Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NEAR404
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
ReisinhoGames
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,289 Elo+
Solo
Olorun
Olorun
nKz7
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,082 Elo+
Party 1
Chaac
Chaac
sofablockbuster
Chaac
Level 18
God Stats
12W - 12L
1,275 SR
Queue Stats
16W - 21L
1,193 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,313 Elo+

VS

Team Averages
Level 14
1,544 SR
1,417 Elo+
Cu Chulainn
Cu Chulainn
AsakuraAsori
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ravana
Ravana
GatocomUmbigo
Ravana
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 34L
1,283 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Graplay
Morgan Le Fay
Level 18
God Stats
4W - 2L
1,718 SR
Queue Stats
30W - 29L
1,735 Elo+
Solo
Hou Yi
Hou Yi
Ragnarok001gm
Hou Yi
Level 18
God Stats
16W - 21L
1,500 SR
Queue Stats
125W - 155L
1,282 Elo+
Solo
Terra
Terra
zangof
Terra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
2 / 0 / 0
4,915
447
423
1,499
810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
NEAR404
Cerberus
5
0 / 3 / 0
4,016
365
1,095
4,772
1,726
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 8 / 0
5,597
509
2,276
6,591
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
nKz7
Olorun
8
1 / 4 / 1
5,086
462
4,771
6,562
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 2 / 0
5,240
476
3,709
5,765
3,588
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsakuraAsori
Cu Chulainn
10
1 / 1 / 3
5,801
527
3,592
6,042
2,497
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 3
5,829
530
2,540
4,493
1,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Graplay
Morgan Le Fay
13
9 / 1 / 1
7,695
700
6,128
5,433
2,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 4
5,515
501
2,460
4,075
1,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
zangof
Terra
9
5 / 1 / 4
5,878
534
3,254
7,352
4,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
17
17
Deaths
6
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
0
0
2
W
Cu Chulainn
AsakuraAsori
Cu Chulainn
1
1
3
2.5
W
1
1
3
2.5
W
Morgan Le Fay
Graplay
Morgan Le Fay
9
1
1
9.5
L
Cerberus
NEAR404
Cerberus
0
3
0
0
W
1
2
4
1.5
L
2
8
0
0.25
L
Olorun
nKz7
Olorun
1
4
1
0.38
L
1
2
0
0.5
W
Terra
zangof
Terra
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,274
Damage
17,974
25,189
Taken
27,395
10,403
Mitigated
11,359
6,346
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
423
139
0
1,056
1,499
810
0
36
1,463
0
15,602
W
Cu Chulainn
AsakuraAsori
Cu Chulainn
3,592
1,238
0
2,551
6,042
2,497
734
990
4,694
123
20,562
W
2,540
940
0
832
4,493
1,455
0
1,240
3,142
0
31,801
W
Morgan Le Fay
Graplay
Morgan Le Fay
6,128
1,565
0
2,566
5,433
2,013
1,476
1,395
3,995
39,839
0
L
Cerberus
NEAR404
Cerberus
1,095
215
0
768
4,772
1,726
0
1,648
3,078
4,007
0
W
2,460
787
0
830
4,075
1,213
92
1,705
2,370
0
21,224
L
2,276
1,078
0
369
6,591
2,181
420
3,821
2,770
22,363
0
L
Olorun
nKz7
Olorun
4,771
2,787
206
2,268
6,562
2,098
306
2,461
4,057
20,414
0
L
3,709
792
0
1,679
5,765
3,588
0
1,449
4,039
0
18,935
W
Terra
zangof
Terra
3,254
1,361
420
955
7,352
4,181
0
2,812
4,540
9,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,854
Gold Earned
30,718
171
Minions Killed
247
0
Camps Cleared
0
700,456
Distance Traveled
1,035,015
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,915
447
45
4
0
96,205
1
W
Cu Chulainn
5,801
527
60
5
0
206,150
1
W
Ravana
5,829
530
62
6
0
211,821
2
W
Morgan Le Fay
7,695
700
78
7
0
215,970
3
L
Cerberus
4,016
365
21
2
0
119,530
1
W
Hou Yi
5,515
501
35
3
0
194,945
1
L
Merlin
5,597
509
44
4
0
139,220
0
L
Olorun
5,086
462
30
3
0
145,434
0
L
Chaac
5,240
476
31
3
0
200,067
0
W
Terra
5,878
534
12
1
0
206,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role