Player Matchup

Cthulhu
Cthulhu
Karam217
Cthulhu
Level 119
God Stats
0W - 3L
1,325 SR
Queue Stats
0W - 5L
1,286 Elo+
Solo
Osiris
Osiris
RidiculouslyFly
Osiris
Level 127
God Stats
13W - 9L
1,684 SR
Queue Stats
153W - 179L
1,509 Elo+
Solo
Tiamat
Tiamat
Theangrypatato07
Tiamat
Level 60
God Stats
60W - 48L
1,536 SR
Queue Stats
256W - 258L
1,480 Elo+
Solo
Arachne
Arachne
acy87
Arachne
Level 125
God Stats
284W - 281L
1,604 SR
Queue Stats
481W - 530L
1,546 Elo+
Solo
Jing Wei
Jing Wei
youbutch
Jing Wei
Level 99
God Stats
15W - 20L
1,429 SR
Queue Stats
337W - 351L
1,455 Elo+
Solo
Team Averages
Level 106
1,516 SR
1,455 Elo+

VS

Team Averages
Level 135
1,517 SR
1,483 Elo+
Khepri
Khepri
DEUS1903
Khepri
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 190L
1,499 Elo+
Solo
Charybdis
Charybdis
TheEtherealRonin
Charybdis
Level 101
God Stats
20W - 20L
1,452 SR
Queue Stats
536W - 510L
1,476 Elo+
Solo
Kali
Kali
Tomoki_Sakurai16
Kali
Level 138
God Stats
3W - 0L
1,737 SR
Queue Stats
200W - 206L
1,419 Elo+
Solo
Loki
Loki
joeeyash
Loki
Level 159
God Stats
2W - 4L
1,287 SR
Queue Stats
535W - 526L
1,526 Elo+
Solo
Scylla
Scylla
pandy703
Scylla
Level 124
God Stats
28W - 30L
1,610 SR
Queue Stats
1,198W - 1,158L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Karam217
Cthulhu
10
1 / 5 / 2
6,409
427
6,901
9,927
7,062
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 2
8,260
551
11,220
10,343
8,387
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 5 / 0
7,189
479
6,515
7,779
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
acy87
Arachne
11
3 / 8 / 2
7,394
493
5,678
10,093
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
youbutch
Jing Wei
13
0 / 5 / 1
7,438
496
5,336
11,381
3,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DEUS1903
Khepri
12
4 / 1 / 7
7,576
505
4,058
9,839
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
14
4 / 1 / 4
8,253
550
8,240
8,199
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 2
8,837
589
7,420
15,344
9,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
15
9 / 2 / 3
9,079
605
7,026
9,622
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
pandy703
Scylla
15
7 / 0 / 6
9,003
600
8,791
6,983
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
27
27
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
DEUS1903
Khepri
4
1
7
7.5
L
Cthulhu
Karam217
Cthulhu
1
5
2
0.4
L
2
4
2
0.75
W
Charybdis
4
1
4
6
L
1
5
0
0.2
W
3
3
2
1.33
L
Arachne
acy87
Arachne
3
8
2
0.5
W
Loki
9
2
3
5.25
W
Scylla
pandy703
Scylla
7
0
6
10
L
Jing Wei
youbutch
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,650
Damage
35,535
49,523
Taken
49,987
25,526
Mitigated
25,556
10,209
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DEUS1903
Khepri
4,058
911
0
2,463
9,839
6,093
0
5,451
4,224
22,913
0
L
Cthulhu
Karam217
Cthulhu
6,901
1,582
0
1,122
9,927
7,062
79
3,694
6,194
24,130
0
L
11,220
3,295
0
1,770
10,343
8,387
0
0
10,343
7,760
42,288
W
Charybdis
8,240
3,044
0
2,298
8,199
3,481
0
2,199
6,000
0
56,810
L
6,515
889
0
2,608
7,779
2,814
146
3,740
3,750
42,827
0
W
7,420
4,492
0
7,797
15,344
9,862
82
1,641
13,703
0
51,572
L
Arachne
acy87
Arachne
5,678
4,179
0
1,524
10,093
3,675
0
2,595
7,360
0
31,870
W
Loki
7,026
1,614
0
1,274
9,622
3,394
0
1,896
7,659
0
58,464
W
Scylla
pandy703
Scylla
8,791
1,188
37
2,789
6,983
2,726
0
3,763
2,970
54,874
0
L
Jing Wei
youbutch
Jing Wei
5,336
3,501
0
3,185
11,381
3,588
467
2,334
9,027
0
51,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,690
Gold Earned
42,748
394
Minions Killed
453
0
Camps Cleared
0
1,272,091
Distance Traveled
1,403,980
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,576
505
33
2
0
302,731
6
L
Cthulhu
6,409
427
26
2
0
282,079
0
L
Osiris
8,260
551
107
7
0
259,589
5
W
Charybdis
8,253
550
107
7
0
263,562
4
L
Tiamat
7,189
479
96
6
0
208,042
2
W
Kali
8,837
589
94
6
0
257,700
5
L
Arachne
7,394
493
53
4
0
262,812
0
W
Loki
9,079
605
93
6
0
293,434
2
W
Scylla
9,003
600
126
8
0
286,553
0
L
Jing Wei
7,438
496
112
7
0
259,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role