Player Matchup

Odin
Odin
BabichVadim
Odin
Level 6
God Stats
1W - 2L
1,485 SR
Queue Stats
5W - 12L
1,285 Elo+
Party 2
Izanami
Izanami
CallingCranes
Izanami
Level 24
God Stats
38W - 21L
1,680 SR
Queue Stats
153W - 180L
1,437 Elo+
Party 3
Cerberus
Cerberus
Djiraia32
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Kali
Kali
GlueInTheDark
Kali
Level 26
God Stats
1W - 3L
1,339 SR
Queue Stats
147W - 181L
1,418 Elo+
Party 3
Nu Wa
Nu Wa
Marcenary17
Nu Wa
Level 8
God Stats
5W - 6L
1,642 SR
Queue Stats
5W - 17L
1,144 Elo+
Party 2
Team Averages
Level 13
1,529 SR
1,357 Elo+

VS

Team Averages
Level 22
1,477 SR
1,402 Elo+
Baron Samedi
Baron Samedi
CoffeeTerrorist
Baron Samedi
Level 6
God Stats
2W - 1L
1,255 SR
Queue Stats
8W - 11L
1,177 Elo+
Solo
Thor
Thor
Jorke
Thor
Level 17
God Stats
3W - 9L
1,500 SR
Queue Stats
200W - 217L
1,500 Elo+
Solo
Vamana
Vamana
KlikOff707
Vamana
Level 27
God Stats
14W - 11L
1,523 SR
Queue Stats
154W - 166L
1,396 Elo+
Party 1
Eset
Eset
Melonova
Eset
Level 29
God Stats
42W - 36L
1,564 SR
Queue Stats
257W - 258L
1,461 Elo+
Party 1
Odin
Odin
SyIIIiK
Odin
Level 30
God Stats
19W - 9L
1,543 SR
Queue Stats
235W - 243L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
10,681
1,068
7,273
17,770
21,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
16
2 / 12 / 4
9,422
942
14,500
19,816
7,538
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Djiraia32
Cerberus
15
1 / 11 / 5
9,179
918
9,282
20,537
24,832
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 9 / 6
9,128
913
5,495
29,542
14,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 7 / 3
9,025
903
11,844
12,190
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoffeeTerrorist
Baron Samedi
18
9 / 0 / 17
12,086
1,209
22,100
6,778
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
Jorke
Thor
18
1 / 5 / 25
10,347
1,035
6,173
9,996
3,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
KlikOff707
Vamana
19
16 / 2 / 18
12,538
1,254
15,688
15,465
7,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
19
5 / 0 / 29
11,994
1,199
21,348
6,935
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
SyIIIiK
Odin
20
14 / 0 / 25
13,107
1,311
28,328
13,335
13,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
159
7
Kills
45
45
Deaths
7
22
Assists
114
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Izanami
2
12
4
0.33
W
Baron Samedi
CoffeeTerrorist
Baron Samedi
9
0
17
17.5
L
Cerberus
Djiraia32
Cerberus
1
11
5
0.32
L
0
9
6
0.33
W
Thor
Jorke
Thor
1
5
25
2.7
W
Vamana
KlikOff707
Vamana
16
2
18
12.5
L
1
7
3
0.36
W
Eset
5
0
29
19.5
W
Odin
SyIIIiK
Odin
14
0
25
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,394
Damage
93,637
99,855
Taken
52,509
72,420
Mitigated
30,914
5,284
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,273
1,275
0
404
17,770
21,424
0
9,233
8,537
2,877
22,096
L
Izanami
14,500
11,900
0
388
19,816
7,538
0
8,834
10,982
0
40,649
W
Baron Samedi
CoffeeTerrorist
Baron Samedi
22,100
1,858
5,527
2,620
6,778
2,868
0
3,191
3,587
51,219
0
L
Cerberus
Djiraia32
Cerberus
9,282
699
0
2,142
20,537
24,832
0
12,125
8,412
22,996
0
L
5,495
2,859
0
2,350
29,542
14,808
0
12,758
16,784
0
17,071
W
Thor
Jorke
Thor
6,173
2,331
0
228
9,996
3,772
0
3,571
6,425
0
14,705
W
Vamana
KlikOff707
Vamana
15,688
6,974
338
2,956
15,465
7,861
0
6,223
9,242
0
25,125
L
11,844
4,657
0
0
12,190
3,818
0
5,121
7,069
22,596
0
W
Eset
21,348
1,282
1,479
685
6,935
2,458
0
3,115
3,820
46,894
0
W
Odin
SyIIIiK
Odin
28,328
6,313
0
235
13,335
13,955
0
5,896
7,439
8,765
32,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,435
Gold Earned
60,072
167
Minions Killed
217
3
Camps Cleared
3
901,858
Distance Traveled
1,041,128
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,681
1,068
36
4
1
196,584
2
L
Izanami
9,422
942
59
6
2
167,152
2
W
Baron Samedi
12,086
1,209
96
10
0
168,873
0
L
Cerberus
9,179
918
49
5
0
180,553
3
L
Kali
9,128
913
16
2
0
179,500
0
W
Thor
10,347
1,035
16
2
0
145,441
1
W
Vamana
12,538
1,254
16
2
1
259,282
1
L
Nu Wa
9,025
903
7
1
0
178,069
0
W
Eset
11,994
1,199
56
6
2
212,309
0
W
Odin
13,107
1,311
33
3
0
255,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role