Player Matchup

Osiris
Osiris
BuckWhammyy
Osiris
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 200L
1,399 Elo+
Party 1
Zeus
Zeus
Ender Sin7814
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,341 Elo+
Solo
Danzaburou
Danzaburou
x MAYHEM JR x
Danzaburou
Level 16
God Stats
0W - 2L
1,167 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 1
Team Averages
Level 35
1,389 SR
1,315 Elo+

VS

Team Averages
Level 83
1,750 SR
1,615 Elo+
Hel
Hel
Amaxu
Hel
Level 125
God Stats
4W - 3L
1,653 SR
Queue Stats
285W - 207L
1,713 Elo+
Party 2
Cernunnos
Cernunnos
Dare
Cernunnos
Level 29
God Stats
13W - 3L
1,886 SR
Queue Stats
81W - 38L
1,716 Elo+
Party 2
Gilgamesh
Gilgamesh
im-a-failure-Sry
Gilgamesh
Level 96
God Stats
2W - 2L
1,711 SR
Queue Stats
117W - 144L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 4 / 2
5,786
723
3,882
8,757
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 13 / 1
5,852
732
720
9,234
2,345
Danzaburou
x MAYHEM JR x
Danzaburou
9
3 / 6 / 1
7,230
904
3,000
7,680
2,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Amaxu
Hel
12
10 / 2 / 11
8,573
1,072
7,997
6,019
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Dare
Cernunnos
13
10 / 0 / 9
8,172
1,022
8,120
5,811
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
10
3 / 2 / 12
7,077
885
5,665
7,614
5,030
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
23
23
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
Amaxu
Hel
10
2
11
7.75
L
Osiris
0
4
2
0.25
W
Cernunnos
Dare
Cernunnos
10
0
9
14.5
L
1
13
1
0.12
W
Gilgamesh
3
2
12
4.5
L
Danzaburou
x MAYHEM JR x
Danzaburou
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,602
Damage
21,782
25,671
Taken
19,444
9,972
Mitigated
9,706
1,086
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Amaxu
Hel
7,997
760
1,318
2,898
6,019
2,005
472
435
5,584
25,605
0
L
Osiris
3,882
1,319
0
384
8,757
5,144
0
2,087
6,550
0
15,890
W
Cernunnos
Dare
Cernunnos
8,120
4,527
0
2,211
5,811
2,671
987
218
5,593
0
30,014
L
720
351
0
0
9,234
2,345
0
2,804
6,191
2,450
0
W
Gilgamesh
5,665
1,053
159
852
7,614
5,030
193
965
6,649
0
16,128
L
Danzaburou
x MAYHEM JR x
Danzaburou
3,000
1,375
0
702
7,680
2,483
0
2,581
4,933
0
8,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,868
Gold Earned
23,822
40
Minions Killed
109
0
Camps Cleared
6
322,347
Distance Traveled
433,330
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,573
1,072
43
5
1
142,866
0
L
Osiris
5,786
723
27
3
0
138,181
0
W
Cernunnos
8,172
1,022
53
7
3
133,998
2
L
Zeus
5,852
732
2
0
0
97,489
0
W
Gilgamesh
7,077
885
13
2
2
156,466
0
L
Danzaburou
7,230
904
11
1
0
86,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role