Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver I
Floowzinn
Serqet
Silver I
Level 136
God Stats
6W - 3L
1,644 SR
Queue Stats
109W - 109L
1,156 MMR
Solo
Neith
Neith
Silver III
Leyond22
Neith
Silver III
Level 116
God Stats
7W - 7L
1,365 SR
Queue Stats
50W - 58L
899 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,502 SR
1,311 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,712 SR
1,160 MMR
Artemis
Artemis
Gold IV
DiaboAteu
Artemis
Gold IV
Level 160
God Stats
8W - 10L
1,617 SR
Queue Stats
407W - 401L
1,350 MMR
Solo
Guan Yu
Guan Yu
Silver III
Kaffarov
Guan Yu
Silver III
Level 113
God Stats
1W - 1L
1,899 SR
Queue Stats
45W - 64L
756 MMR
Solo
Bacchus
Bacchus
Bronze III
Lucidit
Bacchus
Bronze III
Level 64
God Stats
5W - 3L
1,752 SR
Queue Stats
7W - 10L
1,241 MMR
Party 1
Loki
Loki
Silver IV
Mindbreak1
Loki
Silver IV
Level 124
God Stats
0W - 1L
1,750 SR
Queue Stats
6W - 19L
1,030 MMR
Solo
Hel
Hel
Bronze III
XKzin
Hel
Bronze III
Level 65
God Stats
0W - 1L
1,542 SR
Queue Stats
2W - 6L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 1 / 3
8,776
675
9,270
7,543
3,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
 
Artio
14
4 / 0 / 4
7,999
615
9,363
11,686
10,612
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
 
Chang'e
12
0 / 1 / 9
6,838
526
5,754
7,985
4,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Serqet
Floowzinn
Serqet
13
3 / 0 / 8
7,937
611
8,395
7,449
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Leyond22
Neith
13
5 / 3 / 1
8,070
621
4,203
9,094
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetFenrirTiamatMorgan Le FayAthena

VS

Bans
ApolloAnhurOdinIzanamiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DiaboAteu
Artemis
11
2 / 4 / 0
6,821
525
5,998
8,324
2,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Kaffarov
Guan Yu
9
0 / 6 / 1
5,421
417
2,529
11,539
5,483
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Lucidit
Bacchus
8
0 / 3 / 1
5,414
416
3,272
8,559
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 0
6,291
484
2,868
11,210
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
XKzin
Hel
12
1 / 4 / 0
6,940
534
5,506
7,940
2,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
19
Kills
3
5
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
3
8.5
W
Artio
 
Artio
4
0
4
6
W
Chang'e
 
Chang'e
0
1
9
4.5
L
Artemis
DiaboAteu
Artemis
2
4
0
0.5
W
Serqet
Floowzinn
Serqet
3
0
8
7
L
Guan Yu
Kaffarov
Guan Yu
0
6
1
0.08
W
Neith
Leyond22
Neith
5
3
1
1.83
L
Bacchus
Lucidit
Bacchus
0
3
1
0.17
L
0
2
0
0
L
Hel
XKzin
Hel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
20,173
43,757
Taken
47,572
25,113
Mitigated
18,208
22,973
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,270
796
0
4,662
7,543
3,998
2,068
3,293
4,208
53,271
0
W
Artio
 
Artio
9,363
689
1,486
6,554
11,686
10,612
0
1,725
9,561
45,870
0
W
Chang'e
 
Chang'e
5,754
601
1,009
2,929
7,985
4,660
228
2,415
5,528
30,996
0
L
Artemis
DiaboAteu
Artemis
5,998
2,464
0
1,790
8,324
2,203
0
2,383
5,796
0
41,447
W
Serqet
Floowzinn
Serqet
8,395
1,756
0
3,112
7,449
2,587
1,467
1,096
6,353
0
41,841
L
Guan Yu
Kaffarov
Guan Yu
2,529
199
290
2,752
11,539
5,483
0
7,275
3,461
0
12,916
W
Neith
Leyond22
Neith
4,203
1,834
0
3,221
9,094
3,256
3,272
249
8,845
0
49,756
L
Bacchus
Lucidit
Bacchus
3,272
223
0
1,552
8,559
5,108
0
4,643
3,676
13,560
0
L
2,868
627
0
3,326
11,210
2,879
0
4,535
6,507
0
39,785
L
Hel
XKzin
Hel
5,506
635
1,070
2,958
7,940
2,535
0
5,329
2,611
38,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
30,887
422
Minions Killed
293
0
Camps Cleared
0
1,324,797
Distance Traveled
1,240,128
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,776
675
108
8
0
240,659
4
W
Artio
7,999
615
80
6
0
285,182
6
W
Chang'e
6,838
526
53
4
0
266,315
3
L
Artemis
6,821
525
78
6
0
219,204
2
W
Serqet
7,937
611
89
7
0
322,386
0
L
Guan Yu
5,421
417
25
2
0
221,400
4
W
Neith
8,070
621
92
7
0
210,255
1
L
Bacchus
5,414
416
21
2
0
282,453
6
L
Loki
6,291
484
88
7
0
280,218
3
L
Hel
6,940
534
81
6
0
236,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role