Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
AthenaOrTroll
Kuzenbo
Level 26
God Stats
41W - 21L
1,805 SR
Queue Stats
189W - 134L
1,673 Elo+
Party 4
Ao Kuang
Ao Kuang
Jawto
Ao Kuang
Level 41
God Stats
5W - 4L
1,527 SR
Queue Stats
100W - 94L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
Sonakooo
Baron Samedi
Level 88
God Stats
13W - 9L
1,632 SR
Queue Stats
113W - 96L
1,464 Elo+
Party 1
Hachiman
Hachiman
WhyN0tTrOll_
Hachiman
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 57L
1,755 Elo+
Party 4
Team Averages
Level 91
1,593 SR
1,566 Elo+

VS

Team Averages
Level 56
1,469 SR
1,519 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Hassonator69
Izanami
Level 75
God Stats
6W - 9L
1,447 SR
Queue Stats
47W - 44L
1,458 Elo+
Party 2
Hel
Hel
Im A Monster223
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 76L
1,647 Elo+
Party 2
Thanatos
Thanatos
MMidanii
Thanatos
Level 29
God Stats
4W - 5L
1,429 SR
Queue Stats
32W - 29L
1,568 Elo+
Party 3
Khepri
Khepri
Zarkadys
Khepri
Level 60
God Stats
19W - 17L
1,468 SR
Queue Stats
90W - 78L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
5 / 2 / 2
7,870
605
9,987
10,472
5,860
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
11
0 / 0 / 6
6,611
509
3,583
6,059
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Jawto
Ao Kuang
12
2 / 5 / 2
7,490
576
3,073
11,186
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Sonakooo
Baron Samedi
10
0 / 7 / 2
5,827
448
2,708
7,550
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
WhyN0tTrOll_
Hachiman
13
7 / 1 / 3
7,830
602
9,714
6,393
1,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 3 / 3
6,422
494
3,480
9,859
4,726
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Hassonator69
Izanami
9
1 / 4 / 2
5,853
450
2,582
7,829
2,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
11 / 1 / 2
8,781
675
11,626
7,996
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
MMidanii
Thanatos
10
2 / 4 / 5
6,719
517
4,303
8,265
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
Zarkadys
Khepri
10
0 / 2 / 4
6,199
477
1,925
6,042
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
14
Kills
14
15
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
2
3
L
Chaac
 
Chaac
0
3
3
0.5
W
Kuzenbo
0
0
6
3
L
Izanami
Hassonator69
Izanami
1
4
2
0.5
L
11
1
2
12
W
Ao Kuang
Jawto
Ao Kuang
2
5
2
0.6
L
Thanatos
MMidanii
Thanatos
2
4
5
1.13
W
Baron Samedi
Sonakooo
Baron Samedi
0
7
2
0.14
W
Hachiman
WhyN0tTrOll_
Hachiman
7
1
3
8.5
L
Khepri
Zarkadys
Khepri
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,065
Damage
23,916
41,660
Taken
39,991
20,815
Mitigated
18,267
14,163
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,987
2,318
0
3,311
10,472
5,860
0
2,011
8,461
0
45,534
L
Chaac
 
Chaac
3,480
697
0
4,053
9,859
4,726
0
535
9,324
720
32,864
W
Kuzenbo
3,583
1,197
0
2,460
6,059
5,479
0
1,712
4,347
18,019
0
L
Izanami
Hassonator69
Izanami
2,582
2,044
0
819
7,829
2,148
0
1,333
6,496
0
20,071
L
11,626
361
1,037
4,944
7,996
4,202
328
3,744
4,252
59,147
0
W
Ao Kuang
Jawto
Ao Kuang
3,073
693
0
4,925
11,186
4,190
0
3,486
7,700
37,146
12,695
L
Thanatos
MMidanii
Thanatos
4,303
707
0
4,759
8,265
3,268
0
2,503
5,762
0
28,085
W
Baron Samedi
Sonakooo
Baron Samedi
2,708
157
236
335
7,550
3,607
0
4,812
2,738
32,812
0
W
Hachiman
WhyN0tTrOll_
Hachiman
9,714
5,482
0
2,896
6,393
1,679
1,154
1,581
4,812
0
54,016
L
Khepri
Zarkadys
Khepri
1,925
119
101
1,306
6,042
3,923
0
907
5,135
14,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
33,974
356
Minions Killed
302
0
Camps Cleared
0
1,200,741
Distance Traveled
1,250,120
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,870
605
96
7
0
257,432
2
L
Chaac
6,422
494
67
5
0
238,891
4
W
Kuzenbo
6,611
509
24
2
0
256,887
4
L
Izanami
5,853
450
41
3
0
230,450
1
L
Hel
8,781
675
108
8
0
267,779
1
W
Ao Kuang
7,490
576
82
6
0
229,116
0
L
Thanatos
6,719
517
62
5
0
255,465
4
W
Baron Samedi
5,827
448
63
5
0
224,222
0
W
Hachiman
7,830
602
91
7
0
233,084
4
L
Khepri
6,199
477
24
2
0
257,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role