Player Matchup

Bellona
Bellona
Broheen
Bellona
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
23W - 29L
1,716 Elo+
Party 1
Cerberus
Cerberus
BunkTootski
Cerberus
Level 19
God Stats
17W - 13L
1,689 SR
Queue Stats
113W - 131L
1,485 Elo+
Party 1
Sol
Sol
HunkTootski
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 1
Mercury
Mercury
JUSTxNIK
Mercury
Level 69
God Stats
14W - 9L
1,721 SR
Queue Stats
365W - 340L
1,446 Elo+
Party 1
Olorun
Olorun
奥林匹斯之巅
Olorun
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 23L
1,300 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,503 Elo+

VS

Team Averages
Level 24
1,583 SR
1,476 Elo+
Thor
Thor
Jeanmoula
Thor
Level 5
God Stats
3W - 2L
1,605 SR
Queue Stats
4W - 3L
1,456 Elo+
Party 2
Aphrodite
Aphrodite
NaNoGt18
Aphrodite
Level 26
God Stats
16W - 13L
1,532 SR
Queue Stats
42W - 41L
1,464 Elo+
Solo
Anhur
Anhur
Plizzzdude
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,700 Elo+
Party 2
Cthulhu
Cthulhu
jolakrap
Cthulhu
Level 3
God Stats
2W - 4L
1,459 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
pikxyang
Xing Tian
Level 80
God Stats
1W - 0L
1,822 SR
Queue Stats
16W - 18L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Broheen
Bellona
13
0 / 4 / 3
8,185
372
3,672
10,040
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
BunkTootski
Cerberus
12
0 / 4 / 5
8,469
385
5,836
17,070
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 3 / 3
10,136
461
18,642
14,530
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
JUSTxNIK
Mercury
18
11 / 5 / 1
11,365
517
15,611
18,301
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 3
8,388
381
4,034
11,351
4,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 5 / 4
11,617
528
11,144
16,643
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
NaNoGt18
Aphrodite
17
3 / 1 / 7
11,819
537
10,767
13,508
10,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
15
3 / 4 / 9
10,427
474
12,024
11,820
4,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
jolakrap
Cthulhu
17
2 / 5 / 5
11,349
516
9,035
13,559
14,142
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
pikxyang
Xing Tian
15
4 / 2 / 11
10,730
488
7,360
22,824
23,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
17
Kills
19
19
Deaths
17
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
Broheen
Bellona
0
4
3
0.38
L
Cerberus
BunkTootski
Cerberus
0
4
5
0.63
L
5
3
3
2.17
L
Mercury
JUSTxNIK
Mercury
11
5
1
2.3
W
Thor
7
5
4
1.8
W
Aphrodite
NaNoGt18
Aphrodite
3
1
7
6.5
W
Anhur
3
4
9
1.88
W
Cthulhu
jolakrap
Cthulhu
2
5
5
0.9
W
Xing Tian
pikxyang
Xing Tian
4
2
11
4.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,795
Damage
50,330
71,292
Taken
78,354
36,588
Mitigated
59,699
25,265
Healing
24,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Broheen
Bellona
3,672
1,956
0
2,620
10,040
5,888
0
5,917
3,933
0
23,492
L
Cerberus
BunkTootski
Cerberus
5,836
531
0
5,180
17,070
14,921
143
6,254
10,624
22,142
0
L
18,642
6,059
0
7,359
14,530
4,315
164
3,974
10,338
81,532
0
L
Mercury
JUSTxNIK
Mercury
15,611
8,502
0
2,091
18,301
6,774
912
5,167
12,825
0
82,427
W
Thor
11,144
1,947
0
490
16,643
7,141
2,257
4,465
12,178
0
78,028
W
Aphrodite
NaNoGt18
Aphrodite
10,767
1,421
6,049
9,872
13,508
10,764
1,762
4,835
8,673
70,670
0
W
Anhur
12,024
5,903
0
2,448
11,820
4,636
1,136
7,165
4,655
0
44,308
W
Cthulhu
jolakrap
Cthulhu
9,035
921
233
2,519
13,559
14,142
1,362
1,676
11,883
56,208
0
W
Xing Tian
pikxyang
Xing Tian
7,360
784
305
2,409
22,824
23,016
594
10,609
12,215
32,634
0
L
4,034
2,236
1,421
6,594
11,351
4,690
246
5,009
6,130
36,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,543
Gold Earned
55,942
401
Minions Killed
443
0
Camps Cleared
0
1,900,837
Distance Traveled
1,991,950
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,185
372
58
3
0
331,710
0
L
Cerberus
8,469
385
29
1
0
367,777
1
L
Sol
10,136
461
127
6
0
368,671
6
L
Mercury
11,365
517
113
5
0
461,868
1
W
Thor
11,617
528
113
5
0
398,993
2
W
Aphrodite
11,819
537
147
7
0
358,342
1
W
Anhur
10,427
474
51
2
0
391,763
0
W
Cthulhu
11,349
516
100
5
0
400,892
2
W
Xing Tian
10,730
488
32
1
0
441,960
4
L
Olorun
8,388
381
74
3
0
370,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role