Player Matchup

Mercury
Mercury
ESCΑNΦR
Mercury
Level 28
God Stats
1W - 2L
1,317 SR
Queue Stats
111W - 128L
1,539 Elo+
Solo
Scylla
Scylla
Minimalot
Scylla
Level 18
God Stats
1W - 0L
1,744 SR
Queue Stats
20W - 17L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Primo34A
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,571 Elo+
Solo
Ymir
Ymir
XDGENGARINOXD
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,574 Elo+
Solo
Izanami
Izanami
nadallama
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,538 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,545 Elo+

VS

Team Averages
Level 17
1,574 SR
1,464 Elo+
Rama
Rama
HayZeus0
Rama
Level 21
God Stats
1W - 6L
1,500 SR
Queue Stats
352W - 364L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
HayZeusCries
Cthulhu
Level 7
God Stats
9W - 16L
1,469 SR
Queue Stats
15W - 20L
1,446 Elo+
Party 1
Tyr
Tyr
RogueShinobi14
Tyr
Level 18
God Stats
32W - 41L
1,401 SR
Queue Stats
263W - 282L
1,496 Elo+
Party 1
Poseidon
Poseidon
SneakyNinja751
Poseidon
Level 17
God Stats
3W - 8L
1,750 SR
Queue Stats
138W - 150L
1,474 Elo+
Party 1
Da Ji
Da Ji
cardoth
Da Ji
Level 23
God Stats
1W - 1L
1,750 SR
Queue Stats
213W - 194L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ESCΑNΦR
Mercury
20
9 / 1 / 6
14,483
630
10,712
16,319
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Minimalot
Scylla
20
6 / 3 / 10
12,633
549
15,139
14,568
5,546
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Primo34A
Gilgamesh
20
10 / 0 / 4
12,835
558
16,735
16,824
14,262
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 5 / 5
10,370
451
3,958
19,963
12,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
nadallama
Izanami
15
3 / 4 / 2
10,166
442
8,092
11,022
3,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
4 / 11 / 2
10,016
435
17,509
20,486
6,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
HayZeusCries
Cthulhu
15
3 / 2 / 4
9,539
415
6,414
15,074
14,062
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 3 / 1
10,408
453
7,750
17,241
18,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
16
1 / 5 / 6
10,595
461
11,043
12,894
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
cardoth
Da Ji
14
3 / 10 / 0
9,521
414
7,773
17,712
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
30
Kills
13
13
Deaths
31
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
ESCΑNΦR
Mercury
9
1
6
12
L
Rama
4
11
2
0.45
L
Cthulhu
HayZeusCries
Cthulhu
3
2
4
2.5
W
Scylla
Minimalot
Scylla
6
3
10
3.67
W
Gilgamesh
Primo34A
Gilgamesh
10
0
4
12
L
2
3
1
0.83
L
Poseidon
1
5
6
0.8
W
2
5
5
0.9
L
Da Ji
cardoth
Da Ji
3
10
0
0.3
W
Izanami
nadallama
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,636
Damage
50,489
78,696
Taken
83,407
42,524
Mitigated
52,676
18,213
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ESCΑNΦR
Mercury
10,712
4,009
0
6,320
16,319
6,878
3,038
1,581
14,738
0
119,769
L
Rama
17,509
14,864
0
4,919
20,486
6,605
1,770
6,648
13,838
0
62,439
L
Cthulhu
HayZeusCries
Cthulhu
6,414
478
0
1,768
15,074
14,062
180
3,483
11,591
37,391
0
W
Scylla
Minimalot
Scylla
15,139
2,477
0
6,294
14,568
5,546
650
4,851
9,717
67,832
0
W
Gilgamesh
Primo34A
Gilgamesh
16,735
4,052
0
5,406
16,824
14,262
1,118
3,369
13,455
557
70,938
L
7,750
1,022
0
4,284
17,241
18,693
1,029
3,577
13,664
0
68,930
L
Poseidon
11,043
1,873
0
4,064
12,894
5,812
835
4,202
8,692
66,424
0
W
3,958
265
0
193
19,963
12,281
196
4,566
15,397
28,749
0
L
Da Ji
cardoth
Da Ji
7,773
1,310
0
0
17,712
7,504
0
1,618
16,094
0
70,282
W
Izanami
nadallama
Izanami
8,092
3,907
0
0
11,022
3,557
2,302
3,090
7,932
0
61,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,487
Gold Earned
50,079
574
Minions Killed
486
0
Camps Cleared
0
2,235,504
Distance Traveled
1,984,539
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,483
630
202
9
0
508,512
7
L
Rama
10,016
435
85
4
0
317,296
2
L
Cthulhu
9,539
415
69
3
0
445,705
0
W
Scylla
12,633
549
101
4
0
442,037
5
W
Gilgamesh
12,835
558
130
6
0
499,794
2
L
Tyr
10,408
453
127
6
0
447,418
2
L
Poseidon
10,595
461
110
5
0
419,666
9
W
Ymir
10,370
451
36
2
0
358,563
5
L
Da Ji
9,521
414
95
4
0
354,454
1
W
Izanami
10,166
442
105
5
0
426,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role