Player Matchup

Odin
Odin
Aertic345
Odin
Level 114
God Stats
8W - 15L
1,471 SR
Queue Stats
588W - 562L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
FallenJudgement
Cthulhu
Level 108
God Stats
12W - 14L
1,395 SR
Queue Stats
483W - 456L
1,464 Elo+
Party 1
Charybdis
Charybdis
Phently
Charybdis
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
323W - 333L
1,531 Elo+
Solo
Raijin
Raijin
ShortWhiteNSlow
Raijin
Level 122
God Stats
9W - 14L
1,367 SR
Queue Stats
468W - 485L
1,544 Elo+
Party 2
Olorun
Olorun
bigryan10
Olorun
Level 77
God Stats
6W - 5L
1,575 SR
Queue Stats
193W - 221L
1,484 Elo+
Party 2
Team Averages
Level 105
1,462 SR
1,506 Elo+

VS

Team Averages
Level 107
1,580 SR
1,509 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ASESINODEINDIOS
King Arthur
Level 89
God Stats
78W - 75L
1,511 SR
Queue Stats
976W - 1,026L
1,513 Elo+
Solo
Agni
Agni
KevinNeg
Agni
Level 121
God Stats
10W - 10L
1,480 SR
Queue Stats
169W - 164L
1,488 Elo+
Solo
Fenrir
Fenrir
TheMildBurrito
Fenrir
Level 71
God Stats
11W - 5L
1,800 SR
Queue Stats
259W - 227L
1,564 Elo+
Solo
Ne Zha
Ne Zha
fenisturbo
Ne Zha
Level 128
God Stats
6W - 3L
1,610 SR
Queue Stats
84W - 75L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 2 / 1
4,880
542
1,977
5,192
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 1 / 0
5,594
622
5,166
7,635
6,495
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Phently
Charybdis
3
0 / 2 / 0
3,616
402
1,313
1,972
230
Short Bow

Short Bow

+15%
Attack Speed

9
1 / 4 / 1
5,112
568
2,902
5,772
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
bigryan10
Olorun
8
0 / 3 / 1
4,874
542
1,765
5,253
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 0
6,656
740
3,276
3,500
893
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ASESINODEINDIOS
King Arthur
11
0 / 1 / 2
5,794
644
3,181
6,650
2,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
10
2 / 0 / 3
5,731
637
4,560
4,303
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
3 / 0 / 6
5,588
621
2,439
6,915
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
fenisturbo
Ne Zha
10
3 / 2 / 4
5,760
640
2,958
5,767
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
12
12
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
0
4
W
King Arthur
ASESINODEINDIOS
King Arthur
0
1
2
1
L
Odin
0
2
1
0.25
L
2
1
0
2
W
Agni
2
0
3
3.5
L
Charybdis
Phently
Charybdis
0
2
0
0
L
1
4
1
0.38
W
3
0
6
6
L
Olorun
bigryan10
Olorun
0
3
1
0.17
W
Ne Zha
fenisturbo
Ne Zha
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,123
Damage
16,414
25,824
Taken
27,135
11,178
Mitigated
9,607
8,002
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,276
2,552
0
2,226
3,500
893
983
282
3,218
0
37,009
W
King Arthur
ASESINODEINDIOS
King Arthur
3,181
529
0
2,596
6,650
2,379
0
3,605
3,045
0
33,989
L
Odin
1,977
156
0
1,780
5,192
1,594
0
1,373
3,819
0
23,194
L
5,166
1,123
114
3,077
7,635
6,495
0
867
6,768
30,554
0
W
Agni
4,560
395
0
1,495
4,303
1,119
0
1,721
2,582
32,237
0
L
Charybdis
Phently
Charybdis
1,313
871
0
674
1,972
230
0
0
1,972
0
5,282
L
2,902
446
0
1,083
5,772
1,668
0
2,093
3,679
25,234
0
W
2,439
450
0
1,421
6,915
3,447
0
2,177
4,738
0
8,641
L
Olorun
bigryan10
Olorun
1,765
902
0
1,274
5,253
1,191
0
227
5,026
22,039
0
W
Ne Zha
fenisturbo
Ne Zha
2,958
740
45
927
5,767
1,769
0
2,048
3,719
0
32,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,076
Gold Earned
29,529
238
Minions Killed
298
0
Camps Cleared
0
749,336
Distance Traveled
928,545
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,656
740
84
9
0
172,661
1
W
King Arthur
5,794
644
78
9
0
196,113
3
L
Odin
4,880
542
52
6
0
197,598
2
L
Cthulhu
5,594
622
64
7
0
197,074
0
W
Agni
5,731
637
66
7
0
196,232
2
L
Charybdis
3,616
402
8
1
0
46,439
0
L
Raijin
5,112
568
61
7
0
153,080
4
W
Fenrir
5,588
621
12
1
0
179,295
2
L
Olorun
4,874
542
53
6
0
155,145
2
W
Ne Zha
5,760
640
58
6
0
184,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role