Player Matchup

Thanatos
Thanatos
CinnamonSulfur
Thanatos
Level 15
God Stats
2W - 1L
1,520 SR
Queue Stats
2W - 2L
1,385 Elo+
Solo
Nemesis
Nemesis
Firewave88
Nemesis
Level 7
God Stats
2W - 7L
1,156 SR
Queue Stats
4W - 15L
1,245 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YubTub
Ah Muzen Cab
Level 46
God Stats
6W - 3L
1,663 SR
Queue Stats
54W - 46L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
belialxc
Baron Samedi
Level 19
God Stats
21W - 8L
1,440 SR
Queue Stats
64W - 53L
1,453 Elo+
Party 1
Yemoja
Yemoja
peterboy0
Yemoja
Level 18
God Stats
18W - 9L
1,489 SR
Queue Stats
56W - 59L
1,359 Elo+
Party 1
Team Averages
Level 21
1,454 SR
1,379 Elo+

VS

Team Averages
Level 16
1,522 SR
1,434 Elo+
Sol
Sol
Burbujita09
Sol
Level 18
God Stats
16W - 8L
1,493 SR
Queue Stats
59W - 58L
1,407 Elo+
Party 3
Neith
Neith
Joako1403
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,539 Elo+
Solo
Kukulkan
Kukulkan
KLINSEYH
Kukulkan
Level 19
God Stats
36W - 32L
1,334 SR
Queue Stats
60W - 61L
1,380 Elo+
Party 3
Freya
Freya
TunableSpring
Freya
Level 17
God Stats
0W - 2L
1,337 SR
Queue Stats
31W - 38L
1,420 Elo+
Solo
Janus
Janus
villitaflaying
Janus
Level 18
God Stats
0W - 1L
1,946 SR
Queue Stats
11W - 11L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
14 / 1 / 21
13,134
1,313
17,993
17,533
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Firewave88
Nemesis
18
10 / 6 / 21
11,535
1,154
14,497
16,105
5,871
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
YubTub
Ah Muzen Cab
19
14 / 4 / 23
13,594
1,359
25,923
11,011
4,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
belialxc
Baron Samedi
20
12 / 4 / 32
13,814
1,381
24,270
16,310
6,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
peterboy0
Yemoja
19
2 / 1 / 23
11,259
1,126
8,025
12,877
15,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 9
12,088
1,209
16,689
23,494
6,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Joako1403
Neith
17
2 / 11 / 10
10,222
1,022
9,435
18,464
5,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
KLINSEYH
Kukulkan
18
7 / 7 / 9
12,470
1,247
20,419
14,395
4,919
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 11 / 8
9,738
974
4,980
20,413
6,526
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 15 / 11
9,961
996
14,402
19,178
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
63
52
Kills
16
16
Deaths
52
120
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
8
9
1.19
W
Thanatos
14
1
21
24.5
W
Nemesis
Firewave88
Nemesis
10
6
21
3.42
L
Neith
Joako1403
Neith
2
11
10
0.64
L
Kukulkan
KLINSEYH
Kukulkan
7
7
9
1.64
L
1
11
8
0.45
W
Ah Muzen Cab
YubTub
Ah Muzen Cab
14
4
23
6.38
W
Baron Samedi
belialxc
Baron Samedi
12
4
32
7
W
Yemoja
peterboy0
Yemoja
2
1
23
13.5
L
1
15
11
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,708
Damage
65,925
73,836
Taken
95,944
37,813
Mitigated
28,896
22,093
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,689
4,950
0
4,089
23,494
6,618
0
7,287
16,207
47,789
0
W
Thanatos
17,993
6,487
0
8,651
17,533
6,545
0
12,778
4,755
0
26,280
W
Nemesis
Firewave88
Nemesis
14,497
6,653
0
1,195
16,105
5,871
0
12,453
3,652
0
20,939
L
Neith
Joako1403
Neith
9,435
5,216
96
702
18,464
5,542
0
5,531
12,933
0
20,853
L
Kukulkan
KLINSEYH
Kukulkan
20,419
2,511
0
1,870
14,395
4,919
0
5,179
9,216
44,653
0
L
4,980
2,100
0
1,012
20,413
6,526
0
6,704
13,709
15,528
0
W
Ah Muzen Cab
YubTub
Ah Muzen Cab
25,923
13,997
0
1,029
11,011
4,157
0
7,806
3,205
0
49,520
W
Baron Samedi
belialxc
Baron Samedi
24,270
945
3,576
6,833
16,310
6,127
0
13,530
2,780
41,418
0
W
Yemoja
peterboy0
Yemoja
8,025
1,365
809
0
12,877
15,113
0
9,923
2,954
20,990
0
L
14,402
2,611
0
0
19,178
5,291
0
7,594
11,584
28,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,336
Gold Earned
54,479
156
Minions Killed
188
3
Camps Cleared
8
856,311
Distance Traveled
828,553
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,088
1,209
68
7
3
190,538
2
W
Thanatos
13,134
1,313
14
1
1
199,844
0
W
Nemesis
11,535
1,154
13
1
1
169,899
0
L
Neith
10,222
1,022
9
1
0
163,022
0
L
Kukulkan
12,470
1,247
48
5
2
167,335
0
L
Freya
9,738
974
25
3
2
156,734
2
W
Ah Muzen Cab
13,594
1,359
51
5
1
160,930
0
W
Baron Samedi
13,814
1,381
48
5
0
162,813
0
W
Yemoja
11,259
1,126
30
3
0
162,825
0
L
Janus
9,961
996
38
4
1
150,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role