Player Matchup

Freya
Freya
Featuriing
Freya
Level 5
God Stats
6W - 5L
1,416 SR
Queue Stats
6W - 5L
1,318 Elo+
Solo
Neith
Neith
HohLeePhuk
Neith
Level 6
God Stats
15W - 14L
1,307 SR
Queue Stats
17W - 21L
1,292 Elo+
Party 2
Baron Samedi
Baron Samedi
MastMerlin
Baron Samedi
Level 22
God Stats
28W - 27L
1,549 SR
Queue Stats
182W - 186L
1,525 Elo+
Solo
Ah Puch
Ah Puch
TVNWeather
Ah Puch
Level 26
God Stats
4W - 2L
1,678 SR
Queue Stats
94W - 77L
1,421 Elo+
Solo
Thor
Thor
XFIPhoenix
Thor
Level 8
God Stats
16W - 14L
1,359 SR
Queue Stats
28W - 21L
1,360 Elo+
Party 2
Team Averages
Level 13
1,462 SR
1,383 Elo+

VS

Team Averages
Level 13
1,498 SR
1,541 Elo+
Amaterasu
Amaterasu
Askalboon
Amaterasu
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 8L
1,703 Elo+
Party 1
Baron Samedi
Baron Samedi
IRREGULARLORD
Baron Samedi
Level 6
God Stats
5W - 4L
1,726 SR
Queue Stats
12W - 23L
1,273 Elo+
Solo
Serqet
Serqet
IceyWill
Serqet
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 108L
1,663 Elo+
Party 1
King Arthur
King Arthur
Sickal
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 29L
1,458 Elo+
Party 1
Bastet
Bastet
apex134
Bastet
Level 10
God Stats
6W - 4L
1,262 SR
Queue Stats
175W - 73L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
10 / 5 / 18
15,010
1,072
28,752
19,137
5,890
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
6 / 7 / 14
14,217
1,016
23,276
16,062
5,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MastMerlin
Baron Samedi
20
7 / 5 / 22
15,228
1,088
21,747
21,216
8,128
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
TVNWeather
Ah Puch
20
6 / 7 / 20
15,277
1,091
21,337
19,028
5,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
15 / 9 / 13
16,244
1,160
29,552
22,078
12,214
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Askalboon
Amaterasu
20
9 / 8 / 19
16,643
1,189
14,727
36,550
31,192
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
IRREGULARLORD
Baron Samedi
20
0 / 10 / 6
11,609
829
2,299
15,564
8,526
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
IceyWill
Serqet
20
8 / 6 / 14
15,908
1,136
19,076
25,537
9,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Sickal
King Arthur
20
1 / 12 / 20
14,079
1,006
9,644
33,667
38,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
apex134
Bastet
20
15 / 8 / 12
17,416
1,244
46,386
29,960
12,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
104
44
Kills
33
33
Deaths
44
87
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Askalboon
Amaterasu
9
8
19
2.31
W
Freya
10
5
18
3.8
W
Neith
6
7
14
1.86
L
Baron Samedi
IRREGULARLORD
Baron Samedi
0
10
6
0.3
L
Serqet
IceyWill
Serqet
8
6
14
2.5
W
Baron Samedi
MastMerlin
Baron Samedi
7
5
22
3.6
L
King Arthur
Sickal
King Arthur
1
12
20
0.92
W
Ah Puch
TVNWeather
Ah Puch
6
7
20
2.29
W
15
9
13
2.39
L
Bastet
apex134
Bastet
15
8
12
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,664
Damage
92,132
97,521
Taken
141,278
36,875
Mitigated
100,022
19,869
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Askalboon
Amaterasu
14,727
6,665
0
3,402
36,550
31,192
0
21,383
15,063
0
36,663
W
Freya
28,752
11,192
0
5,881
19,137
5,890
0
384
18,386
38,630
0
W
Neith
23,276
13,222
0
1,805
16,062
5,450
0
303
15,759
0
54,611
L
Baron Samedi
IRREGULARLORD
Baron Samedi
2,299
445
503
258
15,564
8,526
0
5,543
9,880
12,414
0
L
Serqet
IceyWill
Serqet
19,076
4,432
0
356
25,537
9,240
0
12,903
12,538
0
47,695
W
Baron Samedi
MastMerlin
Baron Samedi
21,747
2,978
3,595
3,859
21,216
8,128
0
249
20,806
35,983
0
L
King Arthur
Sickal
King Arthur
9,644
472
0
2,757
33,667
38,320
0
16,490
16,965
0
34,757
W
Ah Puch
TVNWeather
Ah Puch
21,337
981
176
3,924
19,028
5,193
0
451
17,640
58,201
0
W
29,552
9,627
0
629
22,078
12,214
0
912
18,793
0
44,596
L
Bastet
apex134
Bastet
46,386
10,018
0
0
29,960
12,744
0
15,517
14,443
0
63,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,976
Gold Earned
75,655
267
Minions Killed
223
8
Camps Cleared
7
1,191,227
Distance Traveled
1,330,634
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
16,643
1,189
45
3
2
301,751
0
W
Freya
15,010
1,072
25
2
0
263,848
1
W
Neith
14,217
1,016
85
6
3
191,464
1
L
Baron Samedi
11,609
829
14
1
0
121,601
3
L
Serqet
15,908
1,136
71
5
2
313,015
1
W
Baron Samedi
15,228
1,088
29
2
1
243,999
1
L
King Arthur
14,079
1,006
45
3
1
268,413
0
W
Ah Puch
15,277
1,091
87
6
2
233,420
0
W
Thor
16,244
1,160
41
3
2
258,496
0
L
Bastet
17,416
1,244
48
3
2
325,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role