Player Matchup

Artemis
Artemis
JayWolfieOMG
Artemis
Level 3
God Stats
0W - 3L
1,247 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
Markuna
Zhong Kui
Level 29
God Stats
74W - 58L
1,648 SR
Queue Stats
397W - 408L
1,458 Elo+
Solo
Olorun
Olorun
NOTCREATIVE12345
Olorun
Level 26
God Stats
5W - 2L
1,872 SR
Queue Stats
65W - 75L
1,286 Elo+
Solo
Fenrir
Fenrir
Xablau66669
Fenrir
Level 28
God Stats
24W - 9L
1,515 SR
Queue Stats
28W - 18L
1,431 Elo+
Solo
Ymir
Ymir
tytiller1
Ymir
Level 27
God Stats
0W - 1L
1,514 SR
Queue Stats
23W - 28L
1,350 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,385 Elo+

VS

Team Averages
Level 16
1,514 SR
1,426 Elo+
Cerberus
Cerberus
CruncheeTuna
Cerberus
Level 12
God Stats
32W - 44L
1,471 SR
Queue Stats
37W - 54L
1,333 Elo+
Party 1
Fenrir
Fenrir
DrFreezeF
Fenrir
Level 2
God Stats
8W - 3L
1,500 SR
Queue Stats
160W - 69L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ZzopiX
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
lronOutlaw
Hachiman
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 111L
1,331 Elo+
Party 1
Ra
Ra
meatprincess
Ra
Level 17
God Stats
4W - 2L
1,598 SR
Queue Stats
12W - 8L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JayWolfieOMG
Artemis
2
0 / 0 / 1
6,320
275
324
1,236
228
Zhong Kui
Markuna
Zhong Kui
17
7 / 8 / 9
11,876
516
17,971
20,457
12,764
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
12 / 8 / 4
12,863
559
18,560
20,636
9,320
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
17
10 / 9 / 4
11,440
497
12,252
23,048
13,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
14
1 / 8 / 12
9,342
406
5,591
23,560
20,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CruncheeTuna
Cerberus
13
1 / 8 / 9
9,563
416
3,635
16,453
6,932
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DrFreezeF
Fenrir
20
10 / 2 / 11
14,416
627
17,136
20,303
15,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ZzopiX
Guan Yu
12
1 / 11 / 6
9,530
414
6,731
17,046
14,258
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
lronOutlaw
Hachiman
20
12 / 4 / 4
13,454
585
15,100
18,011
6,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 5 / 8
13,690
595
20,363
14,141
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
71
30
Kills
33
33
Deaths
30
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CruncheeTuna
Cerberus
1
8
9
0.69
W
Fenrir
DrFreezeF
Fenrir
10
2
11
7.75
L
Artemis
JayWolfieOMG
Artemis
0
0
1
0.5
L
Zhong Kui
Markuna
Zhong Kui
7
8
9
1.44
L
12
8
4
1.75
L
Fenrir
10
9
4
1.33
W
Guan Yu
ZzopiX
Guan Yu
1
11
6
0.36
W
Hachiman
lronOutlaw
Hachiman
12
4
4
3.5
W
9
5
8
2.6
L
Ymir
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,698
Damage
62,965
88,937
Taken
85,954
55,873
Mitigated
48,602
17,391
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CruncheeTuna
Cerberus
3,635
128
223
1,328
16,453
6,932
226
9,517
6,936
14,767
0
W
Fenrir
DrFreezeF
Fenrir
17,136
2,813
0
3,480
20,303
15,044
5,893
6,246
14,057
0
114,758
L
Artemis
JayWolfieOMG
Artemis
324
164
0
380
1,236
228
0
221
1,015
0
3,127
L
Zhong Kui
Markuna
Zhong Kui
17,971
7,199
0
5,210
20,457
12,764
2,436
4,357
16,100
70,104
0
L
18,560
9,441
1,242
3,715
20,636
9,320
1,080
9,044
11,592
76,941
0
L
Fenrir
12,252
3,233
0
4,676
23,048
13,214
123
4,000
19,048
0
60,324
W
Guan Yu
ZzopiX
Guan Yu
6,731
1,080
522
1,508
17,046
14,258
845
9,688
7,358
0
18,237
W
Hachiman
lronOutlaw
Hachiman
15,100
10,015
0
5,482
18,011
6,418
2,847
6,573
11,438
0
109,925
W
20,363
1,417
2,454
4,833
14,141
5,950
1,529
10,362
3,779
90,414
0
L
Ymir
5,591
1,570
0
2,168
23,560
20,347
156
6,376
17,184
29,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,841
Gold Earned
60,653
340
Minions Killed
490
0
Camps Cleared
0
1,558,715
Distance Traveled
1,861,836
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,563
416
24
1
0
306,970
0
W
Fenrir
14,416
627
163
7
0
436,298
4
L
Artemis
6,320
275
6
0
0
52,808
0
L
Zhong Kui
11,876
516
122
5
0
345,927
2
L
Olorun
12,863
559
110
5
0
362,492
0
L
Fenrir
11,440
497
78
3
0
422,768
0
W
Guan Yu
9,530
414
24
1
0
314,355
3
W
Hachiman
13,454
585
139
6
0
375,356
1
W
Ra
13,690
595
140
6
0
428,857
1
L
Ymir
9,342
406
24
1
0
374,720
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role