Player Matchup

Ares
Ares
Corvo_4ttanotmdo
Ares
Level 3
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,640 Elo+
Solo
Artemis
Artemis
Ghost09191586
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,806 Elo+
Solo
Persephone
Persephone
Meatysoup
Persephone
Level 26
God Stats
7W - 3L
1,704 SR
Queue Stats
37W - 30L
1,666 Elo+
Party 1
Nemesis
Nemesis
ShotterUS
Nemesis
Level 11
God Stats
1W - 1L
1,748 SR
Queue Stats
11W - 10L
1,408 Elo+
Solo
Hercules
Hercules
thirstytoes
Hercules
Level 28
God Stats
1W - 3L
1,378 SR
Queue Stats
68W - 49L
1,693 Elo+
Party 1
Team Averages
Level 14
1,607 SR
1,643 Elo+

VS

Team Averages
Level 17
1,593 SR
1,587 Elo+
Achilles
Achilles
KbarMeltz
Achilles
Level 27
God Stats
3W - 2L
1,747 SR
Queue Stats
53W - 38L
1,635 Elo+
Solo
Arachne
Arachne
Pandaexpress885
Arachne
Level 7
God Stats
6W - 1L
1,752 SR
Queue Stats
9W - 4L
1,650 Elo+
Solo
Ymir
Ymir
SWZYC
Ymir
Level 18
God Stats
3W - 2L
1,212 SR
Queue Stats
26W - 32L
1,491 Elo+
Solo
Sol
Sol
learningToFloat
Sol
Level 3
God Stats
2W - 1L
1,451 SR
Queue Stats
4W - 3L
1,581 Elo+
Solo
Danzaburou
Danzaburou
x_xmadsx_x
Danzaburou
Level 29
God Stats
9W - 3L
1,801 SR
Queue Stats
103W - 91L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
3,322
415
1,031
5,641
1,446
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
8
0 / 2 / 0
4,096
512
3,840
3,419
763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Meatysoup
Persephone
7
0 / 1 / 0
4,248
531
2,670
2,323
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ShotterUS
Nemesis
3
0 / 2 / 0
3,443
430
220
1,647
462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
thirstytoes
Hercules
6
0 / 3 / 0
4,013
502
515
4,354
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KbarMeltz
Achilles
11
2 / 0 / 1
5,937
742
3,314
4,101
1,648
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 1
5,490
686
1,262
4,403
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
SWZYC
Ymir
8
0 / 0 / 5
5,349
669
1,132
3,863
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 0 / 1
4,603
575
767
2,779
739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
x_xmadsx_x
Danzaburou
10
8 / 0 / 0
6,424
803
6,125
5,871
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
13
13
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Artemis
0
2
0
0
W
Achilles
KbarMeltz
Achilles
2
0
1
2.5
L
Persephone
Meatysoup
Persephone
0
1
0
0
W
2
0
1
2.5
W
Ymir
SWZYC
Ymir
0
0
5
2.5
L
Nemesis
ShotterUS
Nemesis
0
2
0
0
W
1
0
1
1.5
L
Hercules
thirstytoes
Hercules
0
3
0
0
W
Danzaburou
x_xmadsx_x
Danzaburou
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,276
Damage
12,600
17,384
Taken
21,017
5,708
Mitigated
7,845
3,252
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,031
428
0
149
5,641
1,446
0
570
5,071
3,552
0
L
Artemis
3,840
1,062
0
872
3,419
763
0
456
2,963
0
20,749
W
Achilles
KbarMeltz
Achilles
3,314
1,148
0
1,651
4,101
1,648
54
189
3,912
0
26,542
L
Persephone
Meatysoup
Persephone
2,670
161
0
704
2,323
600
0
766
1,556
16,430
0
W
1,262
843
0
2,353
4,403
1,692
0
903
3,500
0
31,402
W
Ymir
SWZYC
Ymir
1,132
533
0
1,529
3,863
1,969
81
631
3,232
9,598
0
L
Nemesis
ShotterUS
Nemesis
220
95
0
184
1,647
462
0
106
1,541
0
5,034
W
767
102
0
1,617
2,779
739
1,150
1,578
1,201
15,181
0
L
Hercules
thirstytoes
Hercules
515
218
0
1,343
4,354
2,437
0
0
4,354
0
12,965
W
Danzaburou
x_xmadsx_x
Danzaburou
6,125
2,762
0
3,859
5,871
1,797
558
400
5,471
0
35,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,122
Gold Earned
27,803
128
Minions Killed
251
0
Camps Cleared
0
599,019
Distance Traveled
760,335
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,322
415
3
0
0
129,225
1
L
Artemis
4,096
512
43
5
0
128,734
0
W
Achilles
5,937
742
73
9
0
173,446
1
L
Persephone
4,248
531
33
4
0
120,321
1
W
Arachne
5,490
686
67
8
0
204,781
1
W
Ymir
5,349
669
25
3
0
128,495
4
L
Nemesis
3,443
430
16
2
0
58,354
0
W
Sol
4,603
575
22
3
0
108,923
2
L
Hercules
4,013
502
33
4
0
162,385
1
W
Danzaburou
6,424
803
64
8
0
144,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role