yemoja
Yemoja
Dark0Magic0929
Yemoja
Level 27
God Stats
22W - 19L
1,556 SR
Queue Stats
92W - 85L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
Frizlez FC
Sun Wukong
Level 8
God Stats
3W - 1L
1,846 SR
Queue Stats
4W - 5L
1,582 Elo+
Party 2
Izanami
Izanami
Gon691
Izanami
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,359 Elo+
Solo
Charybdis
Charybdis
Jarvis-Vicious23
Charybdis
Level 18
God Stats
2W - 0L
1,458 SR
Queue Stats
28W - 21L
1,421 Elo+
Solo
Thoth
Thoth
ThaKaiser7
Thoth
Level 108
God Stats
2W - 1L
1,378 SR
Queue Stats
99W - 77L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BJF
Amaterasu
20
5 / 7 / 4
12,875
460
14,053
24,561
20,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
CryzZx_
Ymir
17
4 / 5 / 6
11,993
428
12,689
29,332
28,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 14 / 4
9,698
346
19,297
24,554
6,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 15 / 3
10,475
374
18,509
18,046
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
5 / 10 / 2
12,083
432
6,014
25,148
9,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
13,431
480
9,584
25,094
39,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Frizlez FC
Sun Wukong
20
6 / 3 / 11
14,437
516
16,487
27,494
32,135
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Gon691
Izanami
17
8 / 8 / 6
12,596
450
23,975
26,169
12,053
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
14
0 / 5 / 9
10,474
374
3,539
12,264
4,900
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
20
31 / 1 / 2
17,267
617
43,324
18,984
8,549
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
16
Kills
49
51
Deaths
18
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BJF
Amaterasu
5
7
4
1
L
Ymir
CryzZx_
Ymir
4
5
6
1.4
W
4
1
15
11.5
W
Sun Wukong
Frizlez FC
Sun Wukong
6
3
11
3.83
L
1
14
4
0.21
W
Izanami
Gon691
Izanami
8
8
6
1.38
W
Charybdis
0
5
9
0.9
W
Thoth
31
1
2
32
L
1
15
3
0.17
L
Fenrir
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,562
Damage
96,909
121,641
Taken
110,005
69,394
Mitigated
97,208
15,700
Healing
33,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BJF
Amaterasu
14,053
6,163
0
2,625
24,561
20,195
525
6,374
18,008
0
64,070
L
Ymir
CryzZx_
Ymir
12,689
1,990
45
5,381
29,332
28,145
256
10,973
18,208
35,940
0
W
9,584
1,630
6,527
4,231
25,094
39,571
1,881
5,791
19,251
44,619
0
W
Sun Wukong
Frizlez FC
Sun Wukong
16,487
5,433
0
6,259
27,494
32,135
1,527
4,657
22,623
0
87,636
L
19,297
8,287
0
3,286
24,554
6,592
840
12,656
11,736
0
60,916
W
Izanami
Gon691
Izanami
23,975
17,443
0
6,746
26,169
12,053
5,259
8,000
17,836
0
87,376
W
Charybdis
3,539
1,112
0
250
12,264
4,900
875
4,895
7,239
0
18,686
W
Thoth
43,324
1,889
735
8,644
18,984
8,549
2,076
7,226
11,184
149,043
0
L
18,509
4,824
0
500
18,046
4,774
420
12,581
4,929
65,065
0
L
Fenrir
6,014
1,789
0
3,863
25,148
9,688
0
9,078
15,852
0
60,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,124
Gold Earned
68,205
409
Minions Killed
564
0
Camps Cleared
0
2,249,349
Distance Traveled
2,297,893
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,875
460
116
4
0
512,747
4
L
Ymir
11,993
428
37
1
0
460,245
0
W
Yemoja
13,431
480
56
2
0
486,632
1
W
Sun Wukong
14,437
516
164
6
0
542,520
0
L
Medusa
9,698
346
81
3
0
420,182
2
W
Izanami
12,596
450
108
4
0
385,433
2
W
Charybdis
10,474
374
22
1
0
359,646
0
W
Thoth
17,267
617
214
8
0
523,662
1
L
Vulcan
10,475
374
91
3
0
441,527
1
L
Fenrir
12,083
432
84
3
0
414,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role