Player Matchup

Mercury
Mercury
Dregadin
Mercury
Level 28
God Stats
11W - 6L
1,589 SR
Queue Stats
117W - 121L
1,470 Elo+
Solo
Sol
Sol
EpsilonKS
Sol
Level 26
God Stats
39W - 29L
1,573 SR
Queue Stats
106W - 122L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
FoxSrr
Zhong Kui
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,513 Elo+
Solo
Neith
Neith
Luis 7a
Neith
Level 17
God Stats
42W - 44L
1,561 SR
Queue Stats
44W - 48L
1,476 Elo+
Solo
Cthulhu
Cthulhu
TheOccult7
Cthulhu
Level 21
God Stats
17W - 18L
1,466 SR
Queue Stats
27W - 23L
1,464 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,488 Elo+

VS

Team Averages
Level 24
1,571 SR
1,424 Elo+
Aphrodite
Aphrodite
Envious Victim
Aphrodite
Level 29
God Stats
28W - 27L
1,580 SR
Queue Stats
103W - 114L
1,464 Elo+
Solo
Apollo
Apollo
Liasha
Apollo
Level 27
God Stats
2W - 5L
1,511 SR
Queue Stats
137W - 156L
1,406 Elo+
Solo
Zeus
Zeus
PsychoSNF
Zeus
Level 5
God Stats
4W - 2L
1,712 SR
Queue Stats
10W - 8L
1,283 Elo+
Solo
Izanami
Izanami
Yaya-Mmkay
Izanami
Level 29
God Stats
5W - 7L
1,425 SR
Queue Stats
90W - 136L
1,414 Elo+
Solo
Chaac
Chaac
nolimitstx
Chaac
Level 29
God Stats
132W - 88L
1,628 SR
Queue Stats
221W - 157L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dregadin
Mercury
20
5 / 1 / 15
13,509
1,039
17,770
11,709
5,135
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
18 / 3 / 5
15,134
1,164
41,394
18,840
7,056
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
FoxSrr
Zhong Kui
19
3 / 5 / 10
12,332
949
18,578
16,463
11,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Luis 7a
Neith
20
0 / 0 / 12
12,291
945
9,313
8,592
3,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TheOccult7
Cthulhu
19
3 / 0 / 11
12,651
973
8,254
10,691
6,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Envious Victim
Aphrodite
18
3 / 4 / 4
11,910
916
16,221
19,405
11,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Liasha
Apollo
17
1 / 9 / 3
10,963
843
7,021
23,352
9,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
17
1 / 9 / 4
11,289
868
14,647
16,241
5,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Yaya-Mmkay
Izanami
17
2 / 5 / 4
11,700
900
11,705
19,239
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
17
2 / 2 / 7
12,228
941
11,533
21,973
22,244
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
29
Kills
9
9
Deaths
29
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dregadin
Mercury
5
1
15
12.5
L
Aphrodite
Envious Victim
Aphrodite
3
4
4
1.25
W
18
3
5
6.83
W
Zhong Kui
FoxSrr
Zhong Kui
3
5
10
1.6
L
Apollo
Liasha
Apollo
1
9
3
0.28
W
Neith
Luis 7a
Neith
0
0
12
6
L
Zeus
1
9
4
0.33
W
Cthulhu
TheOccult7
Cthulhu
3
0
11
8.5
L
Izanami
Yaya-Mmkay
Izanami
2
5
4
0.8
L
Chaac
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,309
Damage
61,127
66,295
Taken
100,210
32,953
Mitigated
57,509
18,636
Healing
20,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dregadin
Mercury
17,770
5,913
0
0
11,709
5,135
0
4,280
7,429
0
25,476
L
Aphrodite
Envious Victim
Aphrodite
16,221
1,221
4,428
8,503
19,405
11,903
0
12,811
6,594
44,014
0
W
41,394
20,525
0
6,767
18,840
7,056
0
8,980
9,860
58,065
0
W
Zhong Kui
FoxSrr
Zhong Kui
18,578
1,985
0
4,286
16,463
11,243
0
7,447
9,016
33,400
0
L
Apollo
Liasha
Apollo
7,021
3,619
0
687
23,352
9,901
0
15,087
8,265
0
15,678
W
Neith
Luis 7a
Neith
9,313
3,725
0
2,817
8,592
3,419
0
5,546
3,046
0
55,209
L
Zeus
14,647
1,218
0
0
16,241
5,969
0
12,743
3,498
27,690
0
W
Cthulhu
TheOccult7
Cthulhu
8,254
110
436
4,330
10,691
6,100
0
4,615
6,076
34,992
0
L
Izanami
Yaya-Mmkay
Izanami
11,705
7,268
205
1,907
19,239
7,492
0
15,412
3,827
0
33,621
L
Chaac
11,533
1,439
0
4,644
21,973
22,244
0
12,173
9,800
0
34,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,917
Gold Earned
58,090
266
Minions Killed
217
11
Camps Cleared
5
1,354,147
Distance Traveled
1,180,116
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,509
1,039
12
1
2
354,118
1
L
Aphrodite
11,910
916
63
5
1
255,318
0
W
Sol
15,134
1,164
40
3
6
265,097
0
W
Zhong Kui
12,332
949
43
3
2
223,771
0
L
Apollo
10,963
843
22
2
1
184,780
0
W
Neith
12,291
945
92
7
0
240,349
0
L
Zeus
11,289
868
22
2
1
244,837
0
W
Cthulhu
12,651
973
79
6
1
270,812
0
L
Izanami
11,700
900
63
5
0
246,493
1
L
Chaac
12,228
941
47
4
2
248,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role