Player Matchup

Merlin
Merlin
Afindlater28
Merlin
Level 17
God Stats
6W - 12L
1,340 SR
Queue Stats
30W - 31L
1,501 Elo+
Solo
Cerberus
Cerberus
BebetoR6
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Solo
Ratatoskr
Ratatoskr
DaKayKid
Ratatoskr
Level 11
God Stats
0W - 1L
1,656 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Skadi
Skadi
LRBlack
Skadi
Level 26
God Stats
1W - 1L
1,528 SR
Queue Stats
7W - 1L
2,016 Elo+
Solo
Thanatos
Thanatos
Leibure
Thanatos
Level 29
God Stats
0W - 3L
1,342 SR
Queue Stats
31W - 35L
1,548 Elo+
Solo
Team Averages
Level 17
1,473 SR
1,536 Elo+

VS

Team Averages
Level 14
1,599 SR
1,523 Elo+
Eset
Eset
 
Eset
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bunkies
Janus
Level 28
God Stats
129W - 77L
1,592 SR
Queue Stats
155W - 100L
1,591 Elo+
Solo
Fenrir
Fenrir
Chronos Ctrl
Fenrir
Level 7
God Stats
3W - 0L
1,735 SR
Queue Stats
10W - 7L
1,532 Elo+
Solo
Ymir
Ymir
FireDragon8151
Ymir
Level 17
God Stats
1W - 1L
1,671 SR
Queue Stats
26W - 28L
1,424 Elo+
Solo
Hachiman
Hachiman
Shuvaldis
Hachiman
Level 16
God Stats
3W - 2L
1,495 SR
Queue Stats
24W - 22L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 6 / 3
8,224
514
5,548
8,388
2,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
BebetoR6
Cerberus
8
1 / 10 / 1
6,206
388
580
9,276
3,045
Ratatoskr
DaKayKid
Ratatoskr
9
0 / 14 / 1
5,706
357
4,749
13,442
3,949
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
LRBlack
Skadi
15
3 / 3 / 1
8,891
556
5,069
7,186
2,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Leibure
Thanatos
9
6 / 2 / 0
7,435
465
3,718
5,585
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 4 / 3
8,382
524
2,631
9,887
2,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Bunkies
Janus
16
7 / 4 / 4
10,230
639
8,446
8,687
2,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
19
9 / 4 / 0
11,186
699
7,238
13,489
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 0 / 5
9,657
604
2,640
10,548
6,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Shuvaldis
Hachiman
15
13 / 2 / 2
10,368
648
9,892
9,020
4,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
11
Kills
32
35
Deaths
14
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
4
3
0.38
L
Merlin
1
6
3
0.42
L
Cerberus
BebetoR6
Cerberus
1
10
1
0.15
W
Janus
Bunkies
Janus
7
4
4
2.25
W
Fenrir
9
4
0
2.25
L
Ratatoskr
DaKayKid
Ratatoskr
0
14
1
0.04
W
3
0
5
5.5
L
Skadi
LRBlack
Skadi
3
3
1
1.17
L
Thanatos
Leibure
Thanatos
6
2
0
3
W
Hachiman
Shuvaldis
Hachiman
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,664
Damage
30,847
43,877
Taken
51,631
14,193
Mitigated
21,612
4,973
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
2,631
974
192
3,807
9,887
2,287
363
247
9,600
42,263
0
L
Merlin
5,548
0
0
506
8,388
2,517
120
3,827
4,301
32,640
0
L
Cerberus
BebetoR6
Cerberus
580
49
0
167
9,276
3,045
246
2,345
6,891
6,684
0
W
Janus
Bunkies
Janus
8,446
743
0
1,288
8,687
2,516
2,562
1,843
6,552
69,813
0
W
Fenrir
7,238
2,205
0
3,174
13,489
5,499
112
1,732
11,592
0
95,594
L
Ratatoskr
DaKayKid
Ratatoskr
4,749
1,420
0
179
13,442
3,949
904
3,969
9,365
0
12,246
W
2,640
498
0
1,823
10,548
6,757
1,503
290
9,904
38,796
0
L
Skadi
LRBlack
Skadi
5,069
1,870
0
0
7,186
2,502
1,230
2,499
4,687
0
38,341
L
Thanatos
Leibure
Thanatos
3,718
1,255
0
4,121
5,585
2,180
0
645
4,916
0
26,603
W
Hachiman
Shuvaldis
Hachiman
9,892
6,142
0
2,660
9,020
4,553
6,158
1,342
7,552
0
56,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
49,823
233
Minions Killed
542
0
Camps Cleared
0
1,182,090
Distance Traveled
1,511,551
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,382
524
73
5
0
299,296
0
L
Merlin
8,224
514
64
4
0
245,223
2
L
Cerberus
6,206
388
14
1
0
196,270
0
W
Janus
10,230
639
138
9
0
354,737
8
W
Fenrir
11,186
699
132
8
0
330,275
2
L
Ratatoskr
5,706
357
13
1
0
299,067
3
W
Ymir
9,657
604
99
6
0
277,296
3
L
Skadi
8,891
556
87
5
0
260,576
0
L
Thanatos
7,435
465
55
3
0
180,954
0
W
Hachiman
10,368
648
100
6
0
249,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role