Player Matchup

Artemis
Artemis
 
Artemis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nik096
Nu Wa
Level 70
God Stats
1W - 2L
1,427 SR
Queue Stats
61W - 64L
1,561 Elo+
Solo
Ra
Ra
Panpanm
Ra
Level 99
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 6L
1,113 Elo+
Solo
Sobek
Sobek
ZoomInKey
Sobek
Level 156
God Stats
6W - 8L
1,583 SR
Queue Stats
168W - 163L
1,475 Elo+
Solo
Hercules
Hercules
xPwLx
Hercules
Level 152
God Stats
58W - 38L
1,649 SR
Queue Stats
538W - 479L
1,581 Elo+
Solo
Team Averages
Level 123
1,512 SR
1,446 Elo+

VS

Team Averages
Level 120
1,552 SR
1,426 Elo+
Cupid
Cupid
BenthemanNubz0r
Cupid
Level 130
God Stats
13W - 8L
1,522 SR
Queue Stats
19W - 23L
1,458 Elo+
Solo
Hera
Hera
Gweragest
Hera
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,381 Elo+
Solo
Ganesha
Ganesha
Sybruss
Ganesha
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo
Bacchus
Bacchus
Synthea
Bacchus
Level 154
God Stats
4W - 4L
1,883 SR
Queue Stats
182W - 152L
1,586 Elo+
Solo
Skadi
Skadi
bjenssen
Skadi
Level 124
God Stats
10W - 5L
1,353 SR
Queue Stats
83W - 72L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 4 / 3
6,675
668
4,021
7,492
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Nik096
Nu Wa
12
2 / 6 / 6
7,509
751
10,568
9,594
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 3
7,087
709
2,960
9,388
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
ZoomInKey
Sobek
12
1 / 6 / 5
7,131
713
4,825
16,674
15,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
xPwLx
Hercules
13
3 / 5 / 3
7,884
788
6,687
15,023
14,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 11
9,483
948
13,555
8,679
4,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hera
14
3 / 3 / 8
8,189
819
7,453
5,836
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Sybruss
Ganesha
12
0 / 1 / 16
7,773
777
5,447
9,841
9,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Synthea
Bacchus
14
4 / 1 / 16
9,712
971
11,404
10,360
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
bjenssen
Skadi
17
11 / 1 / 8
10,959
1,096
13,524
7,362
2,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
9
Kills
24
24
Deaths
9
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
3
0.63
W
6
3
11
3.83
W
Hera
3
3
8
2.33
L
Nu Wa
Nik096
Nu Wa
2
6
6
0.83
L
2
3
3
1.17
W
Ganesha
Sybruss
Ganesha
0
1
16
8
W
Bacchus
Synthea
Bacchus
4
1
16
12
L
Sobek
ZoomInKey
Sobek
1
6
5
0.58
W
Skadi
bjenssen
Skadi
11
1
8
15
L
Hercules
xPwLx
Hercules
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
51,383
58,171
Taken
42,078
41,680
Mitigated
35,186
11,366
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,021
1,134
0
761
7,492
2,781
1
2,655
4,837
0
13,947
W
13,555
8,202
1,231
2,242
8,679
4,108
1,767
3,386
5,293
0
33,663
W
Hera
7,453
1,976
72
570
5,836
2,916
860
2,625
3,211
26,230
0
L
Nu Wa
Nik096
Nu Wa
10,568
2,513
0
1,055
9,594
3,723
119
5,408
4,186
27,140
0
L
2,960
64
2,130
1,046
9,388
4,998
290
4,952
4,436
21,918
0
W
Ganesha
Sybruss
Ganesha
5,447
561
0
835
9,841
9,225
39
4,697
5,144
10,654
0
W
Bacchus
Synthea
Bacchus
11,404
785
0
1,385
10,360
16,081
454
4,147
6,213
18,765
0
L
Sobek
ZoomInKey
Sobek
4,825
145
0
2,784
16,674
15,594
0
5,465
11,209
10,959
0
W
Skadi
bjenssen
Skadi
13,524
6,968
0
1,690
7,362
2,856
3,108
3,498
3,864
0
42,279
L
Hercules
xPwLx
Hercules
6,687
1,153
0
3,590
15,023
14,584
117
6,153
8,870
0
14,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,286
Gold Earned
46,116
147
Minions Killed
198
5
Camps Cleared
6
815,699
Distance Traveled
964,435
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,675
668
31
3
2
124,871
2
W
Cupid
9,483
948
52
5
1
176,603
0
W
Hera
8,189
819
44
4
0
179,792
2
L
Nu Wa
7,509
751
38
4
1
150,845
4
L
Ra
7,087
709
45
5
0
194,485
3
W
Ganesha
7,773
777
3
0
0
189,830
0
W
Bacchus
9,712
971
22
2
1
207,328
4
L
Sobek
7,131
713
12
1
1
173,365
2
W
Skadi
10,959
1,096
77
8
4
210,882
0
L
Hercules
7,884
788
21
2
1
172,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role