Player Matchup

Merlin
Merlin
DirtyHarry999
Merlin
Level 130
God Stats
14W - 14L
1,501 SR
Queue Stats
390W - 343L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dane-97
Ah Muzen Cab
Level 160
God Stats
13W - 7L
1,569 SR
Queue Stats
528W - 481L
1,612 Elo+
Party 2
Bacchus
Bacchus
wagwan966
Bacchus
Level 102
God Stats
9W - 7L
1,558 SR
Queue Stats
231W - 161L
1,578 Elo+
Party 2
Team Averages
Level 131
1,543 SR
1,595 Elo+

VS

Team Averages
Level 75
1,407 SR
1,487 Elo+
Charybdis
Charybdis
Kaey-Pi
Charybdis
Level 87
God Stats
3W - 4L
1,480 SR
Queue Stats
20W - 21L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
Klenshar
Gilgamesh
Level 131
God Stats
0W - 1L
1,290 SR
Queue Stats
60W - 73L
1,457 Elo+
Party 1
Ra
Ra
xiao_xing9410
Ra
Level 7
God Stats
1W - 2L
1,452 SR
Queue Stats
4W - 5L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
9,801
700
11,762
6,595
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
dane-97
Ah Muzen Cab
13
3 / 2 / 11
9,329
666
15,278
7,743
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
wagwan966
Bacchus
14
7 / 2 / 6
10,318
737
6,567
11,492
10,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kaey-Pi
Charybdis
11
1 / 6 / 2
8,165
583
5,715
11,706
3,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Klenshar
Gilgamesh
13
0 / 3 / 4
8,319
594
7,576
15,201
14,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 5 / 1
9,208
658
7,749
11,793
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
5
5
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Charybdis
Kaey-Pi
Charybdis
1
6
2
0.33
L
Gilgamesh
Klenshar
Gilgamesh
0
3
4
0.67
W
Ah Muzen Cab
dane-97
Ah Muzen Cab
3
2
11
4.25
W
Bacchus
wagwan966
Bacchus
7
2
6
5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,607
Damage
21,040
25,830
Taken
38,700
17,212
Mitigated
22,830
6,835
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,762
359
0
1,810
6,595
2,691
408
2,359
3,937
50,377
0
L
Charybdis
Kaey-Pi
Charybdis
5,715
2,815
0
608
11,706
3,902
0
6,123
5,583
0
22,826
L
Gilgamesh
Klenshar
Gilgamesh
7,576
406
0
1,709
15,201
14,570
0
5,966
9,235
0
27,029
W
Ah Muzen Cab
dane-97
Ah Muzen Cab
15,278
6,286
0
2,528
7,743
3,846
1,279
1,697
5,787
0
39,359
W
Bacchus
wagwan966
Bacchus
6,567
136
379
2,118
11,492
10,675
0
3,841
7,219
15,668
0
L
7,749
385
3,170
3,682
11,793
4,358
0
6,825
4,968
30,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
25,692
174
Minions Killed
174
9
Camps Cleared
4
812,096
Distance Traveled
742,534
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,801
700
86
6
7
270,840
2
L
Charybdis
8,165
583
52
4
2
217,783
2
L
Gilgamesh
8,319
594
45
3
1
272,607
3
W
Ah Muzen Cab
9,329
666
65
5
2
269,615
4
W
Bacchus
10,318
737
23
2
0
271,641
0
L
Ra
9,208
658
77
6
1
252,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role