Player Matchup

Chaac
Chaac
AMBVSH z
Chaac
Level 110
God Stats
1W - 0L
1,289 SR
Queue Stats
6W - 3L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
Drandaluz
Cthulhu
Level 28
God Stats
4W - 6L
1,425 SR
Queue Stats
8W - 11L
1,210 Elo+
Party 1
Charybdis
Charybdis
iTz Wolfie 126
Charybdis
Level 125
God Stats
2W - 3L
1,247 SR
Queue Stats
64W - 93L
1,364 Elo+
Solo
Team Averages
Level 88
1,320 SR
1,300 Elo+

VS

Team Averages
Level 20
1,361 SR
1,349 Elo+
Sun Wukong
Sun Wukong
HaleDr flames
Sun Wukong
Level 29
God Stats
3W - 14L
1,230 SR
Queue Stats
150W - 232L
1,256 Elo+
Solo
Fenrir
Fenrir
MoparMadness01
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rondog074
Morgan Le Fay
Level 28
God Stats
25W - 44L
1,353 SR
Queue Stats
174W - 246L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AMBVSH z
Chaac
12
8 / 0 / 11
9,405
855
9,358
9,355
6,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Drandaluz
Cthulhu
12
6 / 1 / 12
9,076
825
7,942
11,621
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
iTz Wolfie 126
Charybdis
12
7 / 0 / 6
9,030
821
4,493
5,218
1,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HaleDr flames
Sun Wukong
10
1 / 7 / 0
7,048
641
4,955
11,866
6,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 10 / 0
6,065
551
1,605
10,947
3,854
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Rondog074
Morgan Le Fay
11
0 / 5 / 1
6,932
630
7,508
9,491
3,630
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
21
Kills
1
1
Deaths
22
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
AMBVSH z
Chaac
8
0
11
13.5
W
Cthulhu
Drandaluz
Cthulhu
6
1
12
12
L
Sun Wukong
HaleDr flames
Sun Wukong
1
7
0
0.14
L
0
10
0
0
L
Morgan Le Fay
Rondog074
Morgan Le Fay
0
5
1
0.1
W
Charybdis
iTz Wolfie 126
Charybdis
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
14,068
26,194
Taken
32,304
14,193
Mitigated
13,854
12,924
Healing
2,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AMBVSH z
Chaac
9,358
2,897
350
6,466
9,355
6,705
841
2,248
7,107
0
33,635
W
Cthulhu
Drandaluz
Cthulhu
7,942
407
0
5,632
11,621
5,717
400
4,148
7,473
21,264
0
L
Sun Wukong
HaleDr flames
Sun Wukong
4,955
1,387
0
1,042
11,866
6,370
0
3,351
7,904
0
17,271
L
1,605
655
0
234
10,947
3,854
0
2,210
8,353
0
2,640
L
Morgan Le Fay
Rondog074
Morgan Le Fay
7,508
868
0
855
9,491
3,630
0
1,686
7,675
31,937
0
W
Charybdis
iTz Wolfie 126
Charybdis
4,493
2,171
0
476
5,218
1,771
1,507
1,591
3,627
0
25,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
20,045
106
Minions Killed
67
5
Camps Cleared
3
651,215
Distance Traveled
484,968
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,405
855
47
4
2
226,404
0
W
Cthulhu
9,076
825
26
2
0
228,357
0
L
Sun Wukong
7,048
641
22
2
1
168,971
1
L
Fenrir
6,065
551
3
0
0
153,226
0
L
Morgan Le Fay
6,932
630
42
4
2
162,771
0
W
Charybdis
9,030
821
33
3
3
196,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role