Player Matchup

Horus
Horus
QcSilentkiller
Horus
Level 15
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 3L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
ketaman
Aphrodite
Level 48
God Stats
4W - 3L
1,501 SR
Queue Stats
35W - 52L
1,384 Elo+
Party 1
Neith
Neith
stanshwee
Neith
Level 5
God Stats
0W - 4L
1,356 SR
Queue Stats
0W - 6L
1,281 Elo+
Solo
Team Averages
Level 23
1,553 SR
1,394 Elo+

VS

Team Averages
Level 58
1,630 SR
1,391 Elo+
Loki
Loki
Diavolo200231
Loki
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Hercules
Hercules
SaulEMR05
Hercules
Level 106
God Stats
5W - 0L
1,889 SR
Queue Stats
52W - 33L
1,562 Elo+
Party 2
Charybdis
Charybdis
nijact
Charybdis
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 96L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
11,739
587
10,682
26,118
38,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
ketaman
Aphrodite
16
5 / 6 / 3
13,289
664
22,197
25,946
28,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
stanshwee
Neith
13
1 / 12 / 4
11,385
569
16,842
20,025
7,793
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 14
12,802
640
10,153
13,059
4,943
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SaulEMR05
Hercules
17
9 / 3 / 13
13,954
698
23,012
34,140
55,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
nijact
Charybdis
18
9 / 2 / 12
13,883
694
30,330
15,541
6,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
22
22
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
L
3
4
5
1.38
W
Hercules
SaulEMR05
Hercules
9
3
13
5.17
L
Aphrodite
ketaman
Aphrodite
5
6
3
1.08
W
Charybdis
nijact
Charybdis
9
2
12
7.5
L
Neith
stanshwee
Neith
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
63,495
72,089
Taken
62,740
74,444
Mitigated
67,614
24,872
Healing
24,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,153
2,462
0
2,817
13,059
4,943
326
6,055
7,004
0
25,223
L
10,682
4,636
3,073
4,317
26,118
38,243
91
124
25,029
0
20,646
W
Hercules
SaulEMR05
Hercules
23,012
6,120
617
16,438
34,140
55,952
235
9,095
25,045
0
42,206
L
Aphrodite
ketaman
Aphrodite
22,197
2,739
6,012
10,185
25,946
28,408
379
0
25,112
46,954
0
W
Charybdis
nijact
Charybdis
30,330
14,780
0
4,505
15,541
6,719
2,072
7,977
7,564
0
94,624
L
Neith
stanshwee
Neith
16,842
8,267
0
1,285
20,025
7,793
1,129
0
19,536
0
42,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,413
Gold Earned
40,639
147
Minions Killed
212
2
Camps Cleared
7
1,007,902
Distance Traveled
1,003,310
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,802
640
38
2
1
300,133
2
L
Horus
11,739
587
22
1
1
381,552
5
W
Hercules
13,954
698
46
2
1
352,486
5
L
Aphrodite
13,289
664
66
3
1
349,958
3
W
Charybdis
13,883
694
128
6
5
350,691
3
L
Neith
11,385
569
59
3
0
276,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role