Player Matchup

Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ANativePanda
Danzaburou
Level 122
God Stats
4W - 4L
1,687 SR
Queue Stats
44W - 48L
1,445 Elo+
Party 1
Pele
Pele
Alucard1x9
Pele
Level 126
God Stats
12W - 10L
1,558 SR
Queue Stats
398W - 377L
1,468 Elo+
Party 2
Artio
Artio
Mystic_Tonyjazz
Artio
Level 27
God Stats
8W - 3L
1,539 SR
Queue Stats
60W - 49L
1,437 Elo+
Party 2
Xing Tian
Xing Tian
Yetiiiiiiii 334
Xing Tian
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 18L
1,587 Elo+
Party 1
Team Averages
Level 88
1,557 SR
1,487 Elo+

VS

Team Averages
Level 59
1,599 SR
1,436 Elo+
Geb
Geb
DezmonPlayz
Geb
Level 44
God Stats
1W - 1L
1,715 SR
Queue Stats
43W - 36L
1,509 Elo+
Party 3
Sun Wukong
Sun Wukong
ItzAfrodiisiac
Sun Wukong
Level 39
God Stats
11W - 7L
1,639 SR
Queue Stats
61W - 63L
1,415 Elo+
Solo
Chernobog
Chernobog
Lieutenant-Vee
Chernobog
Level 29
God Stats
8W - 10L
1,415 SR
Queue Stats
182W - 197L
1,412 Elo+
Party 3
Odin
Odin
SeniorWoofers556
Odin
Level 88
God Stats
4W - 3L
1,678 SR
Queue Stats
279W - 282L
1,443 Elo+
Party 3
Anubis
Anubis
TTV-OG_Nacros77
Anubis
Level 97
God Stats
5W - 6L
1,545 SR
Queue Stats
335W - 355L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
9 / 2 / 2
8,305
692
8,820
4,487
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ANativePanda
Danzaburou
10
1 / 4 / 4
6,499
542
4,680
7,061
1,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 7
7,874
656
6,783
8,811
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 9
5,991
499
2,244
7,775
4,956
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Yetiiiiiiii 334
Xing Tian
14
4 / 0 / 1
8,479
707
5,312
7,450
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,911
493
3,250
7,948
2,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
ItzAfrodiisiac
Sun Wukong
10
2 / 3 / 0
6,331
528
3,162
8,148
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Lieutenant-Vee
Chernobog
11
4 / 4 / 4
7,084
590
8,380
8,982
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
5,290
441
1,727
8,199
4,578
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 6 / 0
6,482
540
2,580
8,644
4,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
8
8
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
2
2
5
W
Danzaburou
ANativePanda
Danzaburou
1
4
4
0.75
W
6
1
7
9.5
L
1
3
4
1
L
Sun Wukong
ItzAfrodiisiac
Sun Wukong
2
3
0
0.67
L
Chernobog
Lieutenant-Vee
Chernobog
4
4
4
1.5
W
0
1
9
4.5
L
0
4
0
0
L
1
6
0
0.17
W
Xing Tian
Yetiiiiiiii 334
Xing Tian
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,839
Damage
19,099
35,584
Taken
41,921
16,934
Mitigated
16,242
10,703
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,820
2,284
0
579
4,487
1,319
0
1,407
3,080
46,461
0
W
Danzaburou
ANativePanda
Danzaburou
4,680
2,421
0
1,798
7,061
1,898
495
220
6,841
0
38,409
W
6,783
1,143
0
3,110
8,811
2,349
0
1,860
6,951
0
35,420
L
3,250
283
0
570
7,948
2,313
0
2,751
5,097
17,869
0
L
Sun Wukong
ItzAfrodiisiac
Sun Wukong
3,162
460
0
2,632
8,148
2,841
0
2,452
5,606
0
29,568
L
Chernobog
Lieutenant-Vee
Chernobog
8,380
4,917
0
2,989
8,982
2,232
288
2,148
6,729
0
36,591
W
2,244
303
627
3,013
7,775
4,956
0
2,343
5,432
7,477
0
L
1,727
323
0
2,694
8,199
4,578
0
4,626
3,573
0
16,982
L
2,580
264
0
2,459
8,644
4,278
0
3,383
5,019
32,897
0
W
Xing Tian
Yetiiiiiiii 334
Xing Tian
5,312
890
0
1,576
7,450
6,412
68
0
7,450
38,032
3,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
31,098
306
Minions Killed
245
0
Camps Cleared
0
1,152,561
Distance Traveled
1,107,143
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,305
692
82
7
0
245,674
3
W
Danzaburou
6,499
542
60
5
0
198,383
1
W
Pele
7,874
656
70
6
0
268,986
1
L
Geb
5,911
493
20
2
0
237,035
0
L
Sun Wukong
6,331
528
59
5
0
260,084
3
L
Chernobog
7,084
590
62
5
0
221,214
0
W
Artio
5,991
499
11
1
0
247,890
2
L
Odin
5,290
441
32
3
0
183,869
1
L
Anubis
6,482
540
72
6
0
204,941
7
W
Xing Tian
8,479
707
83
7
0
191,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role