Player Matchup

Sol
Sol
ItsMrBaklava
Sol
Level 125
God Stats
1W - 0L
1,441 SR
Queue Stats
4W - 11L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
Rifz
Cthulhu
Level 93
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 3L
1,616 Elo+
Party 1
Apollo
Apollo
jimmycreaky5
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 79
1,553 SR
1,497 Elo+

VS

Team Averages
Level 45
1,618 SR
1,398 Elo+
Tiamat
Tiamat
ColossusGW
Tiamat
Level 26
God Stats
1W - 2L
1,514 SR
Queue Stats
266W - 313L
1,465 Elo+
Party 2
Ymir
Ymir
Maldrenas
Ymir
Level 28
God Stats
0W - 1L
1,816 SR
Queue Stats
1W - 6L
1,230 Elo+
Solo
Gilgamesh
Gilgamesh
Slagernicus
Gilgamesh
Level 82
God Stats
25W - 29L
1,524 SR
Queue Stats
294W - 334L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 2
12,111
865
24,365
17,261
7,095
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rifz
Cthulhu
14
5 / 4 / 11
10,799
771
13,575
20,512
18,088
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
12
0 / 6 / 10
9,302
664
5,688
8,348
3,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ColossusGW
Tiamat
13
6 / 9 / 7
9,681
692
15,108
13,413
10,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
12
3 / 4 / 9
10,157
726
9,203
20,177
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Slagernicus
Gilgamesh
12
5 / 4 / 9
9,893
707
16,451
18,744
16,154
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
17
Kills
14
14
Deaths
17
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ColossusGW
Tiamat
6
9
7
1.06
W
12
4
2
3.25
L
Ymir
3
4
9
1.88
W
Cthulhu
Rifz
Cthulhu
5
4
11
2.63
L
Gilgamesh
Slagernicus
Gilgamesh
5
4
9
2.38
W
Apollo
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
40,762
46,121
Taken
52,334
28,223
Mitigated
45,474
14,334
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ColossusGW
Tiamat
15,108
1,836
0
1,520
13,413
10,682
739
10,045
3,368
27,552
0
W
24,365
8,546
0
8,122
17,261
7,095
2,179
10,655
6,300
58,176
0
L
Ymir
9,203
1,045
0
2,594
20,177
18,638
444
16,486
3,691
20,148
0
W
Cthulhu
Rifz
Cthulhu
13,575
1,189
151
5,578
20,512
18,088
34
11,831
8,261
33,421
0
L
Gilgamesh
Slagernicus
Gilgamesh
16,451
2,747
0
935
18,744
16,154
942
11,644
7,100
4,212
31,100
W
Apollo
5,688
2,998
0
483
8,348
3,040
247
3,880
4,378
0
12,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
29,731
128
Minions Killed
106
7
Camps Cleared
5
718,546
Distance Traveled
732,002
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,681
692
39
3
3
228,329
2
W
Sol
12,111
865
70
5
3
241,198
1
L
Ymir
10,157
726
29
2
1
227,804
2
W
Cthulhu
10,799
771
42
3
4
259,863
4
L
Gilgamesh
9,893
707
38
3
1
275,869
3
W
Apollo
9,302
664
16
1
0
217,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role