Player Matchup

Charybdis
Charybdis
ClownClown50
Charybdis
Level 109
God Stats
5W - 5L
1,643 SR
Queue Stats
185W - 138L
1,612 Elo+
Party 1
Sol
Sol
JAndrews2_
Sol
Level 107
God Stats
2W - 0L
1,450 SR
Queue Stats
21W - 7L
1,860 Elo+
Party 1
Kuzenbo
Kuzenbo
detenator
Kuzenbo
Level 92
God Stats
1W - 0L
1,814 SR
Queue Stats
60W - 26L
1,665 Elo+
Party 1
Team Averages
Level 103
1,636 SR
1,712 Elo+

VS

Team Averages
Level 66
1,339 SR
1,426 Elo+
Kukulkan
Kukulkan
BenzyTheGr8
Kukulkan
Level 68
God Stats
7W - 5L
1,613 SR
Queue Stats
73W - 69L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
FiLiMoNx77
Cthulhu
Level 83
God Stats
0W - 1L
1,152 SR
Queue Stats
147W - 146L
1,414 Elo+
Party 2
Neith
Neith
x_AJ23_x
Neith
Level 46
God Stats
1W - 4L
1,251 SR
Queue Stats
78W - 99L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ClownClown50
Charybdis
14
4 / 2 / 13
9,948
765
9,746
8,448
3,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
13 / 1 / 6
11,293
869
16,336
13,824
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
detenator
Kuzenbo
14
4 / 0 / 15
10,803
831
9,309
14,649
21,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BenzyTheGr8
Kukulkan
11
2 / 7 / 0
7,838
603
11,896
12,073
4,542
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FiLiMoNx77
Cthulhu
10
1 / 8 / 2
8,192
630
6,829
17,054
17,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
x_AJ23_x
Neith
10
0 / 6 / 1
7,483
576
8,281
10,606
3,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
21
Kills
3
3
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BenzyTheGr8
Kukulkan
2
7
0
0.29
W
Charybdis
ClownClown50
Charybdis
4
2
13
5.25
L
Cthulhu
FiLiMoNx77
Cthulhu
1
8
2
0.25
W
13
1
6
16
W
Kuzenbo
detenator
Kuzenbo
4
0
15
11.5
L
Neith
x_AJ23_x
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,391
Damage
27,006
36,921
Taken
39,733
29,697
Mitigated
26,187
15,628
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BenzyTheGr8
Kukulkan
11,896
233
187
449
12,073
4,542
0
8,376
3,441
32,114
0
W
Charybdis
ClownClown50
Charybdis
9,746
5,699
0
1,958
8,448
3,210
122
4,461
3,987
0
30,596
L
Cthulhu
FiLiMoNx77
Cthulhu
6,829
310
0
1,784
17,054
17,904
0
9,749
6,916
19,557
0
W
16,336
4,832
0
8,993
13,824
5,453
2,895
9,360
4,464
64,316
0
W
Kuzenbo
detenator
Kuzenbo
9,309
4,340
0
4,677
14,649
21,034
425
5,187
9,462
20,677
0
L
Neith
x_AJ23_x
Neith
8,281
2,267
16
2,187
10,606
3,741
0
6,624
3,731
0
30,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
23,513
158
Minions Killed
130
8
Camps Cleared
1
768,675
Distance Traveled
667,974
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,838
603
54
4
1
220,344
0
W
Charybdis
9,948
765
44
3
3
235,798
3
L
Cthulhu
8,192
630
22
2
0
222,520
2
W
Sol
11,293
869
98
8
4
251,549
1
W
Kuzenbo
10,803
831
16
1
1
281,328
5
L
Neith
7,483
576
54
4
0
225,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role