Player Matchup

Baron Samedi
Baron Samedi
JonCruz
Baron Samedi
Level 29
God Stats
3W - 0L
1,836 SR
Queue Stats
42W - 27L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
RCXZILLA
Guan Yu
Level 6
God Stats
2W - 5L
1,423 SR
Queue Stats
151W - 155L
1,485 Elo+
Solo
Cupid
Cupid
geostygma
Cupid
Level 27
God Stats
7W - 1L
1,766 SR
Queue Stats
19W - 9L
1,595 Elo+
Party 1
Merlin
Merlin
pupb0i
Merlin
Level 12
God Stats
8W - 12L
1,262 SR
Queue Stats
32W - 22L
1,452 Elo+
Party 1
Fafnir
Fafnir
uraharasaraki
Fafnir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 49L
1,291 Elo+
Solo
Team Averages
Level 18
1,557 SR
1,477 Elo+

VS

Team Averages
Level 18
1,527 SR
1,430 Elo+
Tsukuyomi
Tsukuyomi
DarkPsySet
Tsukuyomi
Level 28
God Stats
46W - 72L
1,423 SR
Queue Stats
146W - 233L
1,411 Elo+
Party 2
Fenrir
Fenrir
Gungfu
Fenrir
Level 28
God Stats
3W - 6L
1,516 SR
Queue Stats
4W - 8L
1,333 Elo+
Solo
Ymir
Ymir
Strifenstein
Ymir
Level 8
God Stats
36W - 29L
1,494 SR
Queue Stats
81W - 79L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
flickerli
Zhong Kui
Level 20
God Stats
0W - 1L
1,700 SR
Queue Stats
30W - 19L
1,601 Elo+
Solo
Olorun
Olorun
xlMotarolx
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JonCruz
Baron Samedi
20
14 / 5 / 13
17,466
1,164
30,413
19,987
11,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
RCXZILLA
Guan Yu
20
0 / 6 / 27
13,865
924
8,052
23,595
25,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
geostygma
Cupid
20
11 / 7 / 14
16,344
1,090
29,454
22,891
8,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
pupb0i
Merlin
20
8 / 9 / 22
15,914
1,061
39,796
22,373
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
2 / 9 / 26
14,721
981
11,768
30,915
45,338
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkPsySet
Tsukuyomi
20
14 / 13 / 13
17,505
1,167
34,578
33,819
13,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Gungfu
Fenrir
20
5 / 9 / 19
14,461
964
16,137
26,810
11,477
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 5 / 19
17,360
1,157
18,467
40,460
62,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
flickerli
Zhong Kui
20
8 / 6 / 20
15,646
1,043
39,271
25,388
18,750
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
xlMotarolx
Olorun
18
1 / 2 / 4
11,250
750
2,849
2,705
984
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
111
35
Kills
36
36
Deaths
35
102
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DarkPsySet
Tsukuyomi
14
13
13
1.58
L
Fenrir
Gungfu
Fenrir
5
9
19
1.61
W
Baron Samedi
JonCruz
Baron Samedi
14
5
13
4.1
W
Guan Yu
RCXZILLA
Guan Yu
0
6
27
2.25
L
8
5
19
3.5
L
Zhong Kui
flickerli
Zhong Kui
8
6
20
3
W
Cupid
geostygma
Cupid
11
7
14
2.57
W
Merlin
pupb0i
Merlin
8
9
22
2.11
W
2
9
26
1.67
L
Olorun
xlMotarolx
Olorun
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,483
Damage
111,302
119,761
Taken
129,182
98,951
Mitigated
107,737
22,048
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DarkPsySet
Tsukuyomi
34,578
8,124
0
8,116
33,819
13,597
0
23,217
10,602
0
75,250
L
Fenrir
Gungfu
Fenrir
16,137
4,413
0
170
26,810
11,477
0
20,200
6,610
0
25,523
W
Baron Samedi
JonCruz
Baron Samedi
30,413
2,914
5,764
3,404
19,987
11,164
0
6,703
13,284
66,097
0
W
Guan Yu
RCXZILLA
Guan Yu
8,052
2,859
4,329
4,119
23,595
25,564
0
13,424
10,171
0
17,403
L
18,467
3,504
0
1,826
40,460
62,929
0
19,794
20,666
42,249
0
L
Zhong Kui
flickerli
Zhong Kui
39,271
2,481
390
6,790
25,388
18,750
0
16,426
8,962
70,749
0
W
Cupid
geostygma
Cupid
29,454
15,186
727
194
22,891
8,513
0
12,450
10,441
0
51,641
W
Merlin
pupb0i
Merlin
39,796
3,424
0
19
22,373
8,372
0
11,195
11,178
86,206
0
W
11,768
1,293
0
3,492
30,915
45,338
0
16,815
14,100
28,356
0
L
Olorun
xlMotarolx
Olorun
2,849
1,640
273
609
2,705
984
0
2,340
365
9,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,310
Gold Earned
76,222
272
Minions Killed
246
10
Camps Cleared
3
1,314,462
Distance Traveled
1,233,618
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
17,505
1,167
77
5
2
307,546
0
L
Fenrir
14,461
964
21
1
0
336,289
0
W
Baron Samedi
17,466
1,164
76
5
4
270,845
0
W
Guan Yu
13,865
924
16
1
1
259,561
1
L
Ymir
17,360
1,157
39
3
1
260,335
3
L
Zhong Kui
15,646
1,043
94
6
0
279,269
0
W
Cupid
16,344
1,090
39
3
4
276,172
0
W
Merlin
15,914
1,061
114
8
0
250,846
0
W
Fafnir
14,721
981
27
2
1
257,038
0
L
Olorun
11,250
750
15
1
0
50,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role