Player Matchup

Neith
Neith
Megeltti
Neith
Level 29
God Stats
7W - 8L
1,463 SR
Queue Stats
108W - 87L
1,518 Elo+
Party 1
Bellona
Bellona
OtavioLhamas
Bellona
Level 15
God Stats
2W - 2L
1,611 SR
Queue Stats
22W - 19L
1,528 Elo+
Party 1
Loki
Loki
SANS-NRG
Loki
Level 27
God Stats
9W - 15L
1,482 SR
Queue Stats
187W - 222L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 29
God Stats
70W - 69L
1,563 SR
Queue Stats
442W - 508L
1,401 Elo+
Party 2
Poseidon
Poseidon
eLLLPuLGa
Poseidon
Level 28
God Stats
3W - 4L
1,392 SR
Queue Stats
96W - 78L
1,518 Elo+
Party 1
Team Averages
Level 26
1,502 SR
1,473 Elo+

VS

Team Averages
Level 26
1,506 SR
1,433 Elo+
Hel
Hel
FlavioDino
Hel
Level 18
God Stats
1W - 0L
1,260 SR
Queue Stats
64W - 55L
1,508 Elo+
Solo
Yemoja
Yemoja
JeanSilvaSants
Yemoja
Level 29
God Stats
10W - 10L
1,516 SR
Queue Stats
112W - 145L
1,464 Elo+
Solo
Ganesha
Ganesha
KobayashiSan__
Ganesha
Level 28
God Stats
4W - 0L
1,936 SR
Queue Stats
82W - 96L
1,409 Elo+
Solo
Neith
Neith
XEli-hunterX
Neith
Level 26
God Stats
1W - 0L
1,467 SR
Queue Stats
25W - 18L
1,403 Elo+
Solo
Janus
Janus
melmann1
Janus
Level 29
God Stats
15W - 22L
1,349 SR
Queue Stats
487W - 513L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Megeltti
Neith
15
3 / 7 / 5
9,935
397
11,348
22,490
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
OtavioLhamas
Bellona
17
3 / 6 / 2
11,313
453
9,489
26,211
19,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
14
3 / 7 / 3
9,634
385
4,130
18,164
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
alanwinner17
Cthulhu
16
3 / 7 / 6
10,250
410
13,495
22,773
15,926
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
eLLLPuLGa
Poseidon
19
5 / 9 / 2
12,616
505
16,808
22,837
6,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 3 / 4
16,682
667
39,953
23,158
11,234
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 2 / 16
10,273
411
8,178
13,696
6,040
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 15
11,257
450
8,683
23,510
23,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 3 / 11
11,632
465
16,434
14,830
5,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
melmann1
Janus
20
9 / 4 / 10
13,376
535
20,138
16,846
6,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
17
Kills
36
36
Deaths
17
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
20
3
4
7.33
W
1
2
16
4.5
W
1
5
15
1.7
L
Neith
Megeltti
Neith
3
7
5
0.79
L
Bellona
OtavioLhamas
Bellona
3
6
2
0.67
L
Loki
3
7
3
0.64
W
5
3
11
3.5
L
Cthulhu
alanwinner17
Cthulhu
3
7
6
0.86
L
Poseidon
eLLLPuLGa
Poseidon
5
9
2
0.67
W
Janus
melmann1
Janus
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,270
Damage
93,386
112,475
Taken
92,040
52,206
Mitigated
52,839
24,308
Healing
36,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,953
2,173
4,675
13,355
23,158
11,234
1,946
4,234
18,924
140,346
0
W
8,178
1,664
1,854
2,820
13,696
6,040
794
7,141
6,555
39,589
0
W
8,683
911
0
3,883
23,510
23,526
158
5,767
17,743
57,244
0
L
Neith
Megeltti
Neith
11,348
6,485
0
6,761
22,490
5,671
192
14,468
8,022
0
47,468
L
Bellona
OtavioLhamas
Bellona
9,489
2,540
0
5,314
26,211
19,809
391
18,434
7,777
0
62,171
L
Loki
4,130
750
0
3,734
18,164
4,006
0
11,080
7,084
0
47,234
W
16,434
6,450
0
5,619
14,830
5,517
2,661
5,990
8,840
0
70,064
L
Cthulhu
alanwinner17
Cthulhu
13,495
639
290
3,268
22,773
15,926
121
14,924
7,849
59,516
0
L
Poseidon
eLLLPuLGa
Poseidon
16,808
1,839
0
4,941
22,837
6,794
288
18,046
4,791
87,454
0
W
Janus
melmann1
Janus
20,138
1,444
923
3,750
16,846
6,522
2,098
7,347
9,499
101,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,748
Gold Earned
63,220
516
Minions Killed
622
0
Camps Cleared
0
2,007,102
Distance Traveled
2,261,020
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,682
667
231
9
0
478,201
5
W
Yemoja
10,273
411
40
2
0
418,009
4
W
Ganesha
11,257
450
64
3
0
469,948
4
L
Neith
9,935
397
98
4
0
358,045
2
L
Bellona
11,313
453
123
5
0
422,202
7
L
Loki
9,634
385
83
3
0
387,582
4
W
Neith
11,632
465
117
5
0
394,026
0
L
Cthulhu
10,250
410
71
3
0
434,905
4
L
Poseidon
12,616
505
141
6
0
404,368
1
W
Janus
13,376
535
170
7
0
500,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role