Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BigHeadFox
Olorun
Level 117
God Stats
9W - 6L
1,633 SR
Queue Stats
434W - 455L
1,442 Elo+
Solo
Baba Yaga
Baba Yaga
Jorke
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SK1DZ93
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Team Averages
Level 69
1,527 SR
1,436 Elo+

VS

Team Averages
Level 101
1,354 SR
1,470 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AEIOU1312
Hachiman
Level 27
God Stats
1W - 1L
1,290 SR
Queue Stats
148W - 191L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrnaŠtriga
Ah Muzen Cab
Level 122
God Stats
2W - 2L
1,167 SR
Queue Stats
473W - 513L
1,452 Elo+
Party 2
Anhur
Anhur
FromThe80s
Anhur
Level 118
God Stats
4W - 4L
1,312 SR
Queue Stats
260W - 239L
1,449 Elo+
Solo
Xing Tian
Xing Tian
Silence_Dark77
Xing Tian
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 4 / 9
9,729
811
11,682
22,378
25,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
 
Tiamat
13
1 / 6 / 4
7,730
644
4,900
10,915
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
BigHeadFox
Olorun
19
6 / 4 / 7
10,489
874
7,938
13,468
7,245
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Jorke
Baba Yaga
16
3 / 6 / 10
9,514
793
6,373
12,794
4,766
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
SK1DZ93
Ne Zha
10
0 / 12 / 2
7,021
585
2,514
12,995
6,159
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
17 / 3 / 11
12,165
1,014
23,284
7,288
3,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
AEIOU1312
Hachiman
16
6 / 2 / 20
9,946
829
15,019
7,115
2,804
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
CrnaŠtriga
Ah Muzen Cab
17
3 / 2 / 18
9,895
825
9,915
8,522
3,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
16
5 / 3 / 18
9,816
818
10,806
8,558
3,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Silence_Dark77
Xing Tian
16
1 / 4 / 21
9,496
791
4,448
11,348
12,761
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
120
13
Kills
32
32
Deaths
14
32
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
9
1.88
L
Tiamat
 
Tiamat
1
6
4
0.5
W
Hera
 
Hera
17
3
11
7.5
W
Hachiman
AEIOU1312
Hachiman
6
2
20
8
L
Olorun
BigHeadFox
Olorun
6
4
7
2.38
W
Ah Muzen Cab
CrnaŠtriga
Ah Muzen Cab
3
2
18
6
W
Anhur
5
3
18
4.67
L
Baba Yaga
Jorke
Baba Yaga
3
6
10
1.33
L
Ne Zha
SK1DZ93
Ne Zha
0
12
2
0.08
W
Xing Tian
Silence_Dark77
Xing Tian
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,407
Damage
63,472
72,550
Taken
42,831
49,330
Mitigated
25,286
19,982
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,682
1,308
212
7,616
22,378
25,589
240
6,972
15,406
175
23,763
L
Tiamat
 
Tiamat
4,900
282
44
821
10,915
5,571
98
5,911
5,004
16,520
0
W
Hera
 
Hera
23,284
5,335
1,723
1,378
7,288
3,053
1,307
2,970
4,135
42,806
0
W
Hachiman
AEIOU1312
Hachiman
15,019
8,159
761
675
7,115
2,804
1,403
3,036
3,997
0
26,477
L
Olorun
BigHeadFox
Olorun
7,938
6,063
2,901
4,299
13,468
7,245
1,329
3,779
9,689
23,431
0
W
Ah Muzen Cab
CrnaŠtriga
Ah Muzen Cab
9,915
3,538
1,694
2,771
8,522
3,517
1,137
3,982
4,182
0
31,925
W
Anhur
10,806
4,968
2,528
1,773
8,558
3,151
1,378
3,685
4,597
0
19,760
L
Baba Yaga
Jorke
Baba Yaga
6,373
951
0
3,555
12,794
4,766
196
4,378
8,416
14,588
0
L
Ne Zha
SK1DZ93
Ne Zha
2,514
613
253
281
12,995
6,159
0
6,692
6,303
0
7,649
W
Xing Tian
Silence_Dark77
Xing Tian
4,448
535
0
120
11,348
12,761
153
5,713
5,290
7,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,483
Gold Earned
51,318
131
Minions Killed
125
0
Camps Cleared
0
984,906
Distance Traveled
1,127,529
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,729
811
21
2
0
253,387
0
L
Tiamat
7,730
644
28
2
0
177,967
0
W
Hera
12,165
1,014
41
3
0
235,088
0
W
Hachiman
9,946
829
15
1
0
217,880
1
L
Olorun
10,489
874
52
4
0
203,968
0
W
Ah Muzen Cab
9,895
825
43
4
0
208,162
5
W
Anhur
9,816
818
16
1
0
229,942
1
L
Baba Yaga
9,514
793
22
2
0
181,036
1
L
Ne Zha
7,021
585
8
1
0
168,548
0
W
Xing Tian
9,496
791
10
1
0
236,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role